Final Fantasy XII Ability List

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|   Skill   |
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(sort by name)

= 1000 Needles - 35 LP
  - Deal 1000 damage to one enemy.

= Achiles - 40 LP
  - Add elemental weakness to one enemy.

= Addle / Mental Break - 35 LP
  - Decrease one target's magic defence point.

= Bonecrusher - 30 LP
  - Sacrifice own HP to kill one enemy.

= Charge - 30 LP
  - Restore self MP if success, lose all MP if fail.

= Charm - 30 LP
  - Send Confuse status to one enemy.

= Expose / Armor Break - 35 LP
  - Decrease one target's defence point.

= First Aid - 20 LP
  - Heal lower HP ally.

= Gil Toss / Spare Change - 35 LP
  - Attack enemies in an area by tossing gil.

= Horology - 35 LP
  - Damage enemies in an area, damage depends on total play time.

= Infuse - 35 LP
  - Sacrifice all MP to heal an ally, healing amount = MP x 10.

= Libra - 20 LP
  - See the details of enemies and traps.

= Numerology - 40 LP
  - Increase damage when success the combo.

= Poach - 30 LP
  - Get item from any lower HP enemy.

= Revive - 40 LP
  - Sacrifice all HP to fully restore an KO ally.

= Shades of Black - 40 LP
  - Cast black magic randomly.

= Shear / Magic Break - 30 LP
  - Decrease one target's magic attack point.

= Sight Unseeing - 40 LP
  - Only can use this attack during Blind status.

= Souleater - 35 LP
  - Sacrifice HP to damage one enemy.

= Stamp - 40 LP
  - Send self status to one enemy.

= Step Attack - 65 LP
  - Damage enemies in an area, damage depends on moving distance or steps.

= Steal - 15 LP
  - Steal enemy's item.

= Telekinesis / Distance Attack - 80 LP
  - Damage further enemies with close attack.

= Wither / Power Break - 35 LP
  - Decrease one target's attack point.
 

Magic


Weapon


Shield & Armor