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[4.2] Classes, Skills & Powers
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Broken World introduces two new multi-class "classes":
* Blood Assassin (ranger + combat mage)
* Fist of Stone (fighter + nature mage)
These two classes are different than the normal classes in the following ways:
* To buy class skills or use class equipment, there are minimum required
levels in both the primary (ranger or fighter) and secondary (mage) classes.
* You can use special weapon enchant spells that allow you to earn experience
in both your core classes at the same time. 70% of your earned experience
goes to your primary class--melee or ranged. 30% of your earned experience
goes to your secondary class--combat or nature mage. Only one weapon
enchant spell can be active on a character at a time. Weapon enchant spells
can be autocast.
* Some of the class skills are one-point skills--you only get one rank in
that skill.
Additionally, Broken World re-writes all the skill tables and powers for the
existing classes--rebalancing them and increasing skill ranks to 30. Below
are the two new classes and their skills and powers; followed by the new
skill tables for the existing classes.
Power Recharge Rate Key:
* Very Fast -> 12 seconds of combat
* Fast -> 21 seconds of combat
* Normal -> 35 seconds of combat
* Slow -> 60 seconds of combat
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