Predecessor launch date set
Source | Omeda Studios |
Date | 8/1/2024 |
Summary | The third-person MOBA Predecessor will launch on PC, PlayStation 4 and 5, and Xbox Series X|S on August 20th. |
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From Omeda Studios: | |
Since going into Open Beta, the team at Omeda has been tirelessly working to improve the game based on community feedback and has added a ton of new content and features, like the highly requested Ranked Mode, the fast-paced and action-packed Brawl Mode, new Heroes Terra and Aurora, new skins as well as balance changes to keep the game’s competitive spirit a fierce as ever. Predecessor was born from the ashes of Epic Games’ now-defunct MOBA Paragon. In 2020, Paragon’s most dedicated player and content creator Robbie Singh created Omeda Studios not only to bring back Paragon’s legacy, but to evolve it more with Predecessor. Building upon Paragon’s existing visual assets, Omeda Studios overhauled the game’s maps, gameplay mechanics, characters and more for something new and improved that stays true to the heart of Paragon. Predecessor’s key features include: Key Features: • Truly Unique Gameplay - With the core of a MOBA but the mechanics of a third-person shooter/brawler, Predecessor offers a visceral experience that other MOBAs lack, while rewarding teamwork and strategy in a way many shooters overlook. • Over 35 playable characters - Predecessor’s deep character roster contains over 30 unique Heroes with distinct play styles and abilities. • The Only Unreal Engine 5 MOBA - Created in Unreal Engine 5, Predecessor is the only MOBA to be developed in Unreal’s latest engine. This new state-of-the-art game engine produces high-resolution and high-fidelity graphics for current and previous gen consoles. • Play with Friends, No Matter Where They Are - Predecessor was developed with both console and PC gamers in mind with cross-play functionality so friends can play together regardless of their platform. • Earnable In-Game Content - Predecessor features a ton of rewards, including custom skins, for players to earn or purchase with in-game currency. | |
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