New on The Gamers' Temple
Tz'arkan, the Drinker of Worlds has escaped from his eternal prison within the Realm of Chaos and latched himself onto the mind of Malus Darkblade, forging a deadly partnership that reverberates throughout the New World. Sensing the potential of this daemonic entity, the Nightlord of Clan Eshin has dispatched his most trusted assassin, Deathmaster Snikch, to track down the daemon and investigate its true power.
The year 3015 is a time of tension between the great houses of humanity after an era of peace quickly give way to ruthless violence known as the Succession Wars. These great houses are increasingly turning to mercenary units for supporting firepower - enter you, the player, a scrappy pilot thrust into a leadership position, with the goal to guide your unit through these conflicts, carefully choosing which houses to accept contracts from while managing resources, selecting which 'Mechs to arm you
Strife, the Rider of the White Horse, is both impulsive and witty, true to the motto "Shoot first, ask questions later" or "Two Guns, one Horseman". He is the one who has blood on his boots on a pretty much constant basis. He fought countless enemies with his two best friends, Mercy and Redemption and the protection of his impenetrable armor. Always by his side is Mayhem, Strife's phantom steed.