Great replayability and flexible AI behavior: "smart" AI analyses tactical
movements of player and chooses the best strategy based on opponents'
behavior, rather than following scripts. It allows players to complete the
same scenarios using different tactics as if playing with human player.
Painstaking landscape reconstruction of Kharkov region in scope and size
Thorough re-creation of weapons, artillery and vehicles: all battle
characteristics, including missile trajectories or number of crew, were
modeled according to military archive materials and WW2 chronicles.
Dynamic change of day & night, and weather effects that affect combat -
terrain passableness, visibility on the battlefield, disguise abilities of all
Destructible environment: blast and destroy almost everything, from ground
terrain to houses and enemy defenses. All traces of previous battles
(shell-holes, broken vehicles, corpses, etc.) are left on the battlefield
until the end of the scenario.
Real ballistics: bullets and projectiles follow authentic trajectories.
Proper shot longitude, number of frags and their range are calculated.
Real vehicle damage system: engine, suspension, weapons, aiming appliances
can all be damaged separately, affecting the combat abilities of the vehicle.
Real soldiers' behavior: every soldier has some basic parameters, such as
experience level, fatigue and morale that affect his behavior and
Military Encyclopedia with 3D model viewer and detailed data on all units,
describing their historical and in-game characteristics.