Dungeon Siege II: Broken World Game Guide

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 [3.6] Item Sets
=================

Items sets are special groups of matched equipment that provide additional 
bonuses if you equip two or more items from the same set. Following are the 
set items that are added in Broken World. You can gain these sets in either 
the DS2 or BW maps, provided you start the game using the BW launcher.

Any item listed as "Crossover" can be transferred to the PSP game, "Throne of 
Agony", or vice versa. Crossover items do not drop as random treasure; they 
must be purchased from the F&K Society merchant in the Druid Outpost using 
Ancient Agallan Tablets (which are random treasure drops).

Some of these set items can only be made using Reagent Recipes, they do not 
drop as random treasure. Items that much be made using a recipe are marked 
with a cross in parentheses (+).

*NOTE* Any armor or damage bonuses listed in the magic enhancements are 
already included in the armor or damage figures for the item.


 Ravager's Kit (Fighter, 3 pieces)
-----------------------------------
Ravager Armor, Studded Tunic(+)
* Requires Melee 37
* Armor 86
* +38% Melee Critical Hit Damage
* 6% Health Steal
* 3% Chance When Hit: Decay Armor
* 3% Chance When Hit: Grave Beam for 370 - 620 Damage

Ravager Axe, Elven Axe
* Requires Melee 34
* Damage 22 to 37
* +22 Strength
* +17% Melee Critical Hit Chance
* 10% Chance on Hit: Berserk
* 5% Health Steal

Ravager Helm, Studded Helm
* Requires Melee 43
* Armor 39
* 40% of Physical Damage Reflected to Enemy
* 3% Chance When Hit: Fire Wave for 115 - 195 Damage
* +1 to Melee Skills
* +2 to Critical Strike, Dual Wield, and Alacrity

Bonus for 2 equipped items:           Bonus for 3 equipped items:
* 3% Health Steal                     * 4% Health Steal
* +4% Chance to Dodge Melee Attacks   * +6% Chance to Dodge Melee Attacks
* +20% Chance to Find Magic Items     * +25% Chance to Find Magic Items
* +3 Melee Damage                     * +5 Melee Damage
                                      * +1 to Critical Strike, Dual Wield,
                                        and Alacrity



 Glitterdelve Heirlooms (Fist of Stone, 4 pieces)
--------------------------------------------------
Glitterdelve Gloves, Plate Gauntlets
* Requires Melee 40, Nature Magic 32
* Armor 45
* +15 Armor
* +22% Lightning Resistance
* +9% Power Recharge Rate
* +2 to Chant of Stone and Soul of Protection

Glitterdelve Hammer, Hammer
* Requires Melee 35, Nature Magic 28
* Damage 38 to 64
* +14 Strength
* +9 Intelligence
* +130 Mana
* +54% Damage
* 10% Chance on Hit: Petrify for 2 Seconds
* +1 to Fist of Stone Skills

Glitterdelve Plate, Full Plate
* Requires Melee 38, Nature Magic 30
* Armor 144
* +50% Armor
* +20% Fire Resistance
* 3% Chance When Hit: Grasping Vines for 290 - 480 Damage
* +1 to Fist of Stone Skills

Glitterdelve Signet, Ornate Ring
* Requires Character Level 36
* +11 Strength
* +7 Intelligence
* 6% Health Steal
* +18% Death Resistance
* +2 to Tremor and Soul of Strength

Bonus for 2 equipped items:           Bonus for 3 equipped items:
* +5 Strength                         * +10 Strength
* +4 Intelligence                     * +8 Intelligence
* +15% Melee Critical Hit Damage      * +30% Melee Critical Hit Damage
* +17% Healing Effectiveness          * +25% Healing Effectiveness

Bonus for 4 equipped items:
* +16 Strength
* +12 Intelligence
* +45% Melee Critical Hit Damage
* +34% Healing Effectiveness
* 3% Chance When Hit: Call Lightning for 25-42 Damage



 Relentless (Ranger, 3 pieces)
-------------------------------
Relentless Amulet, Talisman
* Requires Character Level 39
* +18 Dexterity
* +12 Armor
* +10% Melee Resistance
* +2 to Biting Arrow, Far Shot, and Shockwave

Relentless Boots, Explorer Boots(+)
* Requires Ranged 44
* Armor 38
* +22 Dexterity
* +14 Armor
* +13% Magic Resistance
* 3% Chance When Hit: Repulsion Blast

Relentless Gloves, Explorer Gloves
* Requires Ranged 43
* Armor 35
* +12% Ranged Resistance
* +12 Armor
* +8% Power Recharge Rate
* +2 to Critical Shot, Dodge, and Survival

Bonus for 2 equipped items:           Bonus for 3 equipped items:
* +18 Ranged Min Damage               * +35 Ranged Min Damage
* +18 Ranged Max Damage               * +35 Ranged Max Damage
* +8 Armor                            * +15 Armor
* +5% Power Recharge Rate             * +10% Power Recharge Rate



 Bloodsoaked Armor (Blood Assassin, 4 pieces)
----------------------------------------------
Blood Drinker, Throwing Shiv
* Requires Ranged 29, Combat Magic 22,Quick Draw 1
* Damage 26 to 43
* 10% Chance on Hit: Shockwave for 25 - 35 Damage
* 12% Health Steal
* +2 to Shred Blood and Bloodsoaked Shots

Bloodsoaked Gloves, Twilight Gloves(+)
* Requires Ranged 36, Combat Magic 29
* Armor 22
* +10% Health Regeneration
* 7% Health Steal
* 3% Chance When Hit: Decay Armor
* +2 to Shred Blood and Bloodsoaked Shots

Bloodsoaked Leather, Twilight Armor
* Requires Ranged 22, Combat Magic 15
* Armor 68
* +7 Dexterity
* +4 Intelligence
* Restores 5 Health Per Hit
* +35% Armor
* 3% Chance When Hit: Minor Infect

Bloodsoaked Ring, Ornate Ring
* Requires Ranged 26, Combat Magic 19
* +8 Dexterity
* +5 Intelligence
* +66 Health
* +19% Death Resistance
* +2 to Shred Blood and Bloodsoaked Shots

Bonus for 2 equipped items:           Bonus for 3 equipped items:
* +5 Dexterity                        * +10 Dexterity
* +3 Intelligence                     * +7 Intelligence
* +5 Armor                            * +10 Armor
* +5% Power Recharge Rate             * +6% Power Recharge Rate
                                      * +2 to Exsanguinate and Blood Shots

Bonus for 4 equipped items:
* +15 Dexterity
* +9 Intelligence
* +15 Armor
* +7% Power Recharge Rate
* +2 to Exsanguinate and Blood Shots



 Beastmaster (Nature Mage, 5 pieces)
-------------------------------------
Beastmaster Boots, Dragon Boots
* Requires Nature Magic 33
* Armor 29
* +16 Intelligence
* +3% Summoned Creature Attack Speed
* +11% Mana Regeneration
* +15 Armor

Beastmaster Garb, Dragon Armor
* Requires Nature Magic 48
* Armor 115
* +30% Ice Magic Damage
* 10% Chance When hit: Freeze
* +80% Armor
* +2 to Summon Fortitude, Summon Might, and Summon Bond

Beastmaster Gloves, Dragon Gloves
* Requires Nature Magic 28
* Armor 22
* +17% Nature Magic Damage
* +45% Summoned Creature Damage
* +10 Armor
* +7% Power Recharge Rate

Beastmaster Helmet, Dragon Helm
* Requires Nature Magic 38
* Armor 21
* +19 Intelligence
* +110 Mana
* +30% Healing Effectiveness
* +2 to Summon Fortitude, Summon Might, and Summon Bond

Beastmaster Staff, Bladed Staff(+)
* Requires Nature Magic 43
* Damage 31 to 52
* +55% Summoned Creature Damage
* +7% Summoned Creature Attack Speed
* +13% Melee Resistance
* +2 to Summon Fortitude, Summon Might, and Summon Bond

Bonus for 2 equipped items:           Bonus for 3 equipped items:
* +5 Intelligence                     * +10 Intelligence
* +25 Health                          * +50 Health
* 1% Mana Steal                       * 2% Mana Steal
* +1 to Summon Fortitude, Summon      * +2 to Summon Fortitude, Summon
  Might, and Summon Bond                Might, and Summon Bond

Bonus for 4 equipped items:           Bonus for 5 equipped items:
* +15 Intelligence                    * +25 Intelligence
* +75 Health                          * +115 Health
* 4% Mana Steal                       * 7% Mana Steal
* +2 to Summon Fortitude, Summon      * +3 to Summon Fortitude, Summon
  Might, and Summon Bond                Might, and Summon Bond



 Cinbri Vestments (Combat Mage, 4 pieces)
------------------------------------------
Cinbri Focusing Ring, Ornate Ring
* Requires Character Level 51
* +26 Intelligence
* +170 Mana
* 7% Health Steal
* +10% Fire Resistance
* +10% Death Resistance

Cinbri Overmage Robes, Warlock Robe
* Requires Combat Magic 59
* Armor 140
* +34 Intelligence
* +32% Fire Magic Damage
* +80% Armor
* +3 to Devastation, Searing Flames, and Ignite

Cinbri Plaguebearers, Spirit Cestus
* Requires Combat Magic 43 or Nature Magic 43
* Damage 11 to 19
* +22% Combat Magic Damage
* +26% Death Magic Damage
* +8% Power Recharge Rate
* +1 to Combat Magic Skills

Cinbri Ritual Mask, Warlock Mask(+)
* Requires Combat Magic 39
* Armor 33
* +23% Death Magic Damage
* +12 Armor
* 8% Chance When Hit: Drown
* 8% Chance When hit: Infect
* +2 to Debilitation, Grim Necromancy, and Vampirism

Bonus for 2 equipped items:           Bonus for 3 equipped items:
* +10 Armor                           * +18 Armor
* +20 Intelligence                    * +25 Intelligence
* +1 to Debilitation, Grim            * +2 to Debilitation, Grim
  Necromancy, and Vampirism             Necromancy, and Vampirism
* +1 to Devastation, Searing          * +2 to Devastation, Searing
  Flames, and Ignite                    Flames, and Ignite

Bonus for 4 equipped items:
* +25 Armor
* +30 Intelligence
* +3 to Debilitation, Grim
  Necromancy, and Vampirism
* +3 to Devastation, Searing
  Flames, and Ignite



 Elven Battlemage Equipment (Combat Mage, 4 pieces)
----------------------------------------------------
Elven Battlemage Boots, Istauri Boots
* Requires Combat Magic 65
* Armor 25
* +34% Lightning Magic Damage
* +15% Melee and Ranged Resistance
* 3% Chance When Hit: Multispark for 135 - 225 Damage
* +3 to Brilliance, Amplified Lightning, and Arcing

Elven Battlemage Cowl, Istauri Hood
* Requires Combat Magic 74
* Armor 73
* +50 Intellligence
* +35 Armor
* +30% Lightning Resistance
* +4 to Brilliance, Amplified Lightning, and Arcing

Elven Battlemage Gloves, Istauri Gloves
* Requires Combat Magic 58
* Armor 23
* +26% Combat Magic Damage
* +20% Magic Damage Resistance
* 3% Chance When Hit: Call Lightning for 265 - 765 Damage
* +11% Power Recharge Rate

Elven Battlemage Robe, Istauri Robe
* Requires Combat Magic 50
* Armor 120
* +25 Intelligence
* +28% Lightning Magic Damage
* +80% Armor
* +1 to Combat Magic Skills

Bonus for 2 equipped items:           Bonus for 3 equipped items:
* +15 Intelligence                    * +35 Intelligence
* +5% Mana Regeneration               * +10% Mana Regeneration
* +3% Damage Added to Mana            * +4% Damage Added to Mana
* +10% Power Recharge Rate            * +12% Power Recharge Rate

Bonus for 4 equipped items:
* +60 Intelligence
* +20% Mana Regeneration
* +5% Damage Added to Mana
* +15% Power Recharge Rate



 Teasha's Armament (Fighter, 2 pieces)
---------------------------------------
* This is a "crossover" set that can be sent to the PSP game, "Throne of 
Agony" or vice-versa.

Teasha's Ire, Crossover Katana
* Requires Melee 39
* Damage 31 to 53
* +20 Strength
* +25% Damage
* 10% Chance on Hit: Death Burst for 180 - 305 Damage
* +2 to Critical Strike, Dual Wield, and Alacrity

Teasha's Fury, Crossover Katana
* Requires Melee 39
* Damage 37 to 63
* +20 Strength
* +12 Min Damage
* +20 Max Damage
* 10% Chance on Hit: Lightning Burst for 105 - 315 Damage

Bonus for 2 equipped items:
* Adds 10 to 16 Death Damage
* 8% Health Steal
* +6% Power Recharge Rate
* +2 to Critical Strike, Dual Wield, and Alacrity



 Indomitable Faith (Fighter, 2 pieces)
---------------------------------------
* This is a "crossover" set that can be sent to the PSP game, "Throne of 
Agony" or vice-versa.

Apostle's Hammer, Crossover Hammer
* Requires Melee 36, Nature Magic 28
* Damage 25 to 43
* 7% Mana Steal
* +50 Health
* Restores 10 Mana Per Hit
* +1 to Fist of Stone Skills

Bulwark of Faith, Crossover Shield
* Requires Melee 60, Nature Magic 52, Barricade 1
* Armor 42
* +25 Strength
* +18 Intelligence
* 12% Damage Goes to Mana
* 3% Chance When Hit: Stun Opponent for 2 Seconds
* +3 to Barricade, Toughness, and Reinforced Armor

Bonus for 2 equipped items:
* +27 Strength
* +18 Intelligence
* +1 to Melee Skills
* +1 to Fist of Stone Skills



 Traveller's Trinkets (Mage, 2 pieces)
---------------------------------------
* This is a "crossover" set that can be sent to the PSP game, "Throne of 
Agony" or vice-versa.

Traveller's Handbook, Crossover Book
* Requires Combat Magic 41 or Nature Magic 41
* +75 Health
* +15% Ice Resistance
* +15% Fire Resistance
* +15% Lightning Resistance
* +15% Death Resistance

Traveller's Medallion, Crossover Amulet
* Requires Character Level 43
* +75 Health
* +15% Ice Resistance
* +15% Fire Resistance
* +15% Lightning Resistance
* +15% Death Resistance

Bonus for 2 equipped items:
* +90 Health
* +10% Health Regeneration
* +70% Gold Dropped
* +30% Chance to Find Magic Items
 

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