========================
Tsavo Highway / The Road ( TSAV333 )
========================
Full Contact Safari
Yep, you were the one left out of the escape-safely party. Press Up on the
D-Pad to turn on your flashlight. Follow the men when then move to the next
room. Now, I know you just love to drive Warthogs around, but I prefer the
right way to do this. Regardless of whether someone claims the Warthog's
turret, you take his spot. I repeat, my guide will only cover the turret
portion of this section of the game.
After witnessing how iffy the AI must have passed driver's ed, you will run
into some enemies after not too long. Just squeeze the trigger and focus your
aim to clear them all out. You keep rolling and you run into some Covenant near
a wrecked vehicle. Take them out as well. Just to note, you need to take out
all the enemies before the driver moves along.
*NOTE: If you did choose to drive, then all you're doing differently is ram
over and into aliens. Same difference.*
After you go up an incline there will be two snipers by some wreckage, but
don't hit your friends when they drive by. You might get stuck, but the driver
will eventually get you back on track. Then there will be a hover pad with one
guy on top. Not far away will be another group.
Rolling right along, you will see a Phantom around the corner. When you arrive
you should aim for the Phantom's gun, then the ground-based turret, then
the Brutes, then the snipers in the hover pads, and then the lowly Grunts.
This part sucks when you are trying to get a good read on a target, but the
driver is going the wrong way. Play through it, aim well, and you'll eventually
move on, even if you leave a few survivors.
You will soon hit an outpost or something where you run into two (hold on while
I look at the book) uh... I don't know what those silver things are. Oh well,
shoot them anyways because they not good. Kill them and all the other aliens
in the area so you can proceed. Here you have to blow up the hover pads, so
just shoot the pads even if you can't hit the enemy on top. Then you move over
to the tunnel, but don't jump out just yet. Drones will fly out first, so
handle them while you have the turret. Then press RB to get off your post and
then go behind the barrier to break the shield box (just smash it with B).
Some punk might try to steal your turret, but slap him and say, "Oh no she
didn't!" Jump back on and keep cruisin'. Actually, in the tunnel the game's AI
really didn't do so well, but I hung with it and we eventually made it over
the extremely formidable slope (yeah, took a minute to get over the smallest
hill in the world). And then we flipped over and crashed on the other side!
Speaking of which, just press RB to flip the Hog over yourself and get back
inside; no harm, no foul.
Eventually you will keep moving, but I wouldn't blame you if you switch to
the driver's seat, but I still prefer the turret. Also, you may have gained one
of those silver vehicles to your squad; it's friendly, so don't shoot it. After
a death-defying leap you will run into a dead end. That's right, ride's over.
*NOTE: Chopper, that is what those silver things are.*
The Broken Path
You can get a vehicle through that opening, trust me, but it's all for nothing.
Just follow the area under the bridge to some ladders and get up to the
other side. There will be enemies all around, so snipe what you can get. Then
move to the left area, toward the structures.
You will see that you have allies cornered in the second building on the left,
but as soon as you arrive there will be Brutes and a Phantom to greet you.
Grenades pay off big time, but you can survive by jumping around and using
those concrete pipes for cover, plus your buddies will help.
Then a Wraith shows up after your victory. So jump on and start meleeing it
to death. You do this by running toward it, pressing RB when you're close, and
then mashing B until one of you is dead.
Now that you have saved the day, a Pelican will then drop in a drop off a
Warthog. But first, go to the back of the place where your friends made their
stand. In the area you should find a true Sniper Rifle, not just a rifle with
a scoop on it. And when you're ready, hop onto the gun of the Warthog to get
things rolling again.
The next part is tricky. Shoot the sniper in the nearby platform when you get
moving, but then watch out for those Choppers. If they ram into you, it's
to Spartan heaven for ya. Hope that your driver takes to open field or else
you're pretty much done. Kill all three drivers and you will move on. Don't
worry about losing the other ally vehicle. Whenever you cross into the next
area there will be two Choppers sitting idle on the road, so kill the drivers
before they can buckle up.
Next will be another fight with more Choppers. Two, and then another two. I
lost my drivers of my Warthog, which was funny after I realized I was just a
sitting duck, and even funnier after I thought the AI had stroked off again
on me. But it was no sweat. Just do your job and then hop into a Chopper if
you must, or into another ally vehicle.
*NOTE: If you don't know how to pilot Halo vehicles, repent now and then look
into the manual. Simply put, you look in a direction and then your steering
will apply to that direction and all you have to do is press up to go forward.
So look in one direction and press up to go that way. No need to turn left
or right, you instead look left or right.*
Actually, I had a blast using the Chopper in Chopper-on-Chopper fighting. If
you go along the path you will run into about three more under a bridge. It's
pretty tense if your zooming around in one of these, because any collision
means you're dead. You have to rush by your enemy, turn, and start shooting,
but you can't stay still and that's the beauty of the game. High stakes and
fast, good times. Watch out for the turret up on the rocks to the right, and
then the Wraith pelting you from the bridge above.
There may be another Warthog in the area, and it too may have lost most if not
all of its crew. If so, it would be wise to jump on that turret and let the
AI drive you along. Or you can stay in a Chopper if you like, doesn't matter.
Actually, it might. You see, you need to go around the rocks and get up to
that bridge area. But the AI is terrible at driving and there are turrets and
another Wraith up there. You might want to take a Chopper and do the driving
and firing yourself.
If you would prefer, use a Chopper to get close to a Wraith, jump out, hijack
the thing, and then use it to duel with the other one. You can try to use a
chopper, but it's hard that way. Or just melee or hijack both Wraiths, it's
up to you. Whatever you do, get on the bridge and take it down toward Voi.
*NOTE: Trust me, the last four sentences are confusing because that part of
the game is nuts. I don't care how you get through it, just do it.*
At the end of the bridge will be a blockade - no surprise there. This would be
an excellent time to jump out of your vehicle far from the block and use your
new Sniper Rifle to clear it of enemies. Get out that big gun and use click
the RS twice to zoom up close. Two shots will usually kill the Brutes, or one
well-placed headshot. You should use up the rifle's ammo, but at least the path
is clear. You could even try use the Chopper to dash through the left side of
the obstructions, but the Brutes will most likely catch you. But before you go
through the barricade, be sure to pick up another Sniper Rifle in those ammo
canisters on the road.
*NOTE: If you didn't think any of your buddies from before made it, one or
two might run up the road and join you, so don't be alarmed.*
Beyond the barricade is a world of fun. Yeah, because about twenty Brutes,
a turret, bombs everywhere, debris, and lots of shields is fun. The first
thing you need to get rid of is that turret. If you can make is to the downed
Pelican and chase the gunner out of his machine, you can pretty much terrorize
the dumb lugs. The Brutes with Fuel Rod guns are your next targets. Again, just
post up on the Pelican and you should be fine to snipe at your own pace.
The place isn't completely clear until the low background music goes away.
You don't need to collect ammo or nothing, just go bust the barrier device.
Scene and end level.
|
|
|