Laboratory
The lab is where you research all the cool gadgets and base enhancements
you didn't have to start with. Unlock it by stealing the research machine
when it becomes available. BE CAREFUL: Doing this will trigger an endless
stream of thieves until you build a fake lab, fake machine and let them
"steal it back".
Your old topside shack is a good candidate for the fake lab, and it'll just
barely hold a fake research machine. A topside lab nearer to the port (where
the agents keep landing) would be better. For your main lab, you'll want a
LOT of space, all the stuff that goes in it is huge. 10x12 would probably be
good.
In order to enable research, you need the machine, a databank, and an
experimental gadget. All the other stuff that goes in the lab are used in
the research process to create new technology. See the RESEARCH section for
more on this.
You'll also want to place this room far inside your base, and only after your
fake machine has been successfully stolen. Most stuff in it generates heat.
The AI computer, Environment Chamber & Greenhouse become available after you
make it to Island 2.
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