A Phantom flies hovers overhead, dropping replacements
for your dead Elites.
“In the center of this zone is a Sacred Icon critical to
the great journey. I must find it!” – The Arbiter
“We shall cut into the heart of this infestation,
retrieve the Icon, and burn any Flood that stand in our
way.” – Spec Op Commander
A loud roar of approval comes from the reinforcing
“The parasite is not to be trifled with, I hope you know
what you’re doing!” – Spec Op Commander
The Commander walks away.
Objects in Mirror are Larger Than They Appear
“Forward Warriors! And fear not pain nor death! Go
Arbiter, I’ll follow when our reinforcements arrive.”
The Phantom dropped four Warrior Elites, two Ghosts, and
a Spectre. I suggest taking the Spectre, and fitting on
three of the four Elites... if they are willing to join
Get ready ASAP, as an Enforcer and Sentinels are
approaching. Clear ‘em out, then move up the hill and
through the tunnel. Wait for the Ghost, then move through
the next door.
“What! The Parasite controls our vehicles? No matter...
it will die all the same.” – Warrior Elite
You’ll find yourself in a large open room. Two Advanced
Sentinels come straight at you, with an Enforcer not far
behind. Dodge their attacks to the best of your ability,
giving your Elites time to shoot them down.
You’ll notice random Ghosts lying around, unmanned yet
damaged. Don’t bother taking anything, keep your Elites
as close as possible (AKA, most on Spectre, one on
After clearing out the first few Forerunners, move around
the big dividing block, and be prepared for incoming
Enforcers in the masses.
“Commander, we’ve found a human vehicle!” – Warrior Elite
“Keep moving, I’m on my way.” – Spec Op Commander
You’ll notice an empty Warthog up against a pillar behind
some boxes, with accompanying dead Marines.
Hold back and strafe the Enforcers for your Elites. Move
along the path slowly.
Move down the slope, and take cover immediately. A
Scorpion is just ahead. Your top priority – Jack the
Scorpion. Get off your vehicle, get as close as you can,
then cloak yourself. Jump on the back, hit it a few
times, throw two Plasma Grenades in, then jump off. You
should now have a damaged, yet empty and usable Scorpion.
Get in, then wipe out the remaining Flood Ghosts. Move
through the tunnel, and out the other side.
Move forward. Three Human Flood will drop down from above
the tunnel. An Enforcer hovers over from the left, past
your LoF, taking no notice of you. Move ahead and simply
run over the Flood. A Human controlled Pelican flies
overhead, firing the rear-mounted Chaingun down on Flood
contacts, and carrying a Scorpion at the rear.
Move around, down the slope, rolling over the Flood in
the process, and in through the small door.
“I’m sending you a squad of my most experienced Warriors,
Arbiter. Do not squander their talents!” – Spec Op
Straight ahead, you’ll find a Wraith firing Plasma
Mortars at an Enforcer. Hit the Enforcer from the rear
with your turret shells, then attempt to jack the Wraith.
You’ll need the speed boost.
A Phantom will land in this area, so don’t move too far.
It drops three Veteran Elites, and two Ghosts.
“An Arbiter! Just what are we going up against?” - Elite
Once your team is ready, move along the tunnel, and over
the makeshift bridge. Watch for the Rocket Flood atop the
hill ahead of the bridge. Kill off the Flood Ghost, then
move over the next bridge. There is another Rocket Flood
straight ahead, under the rubble. Turn left and target
the Wraiths. Follow the path along, over the natural
bridge. Watch for the Flood Wraith in front of the cave.
A large group of advanced Sentinels and an Enforcer or
two suddenly ambush your team. At these numbers,
Sentinels can be devastating. I suggest going straight
into the tunnel. Watch for the incoming Ghosts.
After you’ve cleared this area, move through the cave,
and leave your Wraith. A Flood-controlled Scorpion and
Wraith lie straight ahead, in battle with Enforcers and
Move up to the Scorpion and board it. Beat it then
grenade it. If you’re lucky, an Elite may have taken your
Wraith. With your supporting team (assuming you managed
to keep them alive), you’ll be all set for the battle.
Most of the time there are just too many Sentinels and
Enforcers though, so you will very probably be forced to
flee through the rubble. Once you’re through, move along
the cave. You’ll come to some windows, through which
Sentinels are cutting down the Flood.
Drop down into the room below, and fight your way through
to the other side. Carefully move past the Flood,
avoiding contact when the contacts are fighting each
Move through the exit cave. As you go out into the open,
an Enforcer wreck lands inches from your face. Move
quietly around the side of the hills, and through the
cave at the other side of the pit.
As you enter the cave, hordes of Flood rush straight at
you. Immediately cloak and leap over them, and they
should head straight under you and into the pit battle.
Follow the tunnel along, into a room similar to the one
you were in just before. Move to the other side, up the
ramp and out into the open again (past some Flood on the
way). You know you’re going the right way when you pass
Head down the left, and grab the empty Ghost. Move past
the enemy Ghosts and Wraiths, across the bridge, and hold
position. Watch it, there is a Flood controlled Gauss
‘Hog. There is also a Chaingun ‘Hog, and many a Ghost,
with a Wraith or two.
Whatever you do, don’t stray too far. A Phantom is on the
way. When it arrives, it drops a Spectre, the Spec Op
Commander, and a Warrior Elite.
Get on the Spectre and move up the hill. As you move
along, watch for the Enforcers, which most likely
dominated the ongoing battle.
Don’t draw too much attention to your team, as a couple
of Wraiths usually sit far to the left, far enough to
last the battle.
Once you have cleared the entire area out, move along
over the hill, drop off to the ground below, through the
mini-cave, and into battle with Enforcers, Ghosts, a
Wraith and a Scorpion.
“A Human Heavy-assault vehicle!” – Elite
Leave the Flood and the Forerunners to battle it out, and
move on to the right of the clearing, under the huge
structure overlooking the Quarantine Zone.
In here, there are hordes of Flood all gathered up, with
a couple of Flood manning Human Turrets.
I suggest getting off the Spectre, making sure your
teammates get off too, and moving in on foot.
Grenades are your best friend here. Toss them in, fire
off at the turrets, and clear out any remaining Flood.
The Commander will do most of the tougher groups for you,
as long as you support.
Once all is clear, move through the door at the center of
the structure wall. Head along one of the corridors,
“Warriors... well done!” – Spec Op Commander
The Arbiter and the Commander head up a ramp and towards
a computer. The Arbiter activates the Gondola, calling it
to him. Just then, the next gondola along starts moving
to the next structure.
“More Humans? They must be after the icon!” – Spec Op
Growls and screeches come from back down the ramp. The
Commander turns and draws his Sword.
“On your way, Arbiter. I’ll deal with these creatures!” –
Spec Op Commander
As the Commander leaves the gondola, it starts moving
along. A Phantom flies down next to the gondola.
“I see that coward didn’t join you. I’ll do what I can to
keep the Flood off your back.” – Tartarus
“We cannot let the Humans capture the Icon! The Hierarchs
will not suffice to your failure.” - Tartarus
You’ll find yourself surrounded by teammates.
They are all Minor Elites.
“Look! Up ahead – the parasite gathers for an attack.” –
The Elites will gather at the front of the gondola and
exchange fire with the Flood. They are position on a
small platform to the left of the gondola’s path. Take
out as many as you can. If any are left when the gondola
passes, they’ll jump on. Chances are most jumpers will
miss. Kill them all off.
As soon as you’ve cleared that, watch the bottom floor,
but stay on the top side. When the Flood come through
gaps near the bottom of the gondola, rush down with and
keep them as low as possible. As soon as they start to
rise, you start to lose.
Once that set has been cleared, more Flood jump on above
from another platform, and these ones rarely miss.
More come out the bottom after that. Now you have to
worry about one or two at a time, which can be worse,
because they have a tendency to keep quiet when you don’t
know they’re there.
After a couple of singles, a huge horde enters from the
bottom. Watch for those with shotguns. Grenades, and
shotguns I might add, are your friends.
“The Humans are already inside, Arbiter! After them! I’ll
watch the perimeter!” - Tartarus
Eventually, a large circular door will open, and the
gondola stops next to a small ramp.
That Old, Familiar Feeling
“Go Arbiter! Get the icon!” – Tartarus.
Run down the walkway, and across the familiar layout of
the Library. Some Combat forms run after something,
taking no notice of you at all. When you get to where
they were, a couple of infections leap out of the ducts,
but still taking no notice. They follow after the
Combats, ignoring the dead Flood bodies, which they could
Dotted around among the Flood bodies, are the bodies of a
few Marines. Follow them along the path. Head through the
little passage-way on the left.
The wreck of an Enforcer lies straight ahead.
Miranda – searching for the index – comes across it
floating over a large drop. She can’t reach it as it
floats over a large drop.
She grabs a nearby vine, then leans out, and grabs the
”Gotcha!” – Miranda
Just then, the vine slips, and Miranda begins to slide
over the edge. Suddenly, the vine stops, holding Miranda
“You know, your father never asked me for help either.” –
Sarge pulls Miranda up.
“The index is secure.” - Miranda
“McKenzie, Perez! How’s our exit? You hear me Marines!?
We got trouble!”
Sarge scans the area with his Battle Rifle. Sarge notices
a distortion in the air. Knowing this is a sign of active
camouflage, he opens fire on it, yet missing. The
distortion leaps over the wrecked Enforcer.
“Damn!” - Sarge
It grabs Sarge. The camouflage wears off, and the
Arbiter appears underneath.
“How ya doin’?” – Sarge
The Arbiter head-butts Sarge, knocking him on the floor.
“Sergeant, stay down!” - Miranda
Miranda raises here dual-wielded SMGs and fires at the
Arbiter, knocking his shielding offline. The Arbiter
leaps back behind the Enforcer, and rushes round the
right of the room to cover.
Miranda turns to the Sergeant.
“Johnson, you all right? Johnson!?” - Miranda
The Arbiter takes his chance, and leaps out to Miranda.
Miranda looks back slowly, understanding her mistake. The
Arbiter knocks her guns away, then she is pulled by
“Excellent work, Arbiter. The Hierarchs will be pleased.”
Tartarus has Miranda in his right arm, with the index on
”The Icon... is my responsibility.” - Arbiter
“Was your responsibility, now it is mine.” - Tartarus
To be completed...