Dungeon Siege II Walkthrough

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@_/_/_/_/_| ____  [3] CHAPTER WALKTHROUGH                                )
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This is a complete, step-by-step walkthrough of the game in sequential order. 
If you need help with a specific quest, see Section 4: Quest Walkthrough. 
This walkthrough is based on the Mercenary difficulty level (the first 
difficulty level). The Veteran and Elite difficulties only open after you 
complete the game on the lower difficulty level(s).

                                 A  C  T    I

[3.1] Chapter 1: The Siege of Greilyn Beach

Primary Tasks:
* Get your orders from Morden Lieutenant Jerind
* Destroy the training dummy using a melee weapon
* Destroy the training dummy using a ranged weapon
* Destroy the training dummy using a Nature Magic or a Combat Magic spell
* Get your orders from Morden Lieutenant Kargack
* Destroy the bracken shell
* Make your way to the front lines
* Reinforce the troops on the other side of the tunnel

Secondary Quests:
* None

Not much to talk about here. This is the main tutorial stage and the primary 
purpose is to get you used to the game interface and controls. Most of the 
creatures you will encounter during this chapter are weak to fire, so you 
should either use a fire spell yourself or have Drevin use it. Follow the 
trenches and the instructions given by the game.

Make sure you keep an eye out for barrels that can be opened. And, when you 
reach a makeshift hospital, there's a bookcase that holds items.

Once you start encountering ketril, you can switch away from the fire spell 
and concentrate on whatever class you want to be. When you finally reach the 
tunnel entrance, you'll want to have a hero power or two available to use on 
the Infused Ketril that's right inside. He's pretty tough. When you reach the 
end of the tunnel, there will be an extended cutscene and Chapter 2 will 


Quest Walkthrough