From XD Games:
As outlined in the SS11 Vorax preview video, this new season introduces a whole host of gameplay tweaks. Players can defeat monsters that have been infected with Vorax Syndrome, earning the seasonal currency, Vorax Substance. With Vorax Substance, players can access Surgical Preparation to manage six Incubation Tanks; manipulate monster quantity, rarity and activity; and leverage family-specific mechanics and Incubation Elixirs to maximise Ultimate Activity, which directly scales loot rewards. Reward tiers are determined by players battling in a dedicated arena with their custom-engineered monsters and filling Antidote Vials.
Players looking for more of a challenge – and higher value loot – can look to the optional Netherrealm enhancers, Scalpels. Scalpels increase encounter difficulty without consuming Compass slots, significantly amplifying reward-scaling by introducing more elites and Scavengers. Other new mechanics and systems include the Grafting system, which uses Vorax Limbs as exclusive crafting bases with unrestricted affix rules; Core Organ extraction, which allows up to two Legendary mods per item without slot limits; and Vorax Corrosion, which enables endgame gambling to push affixes to Tier 0 / Tier 0 Plus.
Additionally, this update will include a multitude of visual upgrades that promise an enhanced experience for Torchlight: Infinite players. Icons have been redesigned for visual clarity; the UI is now more readable than before; and combat VFX has been tweaked, leading to more dynamic battles. Many monster and hero models have been revamped, too, such as Rehan, Carino, and Gemma.
Torchlight: Infinite is also adding Vendetta’s Sting as a brand new Hero Trait for Cateye Erika. This new combat style is focused on speed, allowing Cateye Erika to dash towards (and through) enemies, getting up close in order to deal massive damage. Playing as Cateye Erika: Vendetta’s Sting, players will experience fast, fluid, high-risk gameplay.
