O============================================================================O
| Full Walkthrough (00000) |
O============================================================================O
o------------- Don't just wait until you have a question, if you ------------o
enjoy the guide send me an email and let me know!
_
|_) esident Evil 4 /---------------------------------------------------------o
| \-------o--------\ Chapter 1 - 1 |
(00001) \--------------------------------------------------------o
o------- Item Checklist -------o When you first get control of your
| | character, start walking down the path. If
| Handgun Ammo..........._____ | you try to turn around and leave across the
| Handgun Ammo..........._____ | bridge, the game won't let you. Approach
| Green Herb............._____ | the cabin for a quick little scene. Before
| Green Herb............._____ | entering the cabin, go around the left side
| Shotgun Shells........._____ | and you'll find a crate sitting on a wagon.
| Red Herb..............._____ | Shoot the crate and pick up the contents
| Handgun Ammo..........._____ | using the A button when standing
| Shotgun................_____ | close. Go back to the entrance and enter
| 1000 Ptas.............._____ | the cabin. When you walk toward the main
| Hand Grenade..........._____ | room a scene will occur. Once the scene
| Shotgun Shells........._____ | is over you have no choice but to fight.
| Spinel................._____ | Press the R2 button to bring up your
| Handgun Ammo..........._____ | gun, and hit A to fire. Aim with the left
| Pearl Pendant.........._____ | analog stick, try for head shots by
| Handgun Ammo..........._____ | positioning your laser scope on his face.
| Spinel................._____ | Another scene occurs after the
| Spinel................._____ | fight. Examine the man's body. Head up the
| Handgun Ammo..........._____ | stairs to find some more 'Handgun
| 1000 Ptas.............._____ | Ammo (10)' on the table. When you're ready
| Beerstein.............._____ | examine the window and jump through it, be
| | prepared to act quickly, have your weapon
o------------------------------o at the ready before jumping out the window.
When you land you'll be ambushed by three villagers, before you begin firing,
navigate to a safe place with your back to a wall so that none of them are
able to come up behind you. As previously suggested, aim for the face and if
they get too close, try the "Kick" attack by pressing A when prompted. You
should be able to find more ammo and money if you examine the bodies. If
you're inexperienced with the controls, you likely took some damage in these
fights. If your character is injured, which is easy to tell by the way he
limps, go to your menu with the Y button and use your First Aid Spray to heal
yourself. You don't have an unlimited number of these however, so avoiding
damage is always the best practice. Run back to the bridge and stand by the
cliff, use the "Look Down" option when you get it. You are now left with no
choice, but to turn around and make your way toward the village.
As you pass through the gate there's a small shack on your left. Inside
you'll find a number of crates, rather than shooting them save ammo by holding
the L button to bring out your knife and slashing them. Take the 'Handgun
Ammo (10),' and break open the crates to get whatever is inside. Examine the
typewriter, you may find yourself thinking that you will be unable to use it
due to your lack of an ink ribbon, however those days are gone and you may
save here as much as you like. Further down the path, just beyond the warning
sign on your right, is a wolf caught in a bear trap. Examine it and free the
animal. A dozen metres or so down the path there are a number of panels
attached to the trees, these are explosives and if you look closely there is a
wire running between them. It's quite easy to see the safe path between the
two middle trees, however if you prefer to be extra cautious, you can shoot
and detonate the explosives from a safe distance. Continue forward until you
hear someone yelling, stop moving and pull out your gun as a man is about to
ambush you. From this distance you should be able to dispatch him with ease.
The path reamins linear to another shack on your left. There are crates to
break in here too. You'll find 'Green Herb' on the table When you leave the
shack you'll be attacked by another two villagers, find a safe place to attack
from a distance. Cross the bridge and you'll see some more villagers, however
you are lucky and they don't attack you. There a cabin around the corner with
someone waiting inside, if you're careful you can actually approach the door
and get a shot in before he sees you standing there. Inside the cabin is
'Handgun Ammo (10)' and two crates to break open with you knife. Leave the
cabin and open the gate to the village for a scene.
As you walk down the path, the option to "Look" will appear. Zoon in using
the C stick with your Binoculars. Now approach the village, slowly to avoid
being seen. You will be able to walk in and take the path on your right
without alerting them. Along this path on your right is a small stone
structure with two crates. Now try to get back to the entrance without beind
seen. Just before you come into the village there is a fork. Take the left
path, examine the logs on your left beside the cabin to find a 'Green Herb.'
Walk forward a bit, you still shouldn't have alerted them at this point.
Enter through the door of the next cabin you see, the door should be facing in
your direction. Inside the house, smash the barrel. Break the crates on the
table as well. To get the rest of the stuff you'll inevitably be seen.
Leave the house and go Northwest to near where the woman is forking some hay.
Smash the neary crate. Continue North and follow the path to the central area
of town. At the North, where you should be, on the left is a large tower with
a ladder inside. Climb up it and pick up the 'Shotgun Shells (10).' Now run
around to the East side, on a cart behind one of the houses you'll find a 'Red
Herb,' and to the South you'll find a crate. Now enter the house South of the
bell tower and watch the scene. Run to the right and push the shelf in front
of the window. Behind the stairs are two barrels you can break open, also
pick up the 'Handgun Ammo (10)' on the shelf behind them. By now they have
probably broken through the door. Climb the stairs and pull the 'Shotgun' off
the wall. There's '1000 Ptas' on the shelf upstairs, also break the cabinet
glass and pick up the 'Hand Grenade.' On the bed at the other end are
'Shotgun Shells (5).' Examine the window and choose "Knock Down" to keep
villagers from climbing into the window. Jump out the side window, beside the
table onto the roof. Follow the outer walkway around to the other side of the
house you were just in to find a 'Spinel' on the roof. Now your only task is
to continue killing villagers until you've killed enough, and enough time
passes. Try and kill the chainsaw man, he'll drop something nice. Watch the
scene afterward.
Now that everything's quiet again, approach follow the past leading Northeast
away from the village. You can confirm these directions on your map by
pressing the Z button. Be sure to check the house on your right along the way
to find 'Handgun Ammo (10)' on the table. Proceed through the gate.
Walk toward the central area, the shed on your left has a save point in it, as
well as a barrel you can break open. Update: Thanks to the contributions of
numerous people, note that you can in fact shoot down part of the well and
knock the object down without actually dirtying it, causing the price to go
up. Thanks to all who helped out. Beside this shed is a well with a shiny
object hanging down, shoot the object with your handgun and pick up the
'Pearl Pendant.' Shooting your gun will alert a couple of people to your
presance, but they won't be much trouble to take out. Head to the left
(North) area over the fence. Look behind the shed here to find a barrel.
You'll find another barrel in the small two-doored barn. Down at the Southern
area just above where you came in you'll find a note on the tree. Read the
note to learn about Blue Medallions. The first of these medallions is hanging
from the tree to which the note is pinned. Shoot it, that's 01/15. In the
barn North of here there's a number of barrels and a crate on the shelf.
Climb the ladder and open the blue cupboard to find 'Handgun Ammo (10).' Jump
out the upper window. Directly opposite the window is an area you can jump
down. Break the crate to find the rare 'Beerstein' item. Go back up the
ladder in that barn to reach the walkway outside the window aagin, run to the
North end of this walkway and jump down. Break the crate directly in front of
you. There's a small hut under the walkway you were just on that you can
access from this area, go inside to find a crate.
Now for the Blue Medallions. Look at your map and you'll see a number of blue
dots. These are the locations of the medallions. Go back to the central area
of this map and lets start. First head to the North end, hanging from the
tree on the right of the small shack is medallion 02/15. Go to the South end
and turn around to face the barn in the middle. Hanging from the upper window
is medallion 03/15. From the Southern area head East and stand on the pile of
hay in the corner. Look up to the top of the barn to see medallion 04/15
hanging from the roof. Enter the barn and climb the ladder, turn around and
face North to see 05/15 in the window. Jump out the window and run to the
North end of the walkway, but don't jump down. You should be able to see the
last two from here, the first is right beside you on the right, hanging from
the windmill. Be careful because it's moving, this is 06/15. The next one
can be seen above the Northeast gate from here, but it's hard to shoot at this
distance so you may want to drop down and shoot it from just in front of the
gate, that's 07/15 and the last one in this area.
Since the Northeast gate is locked, leave through the Southeast gate. Begin
down the path and get ready, the instant a scene occurs position your finger
above the A button. When you see the icon on the screen, start pressing it as
fast as you can. After about fifteen seconds or so a button combination will
appear for you to dodge, you really don't have a lot of time to push it, and
unfortunately it's random so you just have to have a sharp eye. Two of the
most common ones are L+R and A+B. When you've avoided the rock, you can
backtrack and get revenge on the two villagers standing on the bridge if you
wish. You destination lies beyond the tunnel. As you go through it, shoot
down the gems from the roof to get two 'Spinel.' Continue to the other end.
This area is certainly the most dangerous you've encountered so far. Make
note of a couple of things before going in, the cabin directly in front of you
is home to two dynamite-throwing vilagers, this as you can imagine is very
dangerous. When you run forward do not stop or you will be blown to bits!
This in itself creates a problem because there are bear traps all over the
ground, but they're mostly situated on the right side so stay left when you
run. You can't open the door to the cabin, but is has a large hole in it so
you can safely eliminate the villagers in there without fear of being
exploded. There's another person running around free with dynamite in his
hand, this guy's dangerous so kill him from a distance. Watch out because if
he dies while holding an explosive, his corpse will also explode! When the
area is free of enemies, make your way into the small shack to the Northwest.
Trip the bear traps by shooting the centre of them with your Handgun. Be
careful not to walk across the explosive trap in this shack, break open the
crates to get the items inside. Head West and go around to the right side of
the house, break open the crate at the base of the tree. Once you've done
this it's time to enter the house itself. Kick it three times to open.
There's 'Handgun Ammo (10)' on the table here and '1000 Ptas' in the cabinet.
Be sure to save your game using the typewriter. In the next hall, stand back
as far as you can and shoot the explosives from a distance. The same applies
for the next room. Pick up the '1000 Ptas' from the table and get the 'Green
Herb' from the cabinet. The shelf on the North wall can be pushed out of the
way to reveal a door to another room. Approach the large cabinet, which is
the source of all this pounding, and examine it for a scene.
|
|
|