Immortals of Aveum receiving pair of updates

Ascendant Studios
A patch for Immortals of Aveum was released today that adds HDR support on consoles, and another will soon bring AM's FSR 3 with frame generation to the game.

The Mercury
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From Ascendant Studios:
Immortals of Aveum receiving pair of updates

Today, Ascendant Studios and EA Originals announced that new updates with HDR and FSR 3 with frame generation on consoles are coming to Immortals of Aveum – the award-winning single-player magic shooter developed by Dead Space and Call of Duty veteran, Bret Robbins. Also, starting today, Immortals of Aveum standard edition is available for free for PlayStation Plus members worldwide for the month of April. There’s never been a better time for players to give the story-driven spell-slinging FPS a try!


• Patch is available today and adds HDR support for PlayStation 5 and Xbox Series XS.
o HDR support for PC will be coming in a future update

• Patch is coming soon and will bring AMD’s FSR 3 with frame generation to consoles, as well as a newer, better version of FSR 3 to PC.
o Immortals of Aveum will be the first game to feature FSR 3 with frame generation on PlayStation 5 and Xbox Series XS. o Patch will also extend FSR 3 support for Variable Refresh Rate (VRR) monitors and TVs on both PC and consoles, which will improve frame pacing and reduce occurrences of judder or screen tears.

Special shout out to Ascendant’s and AMD’s partner studio, Enduring Games, for their hard work continuing to bring the power of FSR 3 to Immortals players everywhere!

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We caught up with Bret Robbins, Game Director and CEO of Ascendant Studios, at San Diego Comic-Con to talk Immortals of Aveum and what gamers can expect from the game.
Immortals of Aveum: Bret Robbins Interview

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