Dungeon Siege II Walkthrough

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[5.4.1] Melee Sets
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DUAL-WIELD SETS

Night's Shadow (5 pcs)
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* Shadowstep (boots)                    * Nightspirit (gloves)
  - Requires melee 16                     - Requires melee 22
  - Armor 20                              - Armor 28
  - +7 Armor                              - +9 Strength
  - +8% Melee resistance                  - +12 Armor
  - +12% Chance to dodge                  - +16% Fire resistance
    ranged attacks                        - +75% Gold dropped
  - +15% Chance to find
    magic items

* Smokes Cowl (helm)                    * Whisper (dirk)
  - Requires melee 13                     - Requires melee 19
  - Armor 15                              - Fast attack speed
  - +16 Health                            - +12 Max damage
  - +5% Heath regeneration                - +25% Damage
  - +12% Death resistance                 - Adds 4 to 7 death damage
  - +4% Power Recharge rate               - +5% Chance to dodge melee attacks

* Phantom Razor (falchion)
  - Requires melee 29
  - Fast attack speed
  - +14 Strength
  - Adds 7 to 12 ice damage
  - +2 to Critical Strike, Dual Wield and Alacrity
  - 8% Health steal

* Bonus for 2 equipped items:
  - +3% Health steal
  - +4% chance to dodge melee
  - +20% chance to find magic items
  - +3 melee damage

* Bonus for 3 equipped items:
  - +4% Health steal
  - +6% chance to dodge melee
  - +1 to Critical Strike, Dual Wield and Alacrity
  - +25% chance to find magic items
  - +5 melee damage
  - +2 Armor

* Bonus for 4 equipped items:
  - +5% Health steal
  - +10% chance to dodge melee
  - +1 to Critical Strike, Dual Wield and Alacrity
  - +30% chance to find magic items
  - +8 melee damage
  - +4 Armor

Bonus for 5 equipped items:
  - +7% Health steal
  - +12% chance to dodge melee
  - +2 to Critical Strike, Dual Wield and Alacrity
  - +40% chance to find magic items
  - +14 melee damage
  - +6 Armor


Luun's Deathblades (2pcs)
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These swords are dropped by the assassin Luun at the end of The Mark of the 
Assassin quest.

* Citaa (long sword)                    * Giethaa (short sword)
  - Requires melee 34                     - Requires melee 34
  - Fast attack speed                     - Fast attack speed
  - +28 Dexterity                         - +18 Strength
  - +42% Damage                           - +67 Health
  - Adds 9 to 15 death damage             - Adds 9 to 15 death damage
  - +2 to Critical Strike, Dual Wield
    and Alacrity

* Bonus for 2 equipped items:
  - Adds 10 to 16 death damage
  - 8% Health steal
  - +6% Power recharge rate
  - +2 to Critical Strike, Dual Wield and Alacrity


Furious Tempest (4 pcs)
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* Thunderstroke (1h axe)                * Windstep (boots)
  - Requires melee 44                     - Requires melee 48
  - Fast attack speed                     - Armor 62
  - +28 Strength                          - +30 Armor
  - Adds 9 to 26 lightning damage         - +25% Lightning resistance
  - +20% Lightning resistance             - +25% Chance to dodge ranged
  - +2 to Barricade, Toughness and          attacks
    Reinforced Armor                      - +2 to Critical Shot, Dodge
                                            and Survival

* Torrent (1h sword)                    * Eye of the Tempest (amulet)
  - Requires melee 51                     - +43 Strength
  - Fast attack speed                     - +150 Health
  - +125 Health                           - +8% Melee resistance
  - Restores 12 health per hit            - +15% Magic damage resistance
  - +20% Health regeneration
  - +3 to Critical Strike, Dual Wield
    and Alacrity

* Bonus for 2 equipped items:
  - +20 Strength
  - +5% Health regeneration
  - +4% Melee resistance
  - +1 to Melee skills
  - +3 Melee damage

* Bonus for 3 equipped items:
  - +35 Strength
  - +10% Health regeneration
  - +6% Melee resistance
  - +2 to Melee skills
  - +6 Melee damage

* Bonus for 4 equipped items:
  - +50 Strength
  - +15% Health regeneration
  - +10% Melee resistance
  - +2 to Melee skills
  - +10 Melee damage


TWO-HANDED SETS

Frostheim's Trappings (4 pcs)
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* Frostheim (two-handed sword)         * Frostheim's Grip (gauntlets)
  - Requires melee 27                    - Requires melee 30
  - Requires Overbear 1                  - +55 Health
  - Slow attack speed                    - +15 Armor
  - +18% Fire resistance                 - +20% Ice resistance
  - +16 Strength                         - +2 to Fortitude, Overbear and
  - +35% Damage                            Smite
  - Adds 6 to 11 ice damage

* Frostheim's Binding (ring)            * Frostheim's Claw (ring)
  - Requires melee 33                     - Requires melee 21
  - +36 Max damage                        - +8 Strength
  - +12% Health regeneration              - Adds 5 to 8 weapon damage
  - +20% Ice resistance                   - 20% of physical damage reflected
  - +6% Power recharge rate                 to enemy
                                          - 7% Health steal

* Bonus for 2 equipped items:
  - +12 Strength
  - Adds 5 to 9 ice damage
  - +15% Ice resistance
  - +4 Armor

* Bonus for 3 equipped items:
  - +18 Strength
  - Adds 7 to 12 ice damage
  - +20% Ice resistance
  - +1 to Melee skills
  - +8 Melee damage
  - +5 Armor

* Bonus for 4 equipped items:
  - +25 Strength
  - Adds 9 to 15 ice damage
  - +25% Ice resistance
  - +2 to Melee skills
  - +15 Melee damage
  - +8 Armor


Legend of the Fire King (4 pcs)
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* Fire King's Will (ring)               * Fire King's Crown (helm)
 - Requires melee 43                      - Requires melee 51
 - +20% Health regeneration               - Armor 77
 - +25% Fire resistance                   - 40% of physical damage
 - +6% Power recharge rate                  reflected to enemy
 - +1 to Melee skills                     - +32 Armor
                                          - +25% Fire resistance
                                          - +10% Melee resistance

* Fire King's Trappings (armor)         * Fire King's Foecrusher (2h maul)
  - Requires melee 54                     - Requires melee 60
  - Armor 240                             - Requires Overbear 1
  - +40 Strength                          - Slow attack speed
  - +140 Health                           - Adds 24 to 29 fire damage
  - +100% Armor                           - +45 Strength
  - +14% Ranged resistance                - +65% Damage
                                          - +3 to Fortitude, Overbear and
                                            Smite

* Bonus for 2 equipped items:
  - +20 Strength
  - +35 Max melee damage
  - +10 Min melee damage
  - Adds 10 to 15 fire damage
  - +20% Fire resistance
  - +1 to Fortitude, Overbear and Smite

* Bonus for 3 equipped items:
  - +40 Strength
  - +50 Max melee damage
  - +15 Min melee damage
  - Adds 20 to 25 fire damage
  - +25% Fire resistance
  - +3 to Fortitude, Overbear and Smite

* Bonus for 4 equipped items:
  - +56 Strength
  - +65 Max melee damage
  - +25 Min melee damage
  - Adds 29 to 36 fire damage
  - +30% Fire resistance
  - +4 to Fortitude, Overbear and Smite


WEAPON + SHIELD SETS

Lorethal's Legacy (8 pcs)
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* Lorethal's Honor (amulet)            * Lorethal's Grace (gauntlets)
  - Requires melee 3                     - Requires melee 6
  - +7 Health                            - Armor 12
  - Adds 1 to 2 weapon damage            - +3 Strength
  - +3 Armor                             - +5 Armor
  - +8% Chance to find magic items       - +10% Lightning resistance
                                         - +3% Power recharge rate

* Lorethal's Nobility (helmet)         * Lorethal's Sacrifice (1h mace)
  - Requires melee 9                     - Requires melee 15
  - Armor 15                             - Fast attack speed
  - 5% Health steal                      - +6 Strength
  - +33% Armor                           - +8 Max damage
  - +12% Death resistance                - +25% Damage
  - +1 to Barricade, Toughness           - Adds 4 to 5 fire damage
    and Reinforced Armor

* Lorethal's Determination (boots)     * Lorethal's Command (shield)
  - Requires melee 12                    - Requires melee 24
  - Armor 17                             - Requires Barricade 1
  - +22 Health                           - Armor 78
  - +7 Armor                             - +10% Health regeneration
  - +12% Ice resistance                  - +80% Armor
  - +12% Fire resistance                 - +12% Ranged resistance
                                         - +26% Chance to block melee attacks

* Lorethal's Courage (armor)           * Lorethal's Eminence (ring)
  - Requires melee 28                    - Requires melee 18
  - Armor 136                            - 6% Health steal
  - +14 Strength                         - +12% Health regeneration
  - +100% Armor                          - +8% Magic damage resistance
  - +6% Melee resistance                 - +1 to Barricade, Toughness and
  - +1 to Melee skills                     Reinforced Armor

* Bonus for 2 equipped items:
  - +3 Strength
  - +5 Armor
  - +2% Magic damage resistance

* Bonus for 3 equipped items:
  - +5 Strength
  - +12 Armor
  - +4% Magic damage resistance

* Bonus for 4 equipped items:
  - +6 Strength
  - +18 Armor
  - +6% Magic damage resistance
  - +1 to Barricade, Toughness and Reinforced Armor

* Bonus for 5 equipped items:
  - +8 Strength
  - +25 Armor
  - +8% magic damage resistance
  - +1 to Barricade, Toughness and Reinforced Armor
  - +5 Melee damage

* Bonus for 6 equipped items:
  - +10 Strength
  - +35 Armor
  - +10% magic damage resistance
  - +1 to Melee skills
  - +1 to Barricade, Toughness and Reinforced Armor
  - +10 Melee damage

* Bonus for 7 equipped items:
  - +14 Strength
  - +50 Armor
  - +12% magic damage resistance
  - +1 to Melee skills
  - +2 to Barricade, Toughness and Reinforced Armor
  - +20 Melee damage

* Bonus for 8 equipped items:
  - +18 Strength
  - +65 Armor
  - +15% magic damage resistance
  - +2 to Melee skills
  - +3 to Barricade, Toughness and Reinforced Armor
  - +27 Melee damage


Vistira's Undoing (4 pcs)
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MELEE ARMOR SETS

Treasures of the Dwarven Lords (3 pcs)
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Undying Warlord (5 pcs)
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