Resident Evil 5 Review
Player(s):
1-2 (online or local [local through split screen])
Extra Features: Online play through PSN or Xbox LIVE, Leaderboards, Download
Content
Ever since the trailer shown at E3 2005, Resident Evil 5 has been the center of attention for many hardcore Resident Evil fans. E3 2006 basically set the standards for what to expect from this new Resident Evil and the following gaming conventions added the introduction of a new lead character along with the main character and co-op play. A vast majority of new trailers and gameplay videos have been surfacing for the past few months along with some very clever marketing schemes by Capcom dealing with building up hype for Resident Evil 5's release.
The trailers do not lie one bit about this Resident Evil having a story suited for hardcore fans of the series. There are some things you will find out about the series' past that will completely blow you away while answering some of the more elusive story aspects that were only hinted upon in the older games. Resident Evil 5 does a very good job of pulling together aspects from Resident Evil 4 and the more classic Resident Evil games. Las Plagas (Resident Evil 4) and the Progenitor virus (pre-Resident Evil) are the main focus of the story along with a few new additions.
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It also showcases the return of a few older fan favorite characters such as Albert Wesker and another very popular character that has been missing from the Resident Evil storyline for far too long. One of the most elusive Resident Evil characters of all time is actually given a face and a voice in Resident Evil 5 as well. The reoccurring theme of "partner" is one of the major story elements in Resident Evil 5's narrative and it succeeds in bringing in some pleasing emotional depth to the overall story. I've always deemed Resident Evil: Code Veronica X as my personal favorite Resident Evil because of its overall story and characters, but Resident Evil 5 comes close in dethroning it from a story aspect.
The first major change one will definitely notice about Resident Evil 5 when compared to its predecessor is the impressive overall leap in graphics. This game is overflowing with high production value in many ways but the high resolution appearance is quite a sight to behold. The character models are all life-like and detailed. Even though we all know Chris Redfield has near perfect genes, you can see minor skin imperfections such as freckles if you look closely at his arm while controlling him. Character outfits are detailed enough to show stitching in the fabric from close range.
Backgrounds showcase some impressive lighting effects throughout the game as well. There is one sewer area in particular that gradually gets darker as your character moves toward the middle of the tunnel then slowly gets a bit brighter as an opening is reached. Shadow effects are lifelike as well such as seeing realistic character shadows as they move by an area with sunlight peaking or simply seeing the shadow of a crow that is flying overhead.