Evil Genius FAQ 2.0/October 25, 2004
Author: saintly@innocent.com
The FAQ is copyyright 2004, but 'Evil Genius', 'Vivendi Universal' and
all other trademarkeable names are probably trademarked by Vivendi, Sierra
and Elixir studios.
I'm still playing the game and have quite a lot to learn myself, so some
areas of the FAQ are incomplete. I'll appreciate any help, tips, strategies
or corrections you send in. I especially need help with henchman ratings
and strategies for designing the base & setting up traps. I may have missed
some missions too.
QFX Contents:
Quick-Find tags have been added to help you find the section of the faq you
want without having to page through it. They're three letters long and start
with 'QF'. To jump back to the table of contents, hit CTRL+F in your browser
and search for 'QFX'. It should jump right back here. The tags you can
search for are given in parentheses.
SYNOPSIS
new in this FAQ
GETTING STARTED
FAQ: frequently asked questions
MISSIONS/WORLD MAP (QFM)
heat effects
quick-find loot/mission tables (QFL)
ROOMS
quick price reference (QFP)
descriptions
RESEARCH (QFR)
island 1
island 2
TRAPS (QFT)
BASE SECURITY & DESIGN
TORTURE
HENCHMEN (QFH)
henchman experience
descriptions & ratings
AGENTS (QFA)
generic types
super-agents: effects & methods of defeating them
1001 USES FOR A TOPSIDE SHACK
NOTORIETY TIMELINE (QFN)
CHEATS (QFC)
advanced game tweaking
CREDITS
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