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| Dark Magic |
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= Dark Magic 1 - 25 LP
- Dark
- 10 MP
- deal small amount of Dark damage to all targets in an area
- Berserk
- 10 MP
- send Berserk status to one target
= Dark Magic 2 - 30 LP
- Confuse
- 10 MP
- send Confuse status to one target
- Gravity
- 20 MP
- damage 1/4 of targets' max HP in an area
= Dark Magic 3 - 40 LP
- Decoy
- 10 MP
- provoke enemies to attack one ally
- Drain
- 18 MP
- absorb HP from a target
= Dark Magic 4 - 50 LP
- Syphon / Osmose
- 2 MP
- absorb MP from a target
- Vanish
- 24 MP
- reduce change of noticable on one target (Invisible status)
- Darkra
- 20 MP
- deal medium amount of Dark damage to all targets in an area
= Dark Magic 5 - 60 LP
- Death
- 30 MP
- kill a target instantly
- Bubble
- 32 MP
- double a target's HP
= Dark Magic 6 - 70 LP
- Vanishga
- 60 MP
- reduce change of noticable on all target in an area (Invisible status)
- Reverse
- 50 MP
- switch between heal and damage amount on a target (Reverse status)
= Dark Magic 7 - 105 LP
- Graviga
- 36 MP
- damage 1/2 of targets' max HP in an area
- Darkga
- 30 MP
- deal large amount of Dark damage to all targets in an area
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