The Elder Scrolls Online releases first update

Bethesda Softworks
Update 1 for The Elder Scrolls Online was released today.

The Mercury
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From Bethesda Softworks:

Our first major update for The Elder Scrolls Online is now available to subscribers. Update 1 introduces ESO's first Adventure Zone, Craglorn, in addition to a host of improvements and fixes.

Craglorn features an intriguing new storyline and challenging gameplay designed especially for groups of Veteran Rank players. You and your allies will take on new quests as you discover the Celestial threat to Tamriel, explore delves where your skills will be put to the test, and even participate in 12-player Trials — a completely new kind of adventure with deadly enemies and fantastic rewards.


Welcome to The Elder Scrolls Online v1.1.2. This version contains our first major content update: the Adventure Zone Craglorn, as well as many other fixes and refinements.

You'll need allies to take on the new challenges—Craglorn's quests and exploration are designed for groups of four Veteran Rank 10+ characters. (You can enter Craglorn and play the content earlier than Veteran Rank 10.)

We've also added our first Trials in Craglorn, 12-player adventures meant to test even the strongest heroes. In Trials, your team will have a limited number of resurrections to use as you attempt to reach the final boss. If you finish the Trial quickly, you might earn a place on the leaderboards and receive extra rewards!

Another new feature is the Death Recap. This screen will help you understand what contributed to your death and hints that can help improve your performance next time.

Alongside the new content, we're deploying bug fixes and improvements to make your adventures in Tamriel even better. You'll see fixes for quests and skill line abilities, updates to systems and quests in Cyrodiil (including bonuses for outnumbered alliances), and much more.

We're looking forward to your feedback so get in, group up, and enjoy Craglorn and the rest of the update!



  • An Adventure Zone designed for groups of four Veteran Rank characters to explore, located between Cyrodiil and Skyrim. A new quest available in Mournhold, Wayrest, and Elden Root will lead you to the zone.


  • Hel Ra Citadel and the Aetherian Archive are open! Groups of 12 players can take on these difficult challenges to earn new loot and a place on the leaderboards. You can use the group finder tool to locate others for your Trial group, but be warned: you'll need excellent coordination and skill to take on the Trials.
  • Groups begin a Trial with 36 Soul Reservoirs. This counter decreases when a group member resurrects, and a Soul is consumed.
    • The Trial fails if no Soul Reservoirs remain, and no group members are left in the Trial.
    • You can view this to the right of your Ultimate ability, and it only appears when you are on an in-progress Trial. You can control this in the Settings the same way you can control the Action Bar.
  • Trial quests give special rewards the first time they are completed each week.
  • When entering a Trail via means other than a door, you will be sent to the Wayshrine. This includes logging out and logging back in.
    • This will not affect players in the Trial staging area.
  • Combat with any monster in a Trial will block resurrection for group members until combat ends.
  • Known Issue: The teleport pads in Aetherian Archive will sometimes fail to work, preventing your group from completing the Trial.


  • Trials will trigger a timer that will end when the Trial can no longer continue or is complete. This timer is used for leaderboard scoring.
  • Leaderboards are updated periodically (approximately every five minutes), so they may not be 100% current when viewed.
  • You can see your best times for all Trials via the Trial Leaderboards.
  • You can see the Trial Leaderboard of the top 100 times for each Trial, and the current Trial of the Week.
  • Friends and Guild Members will be notified via the Notification window when you improve your best time in a Trial.


  • The Trial of the Week starts and ends at specific times, which will be different for the North American and European megaservers.
    • North American Trial of the Week
      • Starts on Tuesdays at 2:00pm EDT
      • Ends on the following Tuesday at 8:00am EDT
    • European Trial of the Week
      • Starts on Tuesday at 6:00am EDT
      • Ends on the following Tuesday at 12:00am EDT
  • If you are on the Trial Leaderboard, you will be rewarded when the Trial of the Week ends and can expect your item in the mail.
  • A new Trial of the Week is selected at the Trial of the Week start time.
  • The Trial of the Week leaderboard is cleared when the new Trial of the Week begins.


  • You can earn up to Veteran Rank 12 as you continue your adventures in Craglorn. Additionally, the veteran XP earned from killing enemies has more than doubled.


  • Chests within instances have undergone two changes:
    • Shared Chests - Each player in the group whose character is within 50 meters of the chest when it is unlocked will get an individual roll on the chest.
    • Reduced Number of Chests - Since each chest yields rewards for all group members, we have reduced the number of chests in instances to two total. Each instance will always have two chests in then, but the location of these two chests will be random within the dungeon.
    • These changes do not affect chests that appear in public spaces, only those within instances.


  • Death Recap has been added to the game. When your character dies, a Death Recap window will now appear. It includes vital information about what contributed to your character's death, including the most recent damage inflicted on your character and helpful hints to avoid death in the future based on how your character just perished.


  • Celarus, a new two week Campaign, has been introduced in this patch.
    • You may reassign your home campaign to Celarus. However, doing so will forfeit all progress in your current home campaign.
    • Celarus has reduced end of campaign rewards compared to the normal 90 day campaigns.
  • All monsters in Cyrodiil and its caves are now Veteran Rank 5.
  • A new population underdog bonus has been added. When your alliance is outnumbered in a campaign (determined over several days of population samples), it will receive a bonus to potential scoring and alliance points. You'll see an indication of this bonus in the scoring UI if it is active.
  • The XP awarded for killing enemy player characters has been doubled.
  • XP rewards for completing the quest to kill 20 enemy player characters have also been increased.
  • Those of you who participated in the Scourge campaign have likely noticed that it is no longer available following our deployment of Update 1.1.2 today. During the maintenance, we added a new campaign with a 2-week duration. In light of this new campaign, we intended to close Scourge - but not quite so soon. An error in our update process ended the campaign prematurely on the North American megaserver and before we could give you adequate warning. We know that Scourge players were invested in their battles in Cyrodiil, and we're reaching out to the campaign's emperors to ensure their accomplishments are preserved. If you played in Scourge, you'll retain your Alliance Rank and Points and can transfer to any other campaign. We apologize for the inconvenience.


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