Resident Evil 4 Walkthrough

 _ 
|_) esident Evil 4 /---------------------------------------------------------o
| \-------o--------\                       Chapter 3 - 1                     |
       (00007)      \--------------------------------------------------------o

o------- Item Checklist -------o  There's tons of barrels and such in this 
|                              |  area, be sure to break them all.  Go behind 
| 5000 Ptas.............._____ |  the tree to the Northeast corner and you'll 
| Green Herb............._____ |  find some crates here, one of them has a 
| Rifle Ammo............._____ |  snake in it.  Turn around and go directly 
| Yellow Herb............_____ |  South, open the large treasure chest to find 
| Handgun Ammo..........._____ |  '5000 Ptas.'  In the small hut to the right 
| 2000 Ptas.............._____ |  of the entrance pick up the 'Green Herb' 
| 4500 Ptas.............._____ |  sitting on the table and use the typewriter 
| Red Herb..............._____ |  to save your game.  The merchant here is 
| 1800 Ptas.............._____ |  very important, not only does he have a 
| Golden Sword..........._____ |  couple new guns but also upgraded version of 
| Platinum Sword........._____ |  most of the old weapons you're carrying now.  
| 2500 Ptas.............._____ |  This may be a good time to seel any of that 
| Handgun Ammo..........._____ |  expensive jewelry you've been holding on to, 
| Green Herb............._____ |  because it will get very expensive.
| Castle Gate Key........_____ |  
| Green Gem.............._____ |  Ascend the stairs and go into the red door 
| Prison Key............._____ |  at the top.  Run along the outer walkway and 
| Shotgun Shells........._____ |  grab the 'Rifle Ammo (5)' from on top of the 
| 15,000 Ptas............_____ |  crate.  Try to snipe the two enemies on the 
| Handgun Ammo..........._____ |  upper level, you should be able to see them 
| 4500 Ptas.............._____ |  from here.  Climb the stairs for a scene, 
| 2000 Ptas.............._____ |  now you're in trouble.  Wait until one of 
| Shotgun Shells........._____ |  the flaming catapult shots explodes then 
| Green Herb............._____ |  dash West, but don't go in the door instead 
| First Aid Spray........_____ |  head South through the arch and in the room 
| Spinel................._____ |  with the cannon.  Break the three barrels 
| Hand Grenade..........._____ |  here.  Leave this area and go through the 
| Handgun Ammo..........._____ |  arch leading West.  Climb the stairs to the 
|                              |  top.  When you come out into the open, take 
o------------------------------o  no more than a couple steps and stand on the 

o- Merchant -----------------------------------------------------------------o
|                                                                            |
|  Attache Case L..............40,000   Attache Case M..............30,000   |
|  Treasure Map (Castle).......10,000   Handgun.......................8000   |
|  Red9........................14,000   Punsiher....................20,000   |
|  Blacktail...................24,000   Broken Butterfly............38,000   |
|  Shotgun.....................20,000   Riot Gun....................32,000   |
|  Rifle.......................12,000   Rifle (Semi-Auto)...........35,000   |
|  TMP.........................15,000   Mine Thrower................28,000   |
|  Rocket Launcher.............30,000   Stock (Red9)..................4000   |
|  Stock (TMP)...................4000   Scope (Rifle).................7000   |
|  Scope (Semi-Auto Rifle).....10,000   Scope (Mine Thrower)..........8000   |
|  First Aid Spray.............10,000                                        |
|                                                                            |
o----------------------------------------------------------------------------o

right.  Aim your Rifle up and look directly South and maybe a bit to the left, 
you'll see a catapult with a red barrel beside it.  Shoot the barrel.  Now 
look down and bit and to the right, there's a small enclosed area with a 
window and an enemy inside.  Shoot the enemy through the window.  Finally 
while still in this position, look Southeast and then upward.  Almost in front 
of your face you will see the red robed person at the catapult, shoot him and 
the black robed person operating it. Cross the bridge and enter the enclosure.

Break the crates and open the chest on the shelf containing 'Yellow Herb.'  
Look out the North window, and a little up and to the right you should be able 
to barely make out a red barrel you can shoot.  That leaves only one catapult 
still in operation.  This one is dangerous.  Cross the bridge to the East, you 
will be shot at but as long as you're running it will miss.  Stand in the 
middle of the circular tower area and aim directly North, you'll be able to 
see the enemy operating the catapult.  Snipe him from here, if he manages to 
get off another shot then run far to the side and try again.  Once he is dead 
you're out of danger, except for the few possible enemies who may hobble up 
normally.  Examine the lever on the South side of the tower and tap A quickly 
to bring up the cannon.  Shoot it once and the large door has now been opened 
for you.  To reach it simply head to the North.  Stop and do someshopping if 
you want, as the merchant is standing right at the end of the path.

Get the 'Handgun Ammo (10)' off the table and the '2000 Ptas' from the 
cabinet.  As you go up the stairs you'll encounter quite a few of the cult 
enemies.  A scene will trigger and more will come in from the front door.  
Fight your way through all of them, the leader in the red cloak will 
automatically spawn a new type of parasitic head.  This one won't swing around 
at you but its close range attack is an instant kill decapitation.  When he's 
dead he drops '4500 Ptas.'  Go around this area and break the crates on the 
shelf, then open the cabinet and pick up the 'Red Herb' inside.  There's also 
1800 Ptas sitting on the table.  Examine the panel beside the table and take 
the 'Golden Sword.'  Head back downstairs.  On the wall here is another sword, 
pick it up to receive the 'Platinum Sword.'  Examine the panel and put the 
Golden Sword where the Platinum Sword previously was.  Back upstairs put the 
Platinum Sword in where the Golden Sword was, this reveals the exit door.

Walk forward and watch the scene.  Proceed through the door to the West.  Head 
down the path on your right and lure all the cultists out of the room, gather 
them near the red barrel and blow it up at the best time possible, then take 
out any that remain.  There's some barrels to break in the room, '2500 Ptas' 
in the cabinet and some 'Handgun Ammo (10)' on the table.  Leave the room and 
head South, but watch out for the crossbow guy above the arch, shoot him 
before he can shoot you.  There's some enemies with shields here but they're 
not too hard to break with pretty much any gun.  In the door you'll find a 
'Green Herb' on the shelf, and a barrel to break.  Make sure your gun is fully 
loaded before opening the treasure chest which contains 'Castle Gate Key.'  
Getting this key triggers a barrage of enemies to come in the door of this 
room.  Defeating them is quite easy if you do it right.  Run for the door 
ignoring them and open it.  Stand just outside and wait for the first one to 
approach you.  When he leans back to attack, shoot at the red barrel to take 
out almost all of them.  Now head back Northeast to where you met Luis.

The North door can now be opened using the Castle Gate Key.  Make your way 
forward to trigger a scene.  After it's over keep going until a wall pops up 
in front of you.  Do a 180 degree turn and look upward.  On the wall above the 
arch is a shiny spot, shoot it down and pick up the 'Green Gem.'  You can 
smash the four pots in this area and use the typewriter to the Northeast.  Go 
through the door to the East of the typewriter.  Break the barrels, then go 
right and grab the 'Handgun Ammo (10)' off one of the chairs.  You can smash 
the pot on top of the shelf here.  Beside this shelf, look through one of the 
windows and you can see an item on top of the ceiling beams.  Shoot the item 
down now, you can get it soon.  To the East you'll find a note on the wall to 
read, and North of that are two fire breathing horse statues.  Examine the 
painting on the wall beside them to get the 'Prison Key.'

Go back West almost as far as the central throne room but not quite, to the 
North there's a door which was locked before but you can now open with your 
Prison Key.  Descend the stairs and pick up the 'Shotgun Shells (10)' that you 
knocked down, then the 'Green Herb' in the corner.  Open the cell door by 
kicking it down, when you walk in the prisoner will suddenly break free.  As 
you could see from the scene, he is blind.  As long as you move quietly you 
don't even have to fight him.  Press the switch in the prison cell to turn off 
the fiery horse statues upstairs.  If you do choose to kill him however, you 
need to fire at the parasite coming out of his back.  It shouldn't take too 
many hits to get him, and he drops '15,000 Ptas' automatically.

Make your way back to those statues and pass through.  Beyond them you'll find 
'Handgun Ammo (20)' on the ledge.  In the next room you'll have to fight an 
absurd amount of cultists.  Try to conserve ammo by using a weak gun and 
either shooting them in the head, then kicking or shooting them in the foot, 
then suplexing.  Run around the area breaking all the pots and getting all the 
items.  The red guy drops '4500 Ptas' and there's '2000 Ptas' on the East 
side.  Once you've taken out all the enemies that appear here, go down the 
North stairs and into the door.  Have you and Asley walk onto one of these big 
yellow buttons, then tell her to wait.  Now go to the other button and step on 
it yourself, this brings up a lever in the main room.  Before leaving check 
the chair for 'Shotgun Shells (10)' and the table for 'Green Herb.'

Return to the main hall and sure enough there's tons more enemies around.  
Shoot them all first if you want, the other option is to examine the lever and 
have Ashley start turning it while you take out whatever comes at you.  When 
finished a new staircase drops and you get access to the higher section.  When 
you get to the top you can go around to the left and right balconies and beak 
the pots, the pot on the right will contain the 'First Aid Spray' which you 
should definitely get.  As you go North Ashley will make mention of something, 
afterwards approach the painting on the right and select the piggyback option.  
You will now have to protect Ashley while at the same time protecting 
yourself.  The short-range long-range combo of the Rifle and the Shotgun work 
well here.  The nearby pots should have some helpful ammo.  Fire support shots 
at the cultists coming out of the upper doors from both sides, then stop to 
make sure you are okay as well.  Once she finishes with each lever a platform 
will rise from the water and she moves to the next one.  At the end approach 
the opposite painting she jumped up and catch her with the A button, then 
cross over the platforms to reach the North end, go through the doors.

Open the cabinet on the right side of this are to find a 'Spinel.'  Above it 
is a glass case with a treasure chest inside containing a 'Hand Grenade.'  On 
the other side there's 'Handgun Ammo (20)' and a bunch of pots to break, 
beside these pots is the merchant if there's anything you have to buy.  Now go 
into the door by the merchant.  This is the shooting range, you can practice 
your gun skills here if you wish.  I won't go into too much detail, check the 
separate section of this guide on the shooting range if you want to.  You can 
win up to six bottlecaps at this point in the game, so give it a try and see 
how good you are.  Use the typewriter just East of the merchant outside, then 
run up the North hall to trigger a scene and the end of the chapter.