+++ AREA: THE MIDDLE TOWER +++
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--OBJECTIVE: BRING THE STONE TO THE TOP
Run up to the Bronze Slit and stab it to open the door. Quickly exit
and destroy the enemies that appear. Now run up the wall and stab the
square. Jump and stab the next one and then Wall Run to the RIGHT. Run
up and stab the square. Wall Run to the next square, and then Wall Run
and shutter jump to the large wooden pillar.
Turn around and jump the gap to the scaffolding. Climb up and use
Landscape View. This puzzle is just as similar as the one in the Lower
Tower. Access the Rotation Handle and turn the handle. Look for the
beam and jump to it. Cross it and jump up and then jump for the second
tier (with another Rotation Handle, but don't access it yet). Go to the
elevator-thingy and grab and drag the stone to the next elevator.
Now access the Rotation Handle and turn it. Now across the handle are
three swing bars on top of each other. Jump to them and jump to the
top. Swing to the top tier and destroy all the enemies up here. Grab
and drag the stone to the next elevator (drag it ALL the way in to
trigger a short cutscene) and then run up the wall to the ledge and
shimmy right. Wall Run and jump to the next elevator. Hop over the
railing and jump to the beam. Cross the beam onto the ledge and then do
a Wall to Wall jump on the adjacent wall.
Jump to the top ledge and shimmy right. Hop to the adjacent beam and
then leap to the scaffolding. Run up the wall and stab the square and
then Wall run to the swing pole and jump twice to the scaffolding.
--OBJECTIVE: ACQUIRE FINAL HEALTH UPGRADE
As soon as you jump onto the scaffolding, use Landscape View to see an
entrance underneath it. Drop down on the beam below and then drop down
again and shimmy to the entrance.
Make your way down the path and jump up from ledge to ledge to the
Golden Water Fountain. Drink from it to trigger the mini-game.
--HEALTH UPGRADE MINI-GAME #6:
This is the last upgrade so be ready!
Roll under the rotating blade and the rotating spikes. Slow down time
and do a well-timed Wall Run to the other end and then do a Wall to
Wall jump to the top. This next part is the trickiest: do a well-timed
Wall Run and then make a leap to the beam before you fall.
Now cross the beam and jump to the next beam and drop down. Jump the
gap to the ledge and roll past the last three sets of spikes to the
shining light to finalize your health bar!
Exit back outside to the beam. Jump to the beam on the right side and
climb up, then jump to the scaffolding. Now jump to the top balcony to
another doorway.
--OBJECTIVE: GET PAST THE DEATH TRAPS
In this next area, slow down time and do a well-timed Wall Run past the
spikes and then shutter jump to the stab square. Do another well-timed
Wall Run and then shutter jump twice to the next stab square.
Wall Run to the ledge and then do another well-timed Wall Run and
shutter jump three times to the next stab square. Jump the gap to the
ledge and go down the hall. Roll past the spikes and blades and try to
make it so that the Prince hangs on the ledge (he doesn't need to jump
from the spikes). Jump to the stab squares and jump to the top and
climb up. Use a Quick Kill on the nearest guard and then eliminate the
second one.
--OBJECTIVE: BRING THE STONE TO THE TOP
Wall Run and swing two times to the next balcony. Go around and Wall
Run to the opposite scaffolding. Run up the wall and jump over to the
other side. Destroy the enemies that appear and then go up the walkway
and jump to the scaffolding with the stone.
Drag it into the elevator and then hop over the railing on the left and
jump the gap to the ledge. Jump to the next ledge and destroy the
enemies. Go around and then jump to the swing bar and swing to the
second tier with a Rotation Handle.
Turn the Handle and then look for the beam to cross. Make the leap to
the next ledge and then run up the wall. Destroy the enemy and then go
around the corner. The beam is above you so jump up and then leap to
the third tier. Destroy the two guards and then grab and drag to the
stone to the other elevator (push it ALL the way in) to trigger a short
cutscene.
Head into the elevator the stone was previously at and hop over the
railing. Jump to the adjacent elevator and climb over. Hop over the
other railing and eliminate the enemies waiting for you.
Jump to the adjacent beam and then jump up to the ledge on the wall.
Jump up again and shimmy left to the pillar and jump to it. Climb up
and then jump to the scaffolding.
Run up the wall to the stab square and then Wall Run and shutter jump
to the next stab square. Wall Run and stab the next one, drop and stab,
and then drop down to the bottom. Destroy the enemies here and then
look for the stab squares outside the metal cages. Run up to it and
Wall Run and stab your way to the beam. Jump the beam and make your way
to the other side.
Once at the opposite scaffolding, run up the wall and stab the square.
Wall Run and shutter jump to the pillar and climb up. Leap to the ledge
and shimmy right. Head into the entrance and access the Water Fountain.
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