The Simpsons Hit & Run Walkthrough

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===== 3- MISSIONS WALKTHROUGH ================================================


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                   3A. Level 1: From the Couch to Conspiracies
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                         The Cola Caper
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Mission Start
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Talk to Marge, who is outside the Simpsons' house.


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Mission Walkthrough
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News Flash: "90% of Video Games Start With an Easy Tutorial Level".

How very true. This first level is a piece of cake, or mini pies in this case.
Get into your vehicle and go to the left.

Now, you're supposed to follow the green arrows on the ground to get to
places, but they aren't always the best way. It's time to see the game's first 
shortcut. Instead of following the road, go through the driveway of the light
blue house to find a shortcut to the street. It's a small one, but important
later on.

Follow the green arrows (or the radar, your choice) and you will eventually
arrive at the Kwik-E-Mart. Go inside the Kwik-E-Mart and talk to Apu to get
your junk food and complete the mission.

Well, say bye to The Cola Caper. This mission won't appear in the Mission
Select menu because of it's tutorial purposes. How cruel...


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                            S-M-R-T             
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- - - - - - -
Mission Start
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Talk to Marge, who is outside the Simpsons' house.


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Mission Walkthrough
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Man, it must be a drag having to go to school AND work.

Start by picking up that human body science project thing from the lawn, then
get in a vehicle. Take off through the shortcut in the blue house and you
should run right into Skinner's yellow sedan.

This race isn't tough at all. Get ahead of Skinner and cut through any lawns
and parking lawns to get to the school. Just follow the green arrows to go
there.

Let me just mention this really quickly. Learn to cut through lawns and 
parking lots now, because the later races get VERY difficult and you need to
take advantage of every shortcut possible.

Get out of the car once you're at the school and run inside. Look for Lisa in
the hall and talk to her to deliver the science project and complete the
mission.


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                       Petty Theft Homer             
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Mission Start
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Talk to Marge, who is inside the Simpsons' house.


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Mission Walkthrough
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So Marge wants us to talk to Flanders.
 
Heh, yea. "Lost" items...

Drive to the right and follow the green arrows that way to find the tuxedo and
the lawnmower, then talk to Barney at the gas station (use the radar to find
him).

He'll tell you about the lawn chair, so turn around and follow that same road
back towards the Simpsons' house to find it and the portrait near the blue
house.

Go through the shortcut in the blue house and get to the Kwik-E-Mart to find
Rod's inhaler. Jump on top of the Duff truck and get it.

Now, just get back to Flanders' house! Go back down the road in that
direction, but pay attention on the right side for a shortcut. The shortcut 
is right next to that blue house from that other shortcut, and it will lead you
straight to the Simpsons' and Flanders' house.

Talk to Ned to complete the mission. Stupid Flanders...


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                         Office Spaced             
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Mission Start
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Talk to Marge, who is inside the Simpsons' house.


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Mission Walkthrough
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Off we go to see our pal Lenny.

After talking to Lenny you will need to buy the Plow King from Barney. Some
good places to find coins are the backyard area of the Simpsons' house (as 
well as the two neighboring houses), and on the roofs of the buildings near
the Kwik-E-Mart.

Buy the Plow King when you have enough cash and the mission will begin. 

Drive back down the road to the Kwik-E-Mart, then start bashing into Smithers'
limo. The thing is incredibly weak, so just get a few clean hits from the side
and it should be a quick mission.


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                        Blind Big Brother             
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Mission Start
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Drive to the power plant and go inside Homer's workstation.


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Mission Walkthrough
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Press Y at that terminal and the mission will start.

So Homer is worried that sexy girls will watch him through the camera? Oy,
such a dumb guy he is.

Well, now go outside and turn left to destroy that first power coupling. Push
the red button and jump up to the next walkway to destroy two more.

Jump on the platforms on the right to kick that one lonely coupling on top,
then jump across the gap to the next one. If you fall through the grating you
can use the steam ducts at the bottom to jump back up.

Once you're at the top, push the red button and cross the gap to get the sixth
coupling, then run down the walkway and destroy the next two. Jump the next
gap and run to the end of the walkway to kick the last one.

Return to the workstation for a well deserved nap... d'oh!


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                        Flowers By Irene             
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Mission Start
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Drive to the Simpsons' house.


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Mission Walkthrough
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All right, it's our first chase mission! Run out to the front yard and get in
any vehicle faster than the Plow King.

Chase missions just require you to stay as close to the opponent as possible.
You can be in front or behind, it doesn't matter.

With that said, I can just tell you that this guy is going straight to the
power plant. Stay close behind if you're still not sure which way to go.

Once in the power plant the black van will actually go through and end up in
a long tunnel. Follow it through the tunnel to end up on the other side of
the level, in the rich area.

The black van will lead you straight to Burns' mansion. We should have
known...


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                         Bonestorm Storm
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Mission Start
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Drive to the grocery store and talk to Marge.


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Mission Walkthrough
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So there are strange black vans spying on Springfield. Who cares. We must stop
the distribution of violent, yet very enjoyable, video games!

Well now we have to both damage a vehicle and collect the items that it drops.
To do this just ram into any part of the truck and pick up the items it drops.
Use the radar to keep track of it's location.

Stick to the truck's tail end and you'll get the 10 boxes in no time flat.


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                      The Fat and Furious             
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Mission Start
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Drive to the power plant and talk to Carl.


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Mission Walkthrough
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Sweet, another race! And against that pansy, Smithers.

I hope you've been remembering those shortcuts because you will need them for
this race. Follow the arrows as always, and remember to cut through the lawns
and parking lots as much as possible.

Talk to Mr. Burns at the end to find out the real origin of the black vans. 


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                     This Old Shanty (Bonus)
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Mission Start
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Talk to Cletus at his shack near the trailer park.


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Mission Walkthrough
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Start off by getting in your vehicle, then turn around and head back toward
the bridge. Collect the first cardboard tube on the right side, then the
other tube in the gas station on the other side.

Follow the road and stick to the left side to find the next two tubes, then
grab the last tube in front of Flanders' house.

It's not over yet! Now turn around and head back toward Cletus' house, but
keep going as if you were headed to the power plant. Along the way you'll run
into a field of glowing tomacco plants.

Drive into the field and start collecting all of the tomacco. You'll most
likely get a Hit & Run, but ignore the cops and keep collecting.

When you're set drive back to Cletus' house and drop off the tomacco. Remember
to cut through the trailer park.

Congratulations, you've just unlocked Cletus' Pickup Truck!


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                    3B. Level 2: The Hunt for Bonestorm 2
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                  Detention Deficit Disorder             
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Mission Start
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Talk to Milhouse at the town square.


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Mission Walkthrough
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So Skinny boy thinks he can beat Bart to the Try-N-Save, ey? Hah, kids will go
through anything for ultra-violent video games!

Start by getting into your vehicle, which should be the Honor Roller right
there next to you. It's the best vehicle at this point.

Now just follow the radar and arrows toward the bad part of town. As soon as
you get on the street it's blatantly obvious that the dirt pile with the DO
NOT CROSS sign is a shortcut, so step on it and take the shortcut through the
building (this one will become very important later on).

Skinner will be on you as soon as you reach the other side. Now it's time for
some good ol' evading. With this type of mission you have to lose someone who
is on your tail.

Speed up and the red bar at the top should go pretty far down, and to finally
lose Skinner cross through a narrow street with some potholes in it. Skinner's
bucket of a car won't make it through the potholes as easily.

Now follow the radar and arrows and you'll cross through a trains section.
There is another shortcut through the trains on the right if you want to try
it out.

Follow the street until you get to the Try-N-Save, then talk to Jimbo in the
parking lot. 

Bad news...


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                  Weapons of Mass Delinquency             
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Mission Start
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Drive to Herman's Military Antiques and talk to Kearney.


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Mission Walkthrough
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So the latest fad is illegal fireworks. Chinese sky candy is hard to come by,
so we'll need to check several places.

Start by driving over to Moe's Tavern (follow the arrows, as always) and talk
to Otto. Go inside Moe's and talk to Moe to pick up the first batch.

Now get back outside and drive yourself all the way to Town Hall. Snake will
be waiting for you with another bag of fireworks.

Now get back to the vehicle and follow the arrows to get to the Police Station
over in the downtown area. Follow the arrows through the underpass to get
there.

Talk to Ralph in front of the Station and he'll give you a rather ominous
warning. Yea right, Chief Piggum won't do anything...

Damn, he will. Take off and try to force Wiggum to crash into something (like
a building near the Station). Once you do, drive back to that underpass tunnel
and burn rubber. Wiggum should get lost fairly easily.


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                          Vox Nerduli             
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Mission Start
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Talk to Comic Book Guy in front of the Googoplex.


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Mission Walkthrough
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We need that copy of Bonestorm 2, damn it. Perhaps good ol' Comic Book Guy can
come through with a copy.

This race is a bit tough... until you try it five or six times. All the basic
race rules apply like always accelerating, using B for sharp turns, always
taking the inside track on curves, and making the other guy crash into stuff.

Here are a few key points that can win the race for you:

  -Turn left at the beginning to get ahead of the nerd.
  -Take the inside track on the underpass tunnel and stay
   ahead of the nerd and he might crash into something.
  -Drive to the left as soon as you come out of the tunnel.
  -Cut through the left side of the Town Hall lawn and head
   straight through the turn in the street ahead.

Man, this tub of lard was no help either. But he thinks Professor Frink can
assist in the search.


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                        Bart 'n' Frink             
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Mission Start
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Drive to Springfield Stadium and talk to Professor Frink.


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Mission Walkthrough
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Oy, more errands for these nerdy fellows.

Anyway, get in your vehicle quickly and start following that pizza van. It
will be a red arrow on your radar. The van isn't exactly a fast vehicle, so
follow along and it'll take you straight to Herman's.

Holy crap, the radio has been stolen! Gee, I wonder who took it (HINT... who's
face is that in the corner?). So get back in your vehicle and follow those
lovely arrows straight to Snake who is waiting for you on the expressway.

It's race time once again. You should be able to pass Snake on the expressway,
as well as making him crash into other vehicles (make sure you take the inner
track on curves).

The downtown area will have more obstacles (much like the nerd race), and the
finish line will be at the road to the underpass.

Collect the radio to continue.


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                       Better Than Beef             
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Mission Start
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Talk to Cletus at the Krusty Burger near the town square.


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Mission Walkthrough
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Git yer ass in gear and pick up all them purty flatmeats! There are 14 of
them, and our lucky green arrows shall lead the way. You can also check the
yellow spots on the radar.

Follow the road along and you'll end up in the bad part of town with 14
roadkills in your truck. Now bust a U-turn and head straight back to Krusty
Burger.

When you approach Krusty Burger, don't slow down! Hold down that acceleration
button and keep following the road because now Apu will be on you. If you kept
driving like I told you it shouldn't be a problem.

Git that satellite dish to go to the next mission.


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                    Monkey See Monkey D'oh             
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Mission Start
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Go to Springfield Stadium and talk to Professor Frink.


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Mission Walkthrough
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So Frink now needs a blender. Let's go visit Dr. Nick at the Screaming Monkey
Research Center.

Dr. Nick might be able to help, but first we have to collect all of his
escaped monkeys! The puny vehicle you have is too small (forget about the Plow
King), but it seems Homer's Mr. Plow is an option.

You will now need 200 coins to buy the truck from Homer in the hospital
parking lot. If you need cash try the Buzz Cola machines at the stadium, the
machine at Krusty Burger, or the crates at Town Hall and the hospital.

Talk to Homer when you have the cash and you can buy the Mr. Plow truck and
start the mission.

This one isn't tough at all, as long as you follow the radar. There will be
a yellow light that will lead you in the right direction to get them all, but
not to each individual monkey. Most of the monkeys will be in plain sight,
but some might be hard to see:

   -On the roof near the Research Center.
   -Near the fountain.
   -One will be through that shortcut in the construction
    building. Use the sand ramp to get it.

After collecting all the monkeys return them to Dr. Nick. Now that the monkeys
are back with their tormentor, get your blender.


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                           Cell-Outs             
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Mission Start
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Talk to Professor Frink (again) at the stadium.


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Mission Walkthrough
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This one is absurdly simple. Frink wants all the cell phone users out of
commission, so keep the Mr. Plow truck and get ready for some demolition.

Chase that first cell car and start bashing into it inside the tunnel. It's
best to crash the car against the walls. Once you get to the downtown area you
will start seeing more cell cars.

They will come out one at a time and all you have to do is destroy them.
Head-on collisions will take 75%-90% damage, but you can also smash the cars
when they are making turns. A good side hit can work wonders.

Once you're done you can go back and talk to Frink to see the truck-a-saurus
perform. Among other things...


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                    Dial B for Blood (Bonus)
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Mission Start
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Drive to the bad part of town and look for the Veterans of Unpopular Wars
building. It is right across from Herman's Military Antiques. Talk to Grampa.


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Mission Walkthrough
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I know old people give their stuff away too easily sometimes, but their blood?
Ah well, it is Grampa.

Pick up that first sack of blood from the Plasma Center and get in your
vehicle. Now drive over to Moe's Tavern (take the shortcut through the car
wash parking lot.

Go inside Moe's and talk to him to get some, um, different blood. Then get
back outside and into your vehicle.

Drive up the street to the Krusty Burger near the construction building and
talk to squeaky-voiced teen. No time for fries, Grampa needs his blood!

Burn rubber back to the veterans' building and talk to Grampa to drop off
the blood. His WWII Vehicle will be your reward.


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                    3C. Level 3: Oh Bart, Where Art Thou?
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                         Nerd Race Queen             
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Mission Start
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Talk to Comic Book Guy at the Android's Dungeon.


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Mission Walkthrough
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Ay, we start with another nerd race. You'll be using CBG's same ol' rickety
car, but as long as you use the shortcuts you'll have no problem.

There are four shortcuts going down the hill that you will HAVE to remember.
They are very important for the later missions.

The first shortcut is a set of stairs lined with palm trees. This will cut
right through the block without the time wasted going around.

The next shortcut is immediately after the stairs, to the right. It's through
the gas station building.

The third shortcut is at the bottom of the hill ahead, between the Aztec
Theatre and Krusty Burger. There will be some type of log machine blocking the
way, so wait for it to move up before racing through.

The final shortcut is just ahead. It's a huge ramp that leads straight through
a Burns' Casino sign and will drop you at the beginning of the Squidport. Make
sure to have a fast vehicle or you may not make it.

Right so we left that nerd eating dust somewhere at the top. But now you have
to get the comic book back to the shop before it ends up in near-mint
condition. Heaven forbid!

Follow the arrows and head back up the street. You can use the bowling alley

and palm tree shortcuts going back up as well, though you don't need 'em that
badly.


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                           Clueless             
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Mission Start
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Drive to the Noiseland Arcade (near Android's Dungeon), and talk to Milhouse.


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Mission Walkthrough
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You heard the kid, get movin'! Get in a vehicle and drive down the street to
Wall E. Weasel's. Is that Milhouse?

So now Bart is at the Planet Hype, which is all the way down in the Squidport.
Take all the usual shortcuts to get down there and pull into the Squidport.
Now talk to... Milhouse?!

Is this kid jerkin' us around? Anyway, Bart is now at the Springfield sign.
Hop into a fast vehicle and take off through the Squidport.

There is a small shortcut through an alley right next to Planet Hype, and
from there just burn rubber through the pier. The road will take you past
Krustylu Studios and up into the mountain until you reach a large Springfield
sign. Guess who's already there.

Milhouse doesn't know jack squat, but maybe Apu can lend a hand.


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                     Bonfire of the Manatees             
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Mission Start
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Drive to the Krusty Burger near Android's dungeon and speak to Apu.


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Mission Walkthrough
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It looks like Apu gets his revenge for the previous level. This mission
involves bashing into Cletus and collecting all the flatmeat he drops, but
there's a time limit.

There are two guaranteed ways to get some flatmeat to drop. The first way
is a head-on collision, which may be difficult since you're chasing the guy.

The second way is a side hit. To get a side hit just accelerate and press B
when you're on Cletus' side. A direct side hit or a fishtail (when the truck
swerves out of control) will both get you a nice piece of roadkill.

Collect the 15 required roadkills, then bust a U-turn and head back up the
mountain toward the Observatory. It's the big domed building at the mountain
summit.

Talk to ol' Frinky and we shall move along.


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                      Operation Hellfish             
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Mission Start
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Talk to Grampa at the Observatory. 


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Mission Walkthrough
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And in the end it was Grampa who would provide a worthwhile clue. You'll need
the school bus for this mission, so get down to Kamp Krusty (near the broken
bridge). Take the wooden bridge on the right and talk to Otto.

If you need cash there are tons of Buzz Cola machines and Buzz Cola crates
at Krustylu Studios.

Once you have the bus it's clobberin' time! Go collect Bart's lucky cap at
the Observatory and turn left a bit to crash into a black sedan with a red
siren.

This mission is just like the Apu mission. A head-on collision will take
nearly all their health, and side hits can cause a lot of damage as well.

The first sedan will be that one at the Observatory, then one at the Aztec
Theatre, and the final sedan will be at the Squidport. Piece of cake.


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                       Slithery Sleuthing             
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Mission Start
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Talk to Chief Wiggum at Burns' Casino.


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Mission Walkthrough
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Our last hope of finding Bart lies with Wiggum. He'll help (I think) but
first you need some clothes to go undercover. You can go to the Android's
Dungeon or the Observatory to buy Lisa's Cool costume for 250 coins.

Drive back to the casino when you're set and run inside the blue circle.

Now you have to chase Snake and pick up the three items he drops. The first
item will drop near the beginning, the second item will drop at the palm
tree shortcut, and the third item will drop at the broken bridge. As soon as
you get the third item turn around and quickly head back to the casino.

Wiggum will finally give us a solid lead as to Bart's whereabouts.


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                          Fishy Deals             
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Mission Start
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Drive to Captain McCallister's Chum 'N' Stuff (at the Squidport) and talk to
the sea captain.


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Mission Walkthrough
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Yaarrrrr, nobody helps us fer free. The sea captain needs you to collect some
fish.

This is a basic collect mission. Choose a fast vehicle and just follow the
yellow dots on the radar. The last fish will be over the gap of the broken
bridge.

Real easy, now let's see what the sea captain knows.


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                   The Old Pirate and the Sea             
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Mission Start
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Talk to the sea captain at the Squidport.


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Mission Walkthrough
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Is this finally it?

Choose a hefty vehicle (Mr. Plow is tough and faster than the big ones) and
chase that limo. Just like the other times any good side hit can take care of
business, though the narrow streets also work great for crushing the limo on
the turns. You can also knock the limo to the right side of the Squidport, in
that lower ramp near the beach. It will get stuck and give you the perfect
opportunity to ram it head on.

Darn, we blew it up! Drive back to the Squidport and talk to the sea captain.

So Bart got away and got on board the C-Spanker. Get a fast vehicle and head
to the very left side of the dock. You should be looking right at the huge
ship, and there should be a GLOBEX sign. If you have all that, accelerate and
the ramp next to the ship will send you straight inside.

Slow down and stop when you get outside on top of the ship. Get out and jump
onto the gap on the right side. Run around the crate to the other side and
follow the radar to find Bart.

At last! Praise the lord for this boy hath been found!!!


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                       Princi-Pal (Bonus)             
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Mission Start
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Start at the Wall E. Weasel's parking lot and make a left onto the street.
Follow the street and look for a blue circle on the radar. Talk to Principal
Skinner.


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Mission Walkthrough
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This mission is nothing new. Just speed up as much as possible and use all
the shortcuts.

After you pick up Skinner's "personal items", drive quickly and make sure to
take the shortcut next to Barney's Bowl-A-Rama and the palm tree shortcut.