Resident Evil 5 Walkthrough

 *****************************************************************************
* 4. Walkthrough ( FAQ4444 )                                                  *
 *****************************************************************************

Resident Evil 5 Walkthrough

As of 4/10/09, this guide is only for normal mode. Expect slightly tougher 
bosses on VETERAN.


===========================
Chapter 1-1: Return to Evil
===========================

Intro
-----

Just move up the street, you can run, FYI, and go left by the beating of 
something.

You can move up into the meat area to be told to go around to the right and
into the door. Then grab your gun and equip it. Learn to swing your knife and
break a box in the corner for some coin, then read two documents on a counter.

*NOTE: You can kick down doors by double-tapping the open button.*

Go out and slash another barrel to your left. Down the steps, remember you can
run, and you can investigate the carcass. Go in, open the door, look at another
dead goat, and then slash three boxes. Grab an herb on the way out and go up
the steps. Open the door for a scene, and be ready to fire at his head after.
In the next room is ammo to reload, then jump out the window. Move up a little
to trigger the next scene, then turn (you have a quick turn move), and run 
right into the house.

There's a red herb, grenade, and then kick down the door for more in the next 
room including three barrels to slash. Jump down the hatch and climb up at the
end to get more ammo and a herb, but remember your gun can hold 10 rounds, just
in case that first box of ammo didn't reload it all the way.

Go down the path and jump down for ammo and a herb. Now is a good time to 
open your equip menu and give Sheva two herbs and some ammo, and then combine
your red herb with a green herb. Remember to equip your gun when leaving the
item menu. Also be sure ammo is shared. Go into the building for a scene.


Mad Town
--------

So this is like the cabin in RE4. Push the two shelves in front of one window
and a door, then there are some items to collect in both corners, including in
some of the fruit. Take up point behind the wooden wall thing and from here be
ready to attack and shoot heads through the window. When Chris talks be ready
for three enemies to appear where you entered, and then from a hole in the 
ceiling soon after. Next comes the Executioner. The only thing you need to do
now is stun him, maybe run up and uppercut him, and then run passed him into
the market area.

*NOTE: Don't be afraid to run and do whatever. Though there are a lot of 
enemies they are very inaccurate. Most of the time you can just run right by
them and they won't do much to attack or stop you. The key to fighting when
outnumbered is to just have no fear and run when in danger, odd as that may
sound.*

So from the cabin in RE4 we move right into the village-like area. There are a 
ton of places to go and things to collect. Mainly is the VZ61, a machine gun, 
if you run straight down the path and turn right, you'll find it in a case. 
Feel free to use it or wait. Your whole objective in this area is to stay alive
for about five minutes until support arrives and saves you. 

That sounds a lot easier than it is, as the enemies will pour into the area
and swarm you until then. There are countless ways in which to elude them. I
will highlight the areas of note:

1. Market - this is where you find the machine gun and where you will have the
most space to evade enemies. Come here first for the gun, ammo, and be sure to
use the two flame stacks to burn enemies as they follow, including the one
by the bus that will buy you time.

2. Two-story Building - come here next for the frag on the shelf and just wait
for the Executioner to bust in before tossing that frag and any other at him.
The top level is not safe as enemies can jump up from a number of places, so
just run up and jump down to go back to the market.

3. Single-story Building - NOT inside it, above it. Take the stairs from the
market to get above this building. On this roof  you have two points they
can attack you from, so hop over the side to the roof of a shack. From this
roof you can use the barrel on the other rooftop, but this place is not very
safe. Hopefully you can stay here briefly and finish off the Executioner, then
jump to the bus and back down. These areas are not safe, but they give you a
brief time to clearly see the field and evade the mob.

4. Top of Starter Building - to the right as you approach the first building 
you were in is a ladder to go up. If you follow the right wall you can go up 
another ladder to the top of this building. If you followed the other areas
then at some point during this you should end the area.

Killing the Executioner is not hard, you just use a lot of your stuff on him
alone. You had a frag to enter the area, and another or so from the start,
and then the ones you find on the field. All of these MUST be tossed to his
feet, then followed with you running to him for a melee attack while he's
stunned. You must also use the red stacks to burn him for good damage, and
use all your machine gun ammo on his face. Do all of these and the melee attack
when he's stunned and you should be able to kill him and get his treasure. 
Be sure to pick it up or it will be gone.

As for the mob, ignore them unless they are right on you, and if they are a
good distance away just use the handgun to keep them away. At no point should 
you "camp" in one spot and expect to survive, there are just too many enemies
for this to work. You must keep moving, attack, and move again.

Lastly, while you need to collect items and they disappear with the end of the
chapter, do not try to go after all of them. Just get what you can see and 
maybe use the brief pauses for collection, but you don't need to hunt for 
items. There are items in drawers in the buildings, in the fruit, and some that
are set:

Grenades - market, two-story building, and roof of starter building.
Machine gun ammo - in the buildings except the first one.
Herbs - the one-story building and roof of the shack.

Sheva will pick up a lot of stuff on her own, another reason not to hunt for
items because she may already have them. So at times of calm you may bring up
her items and see what she is holding.

When Kirk calls in the support, the area and chapter are over.
 

Walkthrough