Evil Genius FAQ

Evil Genius FAQ 2.0/October 25, 2004
Author: saintly@innocent.com

  The FAQ is copyyright 2004, but 'Evil Genius', 'Vivendi Universal' and
  all other trademarkeable names are probably trademarked by Vivendi, Sierra 
  and Elixir studios.

  I'm still playing the game and have quite a lot to learn myself, so some 
  areas of the FAQ are incomplete.  I'll appreciate any help, tips, strategies
  or corrections you send in.  I especially need help with henchman ratings 
  and strategies for designing the base & setting up traps.  I may have missed
  some missions too.

QFX Contents:

  Quick-Find tags have been added to help you find the section of the faq you
  want without having to page through it.  They're three letters long and start
  with 'QF'.  To jump back to the table of contents, hit CTRL+F in your browser
  and search for 'QFX'.  It should jump right back here.  The tags you can 
  search for are given in parentheses.

  SYNOPSIS
    new in this FAQ
  GETTING STARTED
    FAQ: frequently asked questions
  MISSIONS/WORLD MAP (QFM)
    heat effects
    quick-find loot/mission tables (QFL)
  ROOMS
    quick price reference (QFP)
    descriptions
  RESEARCH (QFR)
    island 1
    island 2
  TRAPS (QFT)
  BASE SECURITY & DESIGN
  TORTURE
  HENCHMEN (QFH)
    henchman experience
    descriptions & ratings
  AGENTS (QFA)
    generic types
    super-agents: effects & methods of defeating them
  1001 USES FOR A TOPSIDE SHACK
  NOTORIETY TIMELINE (QFN)
  CHEATS (QFC)
    advanced game tweaking
  CREDITS