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Dungeon Siege II: Broken World - Game Guide
System: PC
Rated: M
Shop: Buy It Cheap · Get The Guide

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======================================================
 [2.6] Part 2, Chapter 3: The Second Familiar Surgeon
======================================================

     You discovered the chilling manner in which bound creatures are
     created, and saved Drevin's sister, Drianjul, from becoming one.

     She is grieving and in shock, but she is able to tell you about
     a second Surgeon somewhere nearby.

     You will have to find and destroy it too if you hope to gain the
     Elves' help.

Objectives:
* Use the Surgeon's key to enter the Calennor Stronghold.
* Speak with the Overmage's projection.
* Find and destroy the second Familiar Surgeon.
* Return to Danadel in Aman'lu.

Return to Aman'lu for rest and refit. Teleport to the Western Vai'lutra 
Forest (South) teleporter and go southeast to find the bound elf-blocked door 
you saw earlier. You can now stick your key into the bound elf and release it, 
kill it, then open the door. This is a simple treasure vault, nothing more. 
However, to thoroughly loot it, you'll need to find all the secret doors. 
Look for interactive torches on stands on the ground and on the walls. And 
beware of one chest that turns out to be a mimic.

Go back to the teleporter and go north. You'll start encountering bound elves, 
and they will drop vials of their blood. These are actual inventory items--
not Quest Items--that drop on the ground, so be sure to pick them up. As you 
progress, keep an eye out to the east for an entrance to some ruins. This is 
the Vault of Therayne and the "Treasure Hunting" side quest.

When you reach the Western Vai'lutra Forest (North) teleporter, teleport back 
to the South teleporter and return to Ressa's camp (just to the east). You 
should have ten vials of elf blood now, so give them to her and get your next 
task: collect a child's tears.

Teleport back to the Dryad Outpost and find Arlen, Soram's son, in the 
southeast corner of camp. Anything you say to him (regardless of whether you 
completed his dad's quest) will make him cry and you'll automatically collect 
his tears. Teleport back to Ressa's camp and give her the tears.

She now asks you to bind the soul of Lorethal himself. Teleport to Western 
Vai'lutra Forest (North) and go a little bit north and then turn east to find 
the entrance to the Sepulcher of the Crimson Hunters. It will be empty going 
in. Make sure you loot the place thoroughly, including some level 42 
Sanctuary Doors (one for each of the four main classes).

After binding Lorethal's soul, the dungeon fills with the ghosts of 
Lorethal's Crimson Hunters. These are not pushovers--they're level 45 and 
very angry. You can't summon a teleporter inside; but, there is a cheesy 
trick you can use if you don't want to (or can't) fight your way out. Save 
your game and quit. When you reload, you'll be back in Aman'lu.

Regardless of how you get out of the Sepulcher, teleport back to Ressa, 
complete her quest and hire her if you're so inclined. (Note: Ressa is not 
needed in the party for any future part of the story.)

After, teleport back to Western Vai'lutra Forest (North) and continue your 
journey north. After reaching the Calennor Wood (South) teleporter, start 
looking for an unmarked path to your right (east). This will lead to a ruined 
shrine where you find Celeb'hel.

Didn't you already kill him?

Well, talk to him to get the full story. You'll find his two other soulstones 
in the near future. Continue north until you reach the Calennor Stronghold, 
which is again guarded by a bound elf. The Stronghold, besides being the site 
of your boss fight for this chapter, has a lot of treasure hidden behind 
secret doors, some of which is quest related.

In the very first room, find the interactive torch on the north wall and open 
a secret door. Inside the revealed room is a corpse. Click it to find a 
Vai'kesh sword and open "The Vai'kesh, Part 2" in your quest log.

In the next large room of the dungeon, go through the southeast door and find 
the secret entrance on the west wall. In that room, pick up a green stone 
from the pile along the north wall. (Remember those stones? And how much you 
came to loathe them in DS2?)

Next up, some prison cells. Behind the northeast cell is a room where you'll 
find one of Celeb'hel's other bodies. Click it to collect the soulstone. 
After the prison, there's a T-intersection. Go left (west) and find purple 
stones on a bookcase in the end room. (Search carefully, they don't glow.)

Head back east, and then north as the hall turns. In the next room, find a 
secret door in the southeast corner. Inside the room are yellow stones, lying 
on the floor.

Now it's on to the boss fight against the Familiar Surgeon, which plays out 
like the last Surgeon fight. Afterwards, walk back through the dungeon. When 
you get to the room south of the prison cells, find the secret room to the 
east and place a green, purple and yellow stone in the appropriate sockets to 
open a small treasure room.
 

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