Costume Quest inspires animated series

Frederator Networks
Costume Quest will be launching on Amazon Prime on March 8th.

The Mercury
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From Frederator Networks:

When Costume Quest arrived on video game screens in 2010 no one anticipated the cult following and accolades it would get. Now, this popular game is about to become the next kids animated hit when it debuts on Amazon Prime on March 8th with a little help from Frederator Studios, the powerhouse behind franchises including Castlevania, The Fairly Oddparents, and Adventure Time.

Based on the video game series by Double Fine Productions (Psychonauts, Broken Age) and the world originally created by Tasha Sounart, Costume Quest is a funny and mysterious animated series aimed at six to 11-year olds (and of course older fans who love the video game). The show stars four kids facing off against the dark forces lurking in the shadows of their sleepy town of Auburn Pines. To overcome obstacles and achieve their goals, they must learn to unlock and master the magical powers of supernormal costumes—with each costume is a new set of transformations and powers. The series is executive produced by Will McRobb (The Adventures of Pete & Pete) who also serves as story editor, as well as Frederator Studios' Fred Seibert (The Fairly OddParents), Kevin Kolde (Adventure Time) and Eric Homan (Adventure Time). Costume Quest is produced at Frederator Studios, a WOW! Unlimited Media company.

The concept for the Costume Quest video game was created by staffers at Double Fine in one of their sessions they call "Amnesia Fortnights," where small groups come up with prototypes for potential video games, and then bucking the usual trend of multi-year development, the Costume Quest game was fully completed within 12 months. The game went on to resonate with fans across the globe and was awarded PSN Game of the Year 2010 in PlayStation: The Official Magazine and Best Downloadable Game at the 2010 Spike Video Game Awards. More than graphics and special effects, it was the storyline that reeled players in and also lent itself to a popular webcomic series eponymously named. The concept was developed by Tasha Sounart, a Double Fine alum who is now at Pixar, and co-written by Double Fine CEO and founder Tim Schafer.

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