Diablo IV unveiled at BlizzCon
Blizzard today announced that Diablo IV is in development and released a few details on the game.
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After the destruction of the Black Soulstone, the defeat of the Prime Evil, and the fall of Malthael, Angel of Death, countless lives have been lost and the denizens of Sanctuary find themselves struggling through the darkest of ages. Years have passed and, as some semblance of regular life starts rebuilding, a threat as old as the land itself begins to stir.
Diablo IV is the newest incarnation of the genre-defining ARPG players have come to know and love. Hellish new features, brutal challenges, and an indisputable return to darkness lie at the core of the game. Take a glimpse into the terror that awaits:
A Bleak Future
An Open Sanctuary to Explore
Mount up and roam from zone to zone completing public events with others or explore populated town social hubs to party up and trade. Challenge a world boss or even other players for treasure and glory! The world, along with its deadly inhabitants, awaits.
While it’s dangerous to go alone, you might prefer to solo your way through Sanctuary. Anyone can explore the campaign at their own pace, plumb randomized dungeons for rare loot, and find any item without joining a group. Keyed dungeons will offer a new endgame experience available to individual players as well as groups of up to four! You'll want to stay tuned to find out more! The Classes of Diablo IV
Players will be able to choose between five different, unique classes on launch. Let’s start with a few fan favorites, three of which we’re revealing today at BlizzCon: