Dead Space 2 Walkthrough



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 *****************************************
* Game:	        Dead Space 2              *
* Type:		Walkthrough/FAQ           *
* For:		Xbox 360, PS3, PC         *
* Author:	Bradley Russell           *
* Email:	lunatic_252000@yahoo.com  *
* Website:	www.herostrike.com        *
* Twitter:	TheGum25                  *
 *****************************************



Version 1.0 - regular mode complete
(2/8/11)

Version 1.2 - small fixes and added shop
(2/14/11)

Version 1.25 - tiny fixes, and it's possible I'm done as I'm not sure I want
to mark all the logs and schematics
(2/15/11)


 *****************
*Table Of Contents*
 *****************
Use Ctrl + F to quick find in this guide.

	Section:	Code:

1. A Brief Foreword
2. Controls		( CON2222 )
3. Starter Tips		( TIPS333 )
4. Walkthrough		( FAQ4444 )

	Chapter 01: Operation Recovery		( ch01 )
	Chapter 02: The Sprawl			( ch02 )
	Chapter 03: Path of Dark		( ch03 )
	Chapter 04: Church of Unitology		( ch04 )
	Chapter 05: Promised Land		( ch05 )
	Chapter 06: The Forgotten		( ch06 )
	Chapter 07: Path of Light		( ch07 )
	Chapter 08: Crawling			( ch08 )
	Chapter 09: Engineering Degree		( ch09 )
	Chapter 10: Deja Vu			( ch10 )
	Chapter 11: Miner Complications		( ch11 )
	Chapter 12: Gone Drillin'		( ch12 )
	Chapter 13: Dead Fortress		( ch13 )
	Chapter 14: Run				( ch14 )
	Chapter 15: De-Convergence		( ch15 )


5. Enemies		( BADS555 )
6. Shop Items		( GUNS666 )
7. Logs / Schematics	( FILE777 )
8. Unlockables
9. FAQ / Author Info / Copyright



 *****************************************************************************
* 1. A Brief Foreword                                                         *
 *****************************************************************************

Not a lot changed from the first game, even though some things seemed new and
different - nothing changed at all really. The only thing that is different 
now is the story, which removed you from the dead reaches of space and put 
you back in "civilization" except for that fact that the sky over your head
isn't blue and it isn't there.

I liked that the game essentially did "The Lost World" on us and brought the 
dinosaur to San Diego, but I guess the story just felt too much like that of
the first game, and ultimately we haven't gone very far from where we arrived
at the end of the first game. It even feels like the first game since you're
on the same narrow confines, you're basically in a much bigger ship, and the
game even goes out of its way to re-create the first game's experience in a
very direct manner.

The game starts with a bang, has mastered the element of pacing, and put a 
lot of life in the main role. But Dead Space 3 needs to mix it up a bit more. 
It may be time to take a visit to planet earth.

TheGum

 
· Intro
· Controls
· Tips

Walkthrough
· Operation Recovery
· The Sprawl
· Path of Dark
· Church of Unitology
· Promised Land
· The Forgotten
· Path of Light
· Crawling
· Engineering Degree
· Deja Vu
· Miner Complications
· Gone Drillin'
· Dead Fortress
· Run
· De-Convergence

· Enemies
· Shop Items
· Logs / Schematics
· Unlockables
· FAQ