The Simpsons Hit & Run Walkthrough

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===== 4- STREET RACES ========================================================


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                                 4A. Overview
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Hey, this wouldn't be much of a driving game if there were no races involved.
This game has 'em, and plenty to boot.

The purpose of street races is to unlock the fastest vehicle that can be
unlocked in each level. But, they are completely optional.

Since they're optional, I suggest you just skip them. I mean the first couple
of levels have easy races, but they get harder as you progress through the
game. If at any point it becomes too difficult, then skip the races and wait
to get a faster vehicle from a later level.

In each level there will be four types of races, and each type will always be
found with the same character.


- - - - - - - - -
Race 1: Milhouse
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Objective: Reach the finish line before time runs out.

This is a simple lap race by yourself, so it will always be the easiest race.


- - - - - - - -
Race 2: Nelson
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Objective: Complete all laps and finish the race in first place.

This is like Race 1, but with one or more other drivers.


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Race 3: Ralph
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Objective: Pass all the checkpoints and reach the finish line first.

This race is from point A to point B. There are no laps, so all you have to do
is drive through the designated path to beat the other drivers.


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Wager Race: Louie
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Objective: Bet money and win the race to get even more!

Wager races are in the game so you can have a means of getting more money. You
pay the entry fee, then there will be a certain time to beat. You have to race
through the entire level and if you win you get extra coins.


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                             4B. Racing Strategies
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 These strategies apply to every type of race.

   -As in any race, ALWAYS take the inner track at the turns.
    This is important when trying to pass other racers.

   -You do not have to pass through the blue checkpoints. As
    long as you drive past them it will count.

   -There may be two lanes in a race, but that does not mean
    you have to stay in one lane. Drive through the lane that
    will get you through the fastest.

   -Actually, you don't have to stay in the lanes at all.
    It will be easier to win if you cut through lawns,
    parking lots, etc.

   -Some races may have a point where you will fly out and
    crash right into a wall. At these points it's best to
    slow down before the jump and start to turn in the
    direction of the turn ahead.

   -Some races are not enclosed, so feel free to use any
    shortcuts.

   -Drive dirty. If you can cause another racer to crash and
    get stuck, do it!

   -Again, I recommend getting the Zombie Car or Open Wheel
    Race Car from level 7. These will ensure victory in
    any race.


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                              4C. Race Locations
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- - - -
Level 1
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Race 1: Talk to Milhouse in the hick area.

Race 2: Talk to Nelson at the gas station in the rich part of town.

Race 3: Talk to Ralph in front of the church.

Wager Race: Talk to Louie in front of the school.


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Level 2
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Race 1: Talk to Milhouse in the downtown area.

Race 2: Talk to Nelson near the Krusty Burger and construction building.

Race 3: Talk to Ralph on the street near Town Hall.

Wager Race: Talk to Louie in the bad part of town (near the car wash).


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Level 3
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Race 1: Talk to Milhouse at the docks, next to the C-Spanker.

Race 2: Talk to Nelson at the gas station next to the palm trees shortcut.

Race 3: Talk to Ralph on the street in front of the Duff Brewery.

Wager Race: Talk to Louie at Ye Olde Off-Ramp Inn.


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Level 4
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Race 1: Talk to Milhouse next to Burns' mansion.

Race 2: Talk to Nelson in front of Chester's gold house.

Race 3: Talk to Ralph right before passing the cemetary.

Wager Race: Talk to Louie in front of the school.


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Level 5
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Race 1: Talk to Milhouse across from the car wash near Moe's Tavern.

Race 2: Talk to Nelson near the fire engine ladder ramp in downtown.

Race 3: Talk to Ralph at the steps of the Springfield County Court House.

Wager Race: Talk to Louie near the Krusty Burger in downtown.


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Level 6
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 
Race 1: Talk to Milhouse across the road from the back of Burns' Casino.

Race 2: Talk to Nelson at the Aztec Theatre.

Race 3: Talk to Ralph at the Observatory.

Wager Race: Talk to Louie at Kamp Krusty.


- - - -
Level 7
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 
Race 1: Talk to the zombie with no brain across the street from the
Kwik-E-Mart.

Race 2: Talk to the female zombie in front of the remains of the church.

Race 3: Talk to the zombie in front of the school.

Wager Race: Talk to Louie at the power plant.




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===== 5- COLLECTOR CARDS =====================================================


Collector cards are like little moments in Simpsons history. Each card has a
reference to an episode that the particular character was a part of.

Once you collect all the cards, go to the Android's Dungeon in Level 3 and
look at the Itchy and Scratchy display. Comic Book Guy will then give you a
special ticket that you can use at the Aztec Theatre.

The collector cards also unlock tracks for the bonus multiplayer game. Each
level unlocks one track.

- - - -
Level 1
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#1 - Home Made Football: Behind the Simpsons' house. Jump on the light to
reach it.

#2 - Crab Juice: On the roof of the Kwik-E-Mart. Use the steam vent to
reach it.

#3 - Insanity Pepper: Stand in front of the Simpsons' house and face the
street. Now turn right and run all the way to the white house at the end.
You should see some coins that lead into the backyard, where you'll find
Ralph and the card.

#4 - Spinemelter 2000: In the rich part of town, right by Burns' mansion. Head
straight to the Stonecutters' tunnel, but make a left turn to the closed
street. Go into the alley and the card will be behind a garage on the right
side.

#5 - Parchment: Go through the Stonecutters' tunnel (you can go in through the
power plant or next to Burns' mansion). Jump on the coffin in the center room
and use the pillars to get up and reach the card in the center.

#6 - Carbon Rod: Go inside the power plant and run to the soda machine that
is directly across from Homer's workstation. Jump onto the steam vent across
from there, then high jump onto the next steam vent to get onto a platform
that will rise up. Ride the fan blades up here to reach the card in the
corner.

#7 - Mr. Sparkle Box: At the Royal King Trailer Park over in the hick part of
town. It's on top of one of the trailer homes.


- - - -
Level 2
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#1 - Head of Jebediah: In the town square. Jump on top of the statue to
reach it.

#2 - AM Radio Toy: Get a vehicle and park next to the building across from
the Screaming Monkey Research Center. Jump on top of the vehicle and get up
to the roof to find the card.

#3 - Bonestorm Game: Drive through the bad part of town and look for Louie
(dice on the radar). Use a vehicle to reach the fire escape near him and
climb to the roof to get the card.

#4 - "Big Butt Skinner": Drive up the street from Moe's Tavern and look for
a car wash. Go inside and jump on the suds machine to reach the card on the
high beam.

#5 - Mr. Honeybunny: Look for some stairs in the train area and climb up on
top of the train cars. Run across the moving car and jump to the last one to
get the card.

#6 - Drivers License: Drive around in downtown and look for a large Krusty
float. Look through the buildings and alleys near the float to find the card.

#7 - Pregnancy Test: Drive to Springfield Stadium and jump on top of the water
fountain. The spout at the top will push you up to the card. 


- - - -
Level 3
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#1 - Angel Skeleton: Go into the alley behind the Android's Dungeon and jump
up to the roof of the shop.

#2 - Bart's Soul: Get onto the roof of the Bowl-A-Rama through the Krusty
Burger parking lot, then run out across the green support and do a high jump
to get the card.

#3 - Lisa Lionheart: Enter the lighthouse and use the elevator to get to the
top.

#4 - Lisa's Valentine: Jump onto the deck of the ship and head to the rear.
Climb the stairs and follow the walkway, then jump out onto the red edge of
the ship. Follow this path around to the other side to find the card.

#5 - Lisa's Machine: Go inside the Krusty The Klown set. Jump on the audience
bleachers and get up to the lighting beam, then use the fan to get to the
walkway on the other side. Jump into the hole to find the card.

#6 - Evil Braces: Look for a broken piece of railing at the Springfield Dam
and jump over it. The card is over the water spout just ahead.

#7 - Soy Pop: Drive to the bridge over Springfield Dam and make the jump so
that you land on the broken section in the middle. Look for the card on the
other side of the railing on the left (near the river).


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Level 4
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#1 - Mr. Plow Jacket: On the roof of the building next to the Kwik-E-Mart,
run to the end. Stand on the edge and jump to reach the card.

#2 - Burns Portrait: Second floor of Burns' mansion. Go in the library and
press the glowing statue in the back to alter the room. Grab the card from
above the fireplace.

#3 - Love Letter: On top of the brown steel bridge leading into the hick
area.

#4 - "Homer" Bowling Ball: On top of the building near the bridge to the rich
area. Use the steam vent and a high jump to reach.

#5 - Red Blazer: Go to the rich area and start accelerating as soon as you
jump the bridge. Go straight over the ramp above the gas station and then
hold B to stop on top of a brown building with the card.

#6 - Boudoir Album: Simpsons' backyard, in the treehouse.

#7 - Pepper Spray: Royal King Trailer park, on top of the trailer at the end.


- - - -
Level 5
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#1 - Apu's T-Shirt: Use the sand ramp near the construction building to get
inside the gap at the top. Jump on the beams on the others side and follow
them to get the card.

#2 - Pin Pals Shirt: Down the stairs of the mob hideout near Moe's Tavern.

#3 - Prop 24 Sign: Go around to the building with the fire escape near
Moe's Tavern climb about halfway up and jump on the ledge over the alley.
Follow the ledge to get to the roof of Moe's Tavern and the card.

#4 - Baby Feeder: Climb up the stairs in the train area and get on top of the
train on the other side of the water tower. Jump to the train on the right to
find the card.

#5 - Ganesh Costume: Get on the expressway at the end near downtown. Go into
the very first on-ramp on the right and stick to the left side so you can get
the card in mid air at the end. 

#6 - Chutney Squishee: Get on the roof of the building near Krusty Burger by
using the steam vents. Jump on the billboard walkway to reach the card.

#7 - Hot Dog: Run up to the monorail platform and jump across the track to the
roof on the other side. Jump onto the other end of the track from there to get
the card.


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Level 6
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#1 - Radioactive Man #1: Look for one of the Itchy & Scratchy promo trucks
(with the green loud speakers on top). Drive it to the Wall E. Weasel's and
look for the card up in the air at the intersection. Park the truck
underneath and jump on the loud speakers to reach the card.

#2 - "Bort" License Plate: Use the ramp next to Burns' Casino to jump to the
Squidport, but make it a slow jump so you can grab the card in mid air.

#3 - Bart T-Shirt: Go to Planet Hype and jump on top of the sign. The card is
in the air on the side facing the ocean.

#4 - Australia Boot: Drive through the Squidport and past the right side of
the big ship. Stop at the end where the path turns left. Wait for a platform
to come down and jump on it. From there jump onto the ship's edge and run
around the front to the other side to find the card on one of the crates.

#5 - Itchy and Scratchy Cel: Drive through the Duff Brewery onto the Duff
blimp landing pad. Jump on the crates in the center and then jump onto the
blimp wing. Grab the card from there.

#6 - Gabbo Doll: Drive to Ye Olde Off-Ramp Inn and drive down the hill for a
few seconds. Right after you pass the telephone booth on the left you should
see a gap with some boulders and the card.

#7 - Bart's Flying Hamster Science Project: Start at the Android's Dungeon and
take the road toward the Observatory. When you get to the broken bridge over
the dam, stick to the very left side. If you were far enough left you should
easily grab the card in mid air over the gap.


- - - -
Level 7
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#1 - Soul Donut: Jump onto Flanders' shelter in the backyard to find the
card.

#2 - Krusty Doll: Go into the playground near the Simpsons' house and grab
the card from the top of the slide.

#3 - Human Cookbook: Drive to the school and enter the playground in the back
to find the card on top of the slide.

#4 - Time Travel Toaster: Jump on the roof of the Lard Lad's near the
Kwik-E-Mart by using the steam vent in the back. Jump on the steam vent on
the roof to reach the card on Lard Lad's shoulder.

#5 - Hell Toupee: Drive to the cemetary shortcut and jump down into the pond.
Jump along the floating coffins to get the card at the end.

#6 - Monkey's Paw: Get to the hick area and bust into the field by the red
cow barn. Jump up to the roof and get on the roof of silo to reach the card
on the other side.

#7 - "Smarch" Calendar: Go to the power plant and use the rubble in front to
climb up to another room. Go to the other side and keep climbing until you get
to Burns' office. The card is on the left side.



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===== 6- WASP CAMERAS ========================================================


Every level has exactly 20 wasp cameras. These things buzz around, and they
can even shoot you and cause you to lose a few coins. In the later levels
they will get a blue shield that gives them extra defense as well as become
more aggressive.

- - - -
Level 1
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#1: Flanders' backyard.
#2: Backyard of the Simpsons' other neighbor.
#3: Playground near the Simpsons' house.
#4: Backyard of Ralph's house (white house at the end of Simpsons' street).
#5: Top of the steel bridge going to the power plant.
#6: Top of the steel bridge going to the power plant.
#7: In the road of the Royal King Trailer Park (hick area).
#8: On a trailer at the Royal King Trailer Park (hick area).
#9: Dry field next to the red cow barn (hick area).
#10: Stonecutters' tunnel through the power plant. Use the ramp near the
     coffin to destroy it.
#11: Stonecutters' tunnel through the power plant. Use the ramp near the
     coffin to destroy it.
#12: Front of Chester's Gold House (near Burns' mansion).
#13: Top of the watch tower next to the broken bridge (the one that goes to
     the rich area).
#14: On top of the school (use the steam vents to get up).
#15: On top of the school (the other side).
#16: Behind the school.
#17: On the bus in the school playground.
#18: On top of the gas station (next to Kwik-E-Mart).
#19: Roof of Lard Lad donuts.
#20: Kwik-E-Mart roof.


- - - -
Level 2
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#1: At the steps of Springfield County Court House.
#2: At the steps of Town Hall.
#3: At the other steps of Town Hall.
#4: Front lawn of the General Hospital.
#5: At the steps of the Natural History Museum.
#6: In front of an open patio near the museum.
#7: On the roof of a building near the Research Center. Use a vehicle to jump
    up and get on the roof.
#8: Drive past the construction site and into the Lard Lad Donuts parking
    lot. Use the vehicle to jump on roof.
#9: Roof of Moe's Tavern. Use the broken beam in the alley.
#10: Look for Louie (red dice on radar) and climb up the fire escape. The wasp
     camera is on the roof.
#11: Same roof as #10.
#12: In front of the car wash near Moe's Tavern.
#13: Look for glass in the trains area and break it. Go inside to find the
     wasp camera.
#14: In front of stairs in the train area.
#15: On top of first set of trains.
#16: Top of train on the other side of the water tower.
#17: In front of stairs that lead to the monorail.
#18: Monorail station platform.
#19: Roof on the other side of monorail.
#20: Krusty Burger parking lot (next to police station).


- - - -
Level 3
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#1: Roof of the building next to Android's Dungeon.
#2: Roof of Barney's Bowl-A-Rama. Use Krusty Burger lot.
#3: On the sandy beach south of Squidport.
#4: Roof of Planet Hype.
#5: In front of the lighthouse.
#6: In front of the rear steps of the ship.
#7: Next to a crane on the side of the ship.
#8: On the front end of the ship.
#9: Inside the Duff Brewery.
#10: The Duff blimp landing pad.
#11: The Duff blimp landing pad.
#12: Krusty the Klown TV set.
#13: Springfield News TV set.
#14: Right side of the road, before Ye Olde Off-Ramp Inn.
#15: Top floor of Ye Olde Off-Ramp Inn.
#16: Outside the Observatory.
#17: At Kamp Krusty.
#18: At Kamp Krusty.
#19: Over the broken railing at Springfield Dam.
#20: Through the elevator at Springfield Dam.


- - - -
Level 4
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#1: Simpsons' other neighbor.
#2: Simpsons' other neighbor.
#3: Flanders' backyard.
#4: To the right of the Simpsons' house at the end of the street. In Wiggum's
    backayrd.
#5: To the right of the Simpsons' house at the end of the street. In Wiggum's
    backayrd.
#6: Royal King Trailer Park.
#7: On top of a trailer at Royal King Trailer Park.
#8: In the field next to the red cow barn.
#9: In the power plant, right outside Homer's workstation.
#10: Inside Burns' mansion, on the staircase.
#11: Inside Burns' mansion, library.
#12: In Burns' backyard, on the chess board.
#13: In Burns' backyard, on the chess board.
#14: Tall building near the bridge to the rich area.
#15: Behind the school.
#16: Top of the school (use steam vents).
#17: Top of the school (other side).
#18: Gas station roof (next to Kwik-E-Mart).
#19: Gas pump island roof.
#20: Kwik-E-Mart roof.


- - - -
Level 5
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#1: At the steps of the Natural History Museum.
#2: In front of an open patio near the museum.
#3: At the steps of Town Hall.
#4: Front lawn of the General Hospital.
#5: Look for Louie (red dice on radar) and climb up the fire escape. The wasp
    camera is on the roof.
#6: Same roof as #5.
#7: Roof of Moe's Tavern. Use the fire escape and the ledges about halfway up
    to reach the roof.
#8: In front of stairs in the train area.
#9: On top of first set of trains.
#10: Top of train on the other side of the water tower.
#11: On top of the other train near the water tower.
#12: In front of stairs that lead to the monorail.
#13: On the monorail.
#14: Roof of the building next to monorail.
#15: Roof of the building next to monorail.
#16: Next to the purple Sit & Rotate Room tower.
#17: Next to the purple Sit & Rotate Room tower.
#18: At the steps of the police station.
#19: Roof of the building next to Krusty Burger. Use the steam vents.
#20: On a ledge in front of Springfield Stadium.


- - - -
Level 6
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 
#1: Roof of the building next to Android's Dungeon.
#2: Roof of another building next to Android's Dungeon.
#3: Green support at Barney's Bowl-A-Rama. Roof access.
#4: Roof of Planet Hype.
#5: In front of the lighthouse.
#6: In front of the rear steps of the ship.
#7: In front of the rear steps of the ship.
#8: Next to a crane on the side of the ship.
#9: Inside the Duff Brewery.
#10: The Duff blimp landing pad.
#11: Krusty the Klown TV set.
#12: Same as #11. Jump on the fans and over the wall.
#13: Springfield News TV set.
#14: Ye Olde Off-Ramp Inn.
#15: Outside the Observatory.
#16: Outside the Observatory.
#17: At Kamp Krusty.
#18: At Kamp Krusty.
#19: Over the broken railing at Springfield Dam.
#20: Through the elevator at Springfield Dam.


- - - -
Level 7
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 
#1: Fence between the Simpsons' house and Flanders' house.
#2: Simpsons' other neighbor.
#3: Flanders' backyard.
#4: Playground near the Simpsons' house.
#5: To the right of the Simpsons' house at the end of the street. In Wiggum's
    backayrd.
#6: Top of the steel bridge going to the power plant.
#7: On top of a trailer at Royal King Trailer Park.
#8: On top of a trailer at Royal King Trailer Park.
#9: On the roof of the silo next to the red cow barn. Make the wasp shoot you
    and fall down so it will follow.
#10: In the power plant parking lot.
#11: Burns' office. Climb the rubble to get there.
#12: Kwik-E-Mart roof.
#13: Gas station roof (next to Kwik-E-Mart).
#14: Lard Lad's roof (next to Kwik-E-Mart).
#15: Krusty Burger roof (use the wrecked vehicles).
#16: In the school playground.
#17: The baseball diamond at the school.
#18: School roof (use the steam vents).
#19: School roof (the other side).
#20: The blocked road next to the school.