Tube Slider Review

Screenshots
If the game didn't tell you that you were going over 600 mph, you'd have no idea that you were supposed to be moving that fast.

Tube Slider is also hurt by a lack of racing modes.  There is a Grand Prix mode in which you must finish in the top four to move on to the next race in the series, but as I mentioned you won't have much trouble doing that.  You can compete against other players in a split-screen mode, or race the tracks all by yourself in Training Mode.  You'll have a hard time getting full play value from this game even if you've just rented it for an afternoon.

Graphically the game is an average title, but it doesn't give you much to look at.  The vehicles are detailed although not much else in the game is.  Most of the time you'll be looking at the track as you race, so you won't even notice the generic and bland science fiction scenery outside the tubes.  The biggest graphical shortcoming though is that the game gives you no sense of speed.  Whether your speedometer reads 100 or 800, things will look pretty much the same.  What's the point of going 1,000 mph if it doesn't feel like you're even doing 65?

Tube Slider's biggest flaw of all, though, is that it just isn't all that much fun.  After your first play session with the game you'll have too strong of a "been there, done that" feeling to want to spend much more time with it.

In The End, This Game Hath Been Rated: 62%.  A rental for for future racing fans - the rest should just let it slide on by.

 



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