Hearthstone announces balance changes coming in February

Source
Wargaming.net
Date
1/31/2019
Summary
Five Hearthstone cards are in for some changes on February 5th.

The Mercury
Video game news headlines delivered to your inbox daily. Click here to subscribe.

From Wargaming.net:
Hearthstone

We think Hearthstone is most fun when strategies are consistently evolving. When new cards are released, we'd like for older expansion decks to get a few interesting new pieces while also allowing you to experiment with the totally new archetypes that emerge. When Basic and Classic cards become so broadly effective—no matter what you're facing—that they drive what deck styles are considered viable every expansion, then it makes that goal difficult to achieve.

Basic and Classic are sets that, ideally, should embody the flavor and mechanics of each Class. As we've mentioned before, cards in these sets can become an issue when they make all other strategies look less interesting. This doesn't mean that all Basic and Classic cards should be ineffective, however. It's hugely important to us that these sets contain a good number of cards that are great tools for different situations and deck archetypes.

We're changing these particular cards because each one has been highly prevalent, regardless of what strategies have been popular or what other cards have existed around them. When Basic and Classic cards become this ubiquitous, they take away some of the flexibility players have when building decks, ultimately stifling the diversity of decks we see when playing Hearthstone.

The following changes are intended to shift these cards from general-purpose "auto-includes" into options that are more likely to be chosen for decks that are focused on strategies that capitalize on what these cards have to offer.

 · Cold Blood will be changing from 1 mana to 2. Flame Tongue Totem will be changing from 2 mana to 3.
 · Equality will be changing from 2 Mana to 4.
 · Hunter's Mark will be changing from 1 mana 2.
 · Emerald Spellstone will be changing from 5 mana to 6.

The only non-Basic or Classic card in this round of changes. We want to position Emerald Spellstone as an efficient mid- and late-game threat, so we're moving its cost up by one to reduce its utility as an early-game, aggressive tempo option. This change—along with the Hunter's Mark change—is aimed at addressing Hunter's prevalence, while still leaving it as a viable option.



Related Games:  




 Subscribe to our news feed