Assassin's Creed and Splinter Cell going VR
Ubisoft has announced that it is developing new Assassin’s Creed and Splinter Cell games in VR exclusively for Oculus.
Video game news headlines delivered to your inbox daily. Click here to subscribe.
By bringing Assassin’s Creed and Tom Clancy’s Splinter Cell to VR, Ubisoft is continuing to innovate in this growing sector. A pioneer of new technology, Ubisoft has been developing VR experiences since 2016, with titles like Eagle Flight, Werewolves Within, and Star Trek Bridge Crew — all of which are available on the Oculus platform.
Development of Assassin's Creed and Tom Clancy’s Splinter Cell for VR will be led by Ubisoft’s Red Storm Entertainment, in collaboration with Ubisoft Reflections, Ubisoft Düsseldorf and Ubisoft Mumbai. Both games will be created from the ground up specifically for the Oculus platform, and each will include elements from the franchises that fans know and love.
“We are always exploring new ways we can leverage technology to help us create memorable gaming experiences,” said Elizabeth Loverso, Vice President of Product Development, Ubisoft’s Red Storm Entertainment. “Oculus’s state-of-the-art hardware will enable us to bring the worlds of Assassin's Creed and Tom Clancy’s Splinter Cell to life for fans in a new way. These games will take full advantage of Oculus’s technology to deliver immersive, visceral experiences that players won’t be able to find anywhere else.”
"We’re thrilled to work with Ubisoft in bringing two of their AAA franchises to VR. They’re an exceptional partner consistently creating ground-breaking content, and Assassin’s Creed and Tom Clancy’s Splinter Cell on the Oculus platform will be no different. Players will have dramatic, immersive experiences inside beloved worlds previously only available in 2D, and we’re so eager to bring these made-for-VR games to franchise fans and new audiences alike,” said Mike Verdu, VP of Content, Facebook Reality Labs.