LittleBigPlanet 2 Game Guide

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The Factory of a Better Tomorrow                                         [WAL3]
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 ________________
|Maximum Security|                                                       [W3.1]
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At the beginning, hop into the back layer to the left of the checkpoint 
to find 1 PRIZE BUBBLE.

There are 8 PRIZE BUBBLES hanging obviously at the beginning.

After you slide down the hill, head left into a hidden tunnel for 1 PRIZE 
BUBBLE.

After you climb the next hill, you'll notice that all of the sackbots are 
walking into a red area. Walk in there for 1 PRIZE BUBBLE.

After you get the grappling hook you'll come to a bunch of bounce pads. 
There is 1 PRIZE BUBBLE to find partially hidden behind the steel beams on 
the left side of the bounce pads arranged in a pyramid. It's on the ground 
floor.

As you make your way up the bounce pad platforms with the sponges underneath
them, you'll find 3 PRIZE BUBBLES. One is in the middle and very hard to miss.
There's another in the upper left area, and another on top of the highest 
platform. You'll have to get enough momentum so that you can grapple the 
sponge and swing all the way around to get up there.

After you jump into the purple fingertip and get back onto solid ground, 
use the bounce pads to your left to hit a switch. It opens a room to the left
with Clive Handforth and 2 PRIZE BUBBLES.

Once you pass the phone, pull the switch to release some sackbots. They are 
scared and will run away from you, so get them all together and chase them 
out of the door. You'll need them, so try to keep as many of them with you 
as possible. Before you move on, use the bounce pads between the cages to grab
2 PRIZE BUBBLES.

When you get to the red switch on the wall, pick up a sackbot and toss him 
at it. Do this twice to open the door.

You'll come to a gap the sackbots can't cross. Jump to the middle platform 
to get 1 PRIZE BUBBLE, then on the other side, pull the switch. Step on the 
button to release more sackbots, and herd them all back together again.

When you get to the green pipe, all of the sackbots will get sucked up. Use 
the next set of bounce pads to grab 1 PRIZE BUBBLE and to get up to the next
level. There's an enemy up here that shoots fire. Get directly underneath 
him and jump up to kill him. There's another one of these guys on the 
floor above you.

After you mash the button and drop down, the sackbots will be released. 
Before you follow them into the orange pipe, use the bounce pads in front of 
it to grab 2 PRIZE BUBBLES.

Grab the sponge to push all the sackbots into the front layer. Grab one of 
them and head right and toss him at the button on the wall to gain access to 
4 PRIZE BUBBLES.

After you drop down and more sackbots are released, go back right and hop 
onto the bounce pads in the middle layer. There's 1 PRIZE BUBBLE in the middle
to nab.

When you drop down again, grab one of the sackbots and toss him onto the 
bounce pads to the left. He'll bounce up and hit the button multiple times, 
lowering a platform with 2 PRIZE BUBBLES on it.

You'll come to a part where the sackbots can't go any further. In the middle
layer there is a bounce pad that you can pick up and throw into the 
pit to get the sackbots to keep moving. Before you do that, however, set it 
down in the front layer in almost exactly the same place, then use it to get 
up to 1 PRIZE BUBBLE almost directly above you.

After exiting the orange pipe, pull another switch to release more sackbots.
Now, pick a few of them up and toss them through the opening with the arrow 
pointing towards it. This lets you move forward and gives you the key that 
unlocks the Basketball stage.

There's a cooperative area up next that requires 2 players and yields 3 PRIZE
BUBBLES. If you bounce up there, you can still collect 1 PRIZE BUBBLE if 
you're by yourself.

The scale weighs how many sackbots you have. There are 4 PRIZE BUBBLES to 
get here. You get one for having 5 sackbots, one for having 10 sackbots, and 
two for having 15 sackbots.

 ___________
|Pipe Dreams|                                                            [W3.2]
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At the beginning there's a switch trigger. You'll need the Red Fist sticker, 
found in the next level, to activate it. It gives you grabinators at the 
beginning of the level, allowing you to get prize bubbles you wouldn't 
normally be able to.

Bounce up and grab the sponge to release the sackbots. This time they'll 
follow you everywhere. There is 1 PRIZE BUBBLE partially hidden next to the 
man with the hammer. If you have the grabinators, toss a sackbot into the 
button on the left side of the crushing machine to release 1 PRIZE BUBBLE.

On the other side of the crushing machine, there's another button that you 
can throw a sackbot into for 1 PRIZE BUBBLE, if you have the grabinators.

Use the bounce pads to release more sackbots, then grab the last sponge and 
ride it up to the crushers. Once on the other side, pull the switch.

Just before the green pipe, pick up one of the sackbots and toss him at the 
ledge just above the door, if you have the grabinators. This will knock down 
2 PRIZE BUBBLES.

After the sackbots are in the green pipe, go into the orange pipe and you'll
hit a series of bounce pads that should throw you directly into 1 PRIZE BUBBLE.

There are two slow-moving crushers ahead of you. You need to hop on top of 
the second one to continue on. First, grab 2 PRIZE BUBBLES beneath it.

You'll come across two more fire-shooting enemies as you continue on.

When you are able to, pull the sponge out to make stairs and to release the 
sackbots from the green pipe. There are some sackbots stuck in a cage just 
after this that you can free.

When you get to the angled bounced pads, pick up a sackbot if you have the 
grabinators. Toss him onto the lowest pad and he'll bounce up and hit a 
platform, releasing 2 PRIZE BUBBLES.

Use the bounce pads to get up to a switch. Hit it to tilt the bridge to your 
side. If you have the grabinators, pick up a sackbot and throw him at the 
platform above the middle of the bridge. This will release 1 PRIZE BUBBLE.

Just after the sackbots get sucked up into another pipe, you'll come across a 
cooperative area to the far right that requires 2 players. It yields 4 PRIZE
BUBBLES.

Be careful when bouncing up the tunnel that comes together. Some of the 
platforms are outside of it, and some are inside. If you're inside when it 
comes together, you die. At the very top you'll collect the key that unlocks
the Split Paths stage. There are also 2 PRIZE BUBBLES to the left.

When you get to the four switches, pull the first and last ones to continue 
on.

When you drop down, there'll be a piece of pipe embedded in a moving, flaming
platform. There are 2 PRIZE BUBBLES to collect here, one on the left and one
on the right. To get them both in one playthrough you'll have to kill yourself
and drop back down on the other side.

After you drop down, you'll be on a scale. There are 4 PRIZE BUBBLES to obtain
here. You get one for having 5 sackbots, one for having 8 sackbots, and two 
for having all 10 sackbots.

 _____________
|Bang for Buck|                                                          [W3.3]
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At the beginning there's a sticker switch. You'll need the Red Fist sticker, 
again, which is found in this level. It makes things significantly easier. 
Instead of having to constantly grab bombs and walk around with them, you 
get a creatinator that simply shoots out bombs. This also gives you access to
prize bubbles.

Move forward and watch out for the flamethrower. Get the grabinators on the 
other side. Hit the button and catch the bomb, then carry it over and throw it
at the boxes to clear them out.

If you used the sticker switch, move forward, past the flamethrower, and get 
the creatinator. Backtrack to the beginning room, destroying the flamethrower
on your way there. Blow up the hanging boxes with the red fists on them to 
reveal 2 PRIZE BUBBLES.

If you have the creatinator, go back and stand where you first picked it up.
Now aim up and to the right, at the wall above the bomb dispenser. You need 
to blow up a section of the wall that's not even on the screen. When you do, 
2 PRIZE BUBBLES fall out, along with some score bubbles.

If you have the creatinator, look at the ceiling after you blow up the first 
set of boxes. It looks different. You can destroy it to release 2 PRIZE 
BUBBLES. Next, look at the right wall, with the boxes marked with ray guns.
At the top of this wall there are boxes marked with red fists. Destroy them 
to release 2 PRIZE BUBBLES.

After you destroy the second box and drop down, get a bomb and head all the 
way left, through a secret tunnel. You'll be in an area with 4 PRIZE BUBBLES.
Bomb the debris to obtain them.

There are 2 PRIZE BUBBLES just behind the ramp that you need to lower by 
destroying the boxes holding it up.

If you have the creatinator, you can blow away pieces behind the previous 
two prize bubbles to make a tunnel. There are 3 PRIZE BUBBLES to collect in 
here, and the bounce pads at the end allow you to skip some of the enemies and
go straight to the hanging bombs section.

After you climb the ramp and use the bounce pads, watch out for two 
flamethrowers. Move forward and use a bomb to blow up the ceiling, releasing 
2 PRIZE BUBBLES. After that, you'll need to carry a bomb past the piece that's
moving back and forth. Use the alcove.

Once you're at the hanging bombs area, look behind the checkpoint for 2 PRIZE
BUBBLES. If you have the creatinators, there are two boxes marked with red 
fists to shoot. One of them yields 1 PRIZE BUBBLE. Be careful not to step on 
the red X though, it takes the creatinator away.

Jump and grab one of the bombs. The electric things can't reach you. There's 
1 PRIZE BUBBLE to get on the middle platform. At the end, quickly let go of 
bomb. There's a flamethrower here, and you don't want to be near the bomb 
when it gets hit. Also, do NOT drop down. Instead, move to the right and 
jump across the gap. This secret area leads to 1 PRIZE BUBBLE.

In the next area, use the flamethrowers to destroy the blocks beneath you. 
Also have them destroy blocks on the left and right to gain access to 2 
PRIZE BUBBLES.

The next area is a bit harder. This flamethrower is quicker and shoots out 
two columns of flaming debris. Have it destroy the first stack of red blocks, 
then have it destroy the red blocks holding the two gray platforms together.
Move forward and enter the level link.

Use the bounce pads to reach a sponge and release the sackbots. Get on top of 
the left cage, then jump up to a platform with 2 PRIZE BUBBLES.

The sackbots in this level will only go towards a Luscious Lucy. To activate 
her, find a box with a heart on it and pull the lever.

After you release the next two sackbots, hop over to the other side and 
activate the next Luscious Lucy. Next, grab the sponge when the electric side
of the platform is facing down, so the sackbots can safely cross over. Don't 
forget to hop on top of the cage and pick up 1 PRIZE BUBBLE to the left.

When you activate the next Luscious Lucy, the sackbots get sucked into a pipe.
Use the bounce pads to access a cooperative area to your left. If you're 
alone, hit the button and toss the timed bomb over the first obstacle so that
it lands in front of the brown area and blows it up. This reveals 2 PRIZE 
BUBBLES. If you have more players, you can get up to 4 PRIZE BUBBLES by 
blowing open the appropriately numbered brown sections.

Use the bounce pads to get all the way up top. Before you go anywhere, drop 
down on a small platform on the same level as the final bounce pad, and just
to the right of it. There are 2 PRIZE BUBBLES here.

After you grab the sponge and release the next two sackbots, move right. You 
can enter the box next to the sponge for 1 PRIZE BUBBLE.

You need to use a bomb to blow open a wall so you can continue. You will 
pick up a key above the bounce pads that unlocks the Sackbot Bounce stage.

After you carry a bomb past two sliding obstacles and activate the Luscious
Lucy, keep an eye out for 1 PRIZE BUBBLE above the next checkpoint. Use bounce
pads to reach it.

When the sackbots enter the pipe again, you'll have to grab and hold onto 
another bomb. This one requires you to pull it along however, while 
dodging obstacles. There's 1 PRIZE BUBBLE to get here that's hard to miss.
After the two electric sawblade type things that swing back and forth, prepare
to drop down because you and the bomb are about to run into a wall of 
explosives.

After the bounce pads, you may notice that the floor is made up entirely of 
timed explosives. They are on a very short fuse and start counting down 
the moment you land on them, so run through this part quickly.

At the end there's another scale to gauge how many sackbots you've rescued.
You can get up to 4 PRIZE BUBBLES here- one for having 5 sackbots, one for 
having 8 sackbots, and two for having 10 sackbots.

 ______________
|Waste Disposal|                                                         [W3.4]
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Drop down onto the conveyor belt with all the scraps on it. There's 1 PRIZE 
BUBBLE here that you'll have to jump for.

Watch out for the flaming debris that falls from the ceiling. Just after 
this, grab the sponge and let it carry you to the other side.

Next you'll have to get underneath the moving platform, get to the other side,
and hop into the alcove before it crushes you, then hop on top and get to the
bounce pads before it can crush you again from the other side.

There's 1 PRIZE BUBBLE above the moving red platforms that you need to climb.

Hit the two switches to release the sackbots and they'll move into the 
tube. When you get to the large gap, wait for them to drop down and you can 
use them as a rope to get across.

The sackbots are pretty good at staying close to you, so run through the area
with the slow-moving crushers and hop into the pit at the end. It'll open up
when all of the sackbots are in it. When you all exit the tube, the sackbots
will get sucked up into another one.

Just right of the sackbots' tube, you'll notice platforms coming together 
below you. Drop down here and go left for a cooperative area that requires 2
players and yields 4 PRIZE BUBBLES. Go right to collect 2 PRIZE BUBBLES.

When you get to the flaming floor, platforms fall down that you can use to 
get across, but they deteriorate quickly. There are 2 PRIZE BUBBLES to collect
here.

While navigating the spinning obstacles, you can collect 4 PRIZE BUBBLES, one
attached to each spinner.

You need to hop on top of the moving platform, then drop below it to continue,
all while avoiding being crushed. There is 1 PRIZE BUBBLE to grab near the 
ceiling when you first get on the platform. There are 2 PRIZE BUBBLES to get
if you ride the platform to the top on the left side.

When you get the grabinators, use them to toss the platform that falls down
onto the flaming floor to get across. Use the bounce pads to get onto the 
platform with the crushers. Here you can collect 4 PRIZE BUBBLES.

When you get access to a sponge, simply hold it and the machine will carry you
across the gap.

You'll need to pull and hold the switch to the left to free the sackbots from
the cage. They'll go into the pipe. You can then use them as ropes to cross
the next two gaps and pull the switch.

The scale measures how many sackbots you've saved. You can get up to 4 PRIZE
BUBBLES here. You get one for saving 6 sackbots, one for saving 9, and two for
saving 12 sackbots.

 _________
|Fowl Play|                                                              [W3.5]
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This is the first boss level with prize bubbles to pick up. There are only 13,
and most are pretty obvious, but getting to them can be a real pain, especially
when you've got a turkey on your ass the whole way through. You will have to 
do this multiple times.

At the beginning, run! There's 1 PRIZE BUBBLE on top of a platform here that'll
require some tricky grappling to get too. Also, you need to use the last set
of bounce pads to get up to a platform with 1 PRIZE BUBBLE.

In the first "room", hop onto the boxes on the ground floor and follow them 
for 1 PRIZE BUBBLE. If you take the high road with the bounce pads, you can 
use a sponge to grapple onto another platform with 1 PRIZE BUBBLE. From up 
here, it's also easier to continue jumping and swing across until you get to 
the next room, where you'll find 3 PRIZE BUBBLES on various platforms above 
the ground. If you can't get up there, you can wait for the turkey to knock 
the platforms and prize bubbles down to the ground.

When you get to the dead ends, grapple the sponges to lower the platforms.

While climbing the hill, move to the back layer and climb onto the boxes. This
will give you 1 PRIZE BUBBLE. Continue on the back layer and you'll come to 
some bounce pads. The last one throws you into 1 PRIZE BUBBLE.

The turkey will eventually fall through the floor. Move to the scoreboard, 
though, and he'll come back. And be on fire. Immediately move to the back 
layer and use a partially hidden bounce pad to get onto the platforms. There 
are 2 PRIZE BUBBLES in the first room and 2 PRIZE BUBBLES in the second 
room. After this, just keep running and Clive will end the turkey once and for
all.

 __________
|Basketball|                                                             [W3.6]
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To unlock this stage you need the key from the Maximum Security level.

This is a pretty straightforward versus level. Simply grab the ball when it 
drops and use the bounce pads to put it through the hoop.

 ___________
|Split Paths|                                                            [W3.7]
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To unlock this stage you need the key from the Pipe Dreams level.

This is another race stage, but there are no prize bubbles to collect as you 
move through it, and the prizes you get at the end depend on how many sackbots
you can guide safely through the level. Pick up the heart-shaped material 
and hold onto it. The sackbots will only follow it.

The level is a pretty straightforward series of puzzles. The trick to keeping
everyone alive is to always watch both your platform and the platform the 
sackbots are on. Try to give precedence to the sackbots, too. You have multiple
lives, but if a sackbot dies, it's gone for good.

At the end, there are three vending machines, and each one contains 3 PRIZE 
BUBBLES. You can access the machines by having 5, 15, and 20 sackbots with you
when you finish.

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|Sackbot Bounce|                                                         [W3.8]
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To unlock this stage you need the key from the Bang for Buck level.

In this stage, you control four single bounce pads all at the same time. You 
need to move them so that they bounce sackbots over to safety on the other 
side. Everytime you bounce a sackbot you get 10 points, and everytime a sackbot
makes it safely across you get 100 points. If a sackbot falls, you lose 
points and a piece of the counter. When the counter hits zero, the game is 
over. Also, when you get further along, bomb dispensers will come down and 
start releasing bombs. If a bomb hits a bounce pad, it's the same as losing a 
sackbot.

There are three vending machines at the end, each with 3 PRIZE BUBBLES. You'll
need 600, 1,500, and 3,000 points to access them.