The Sims 2 A Guide to The Sims 2

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| [4.4] Knowledge                                                             |
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Overview: Sims with the Knowledge Aspiration want to know everything there is
          to know about anything.  Make sure they have the time to study and
          explore every nook and cranny.  Their lives are a simple equation:
          the more Knowledge, the higher the Aspiration Meter, and the longer
          and brainier the life.

                                    --==--==--

High Scoring Wants: Ask for Homework Help (2,500)
                    Get A+ Report Card (3,000)
                    Maximize a Skill (8,000)
                    Meet Aliens (8,000)
                    See a Ghost (3,000)
                    Reach the Top of the Science Career (15,000)
                    Maximize All Skills (30,000)
                    Be Saved From Death (8,000)

                                    --==--==--

Legend
  P - Platinum
  G - Gold
  GR1 - First Green
  GR2 - Second Green
  R1 - First Red
  R2 - Second Red

The six Knowledge Meter Levels for teenagers are:

P     Young Genius
G     Whiz Kid
GR2   Smarty Pants
GR1   Solid Student

R1    Addled Adolescent
R2    Dense Dunce

The six Knowledge Meter Levels for adults are:

P     Savant Supreme
G     Impressive Intellect
GR2   Free Thinker
GR1   Brainstretcher

R1    Silly Goose
R2    Incredible Ignoramus

The six Knowledge Meter Levels for elders are:

P     Senior Sage
G     Wizened Wise One
GR2   Mature Mastermind
GR1   Well Read Whitehair

R1    Decaying Dullardto
R2    Senile Simpleton

                                    --==--==--

Desperation Action
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If your Aspiration meter remains in the red for too long, the Knowledge Sim
will pull out a ball with a face and mortarboard on it (like Wilson from the
movie "Cast Away"), and will talk to it.

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Getting Started


Motives


Skills


General Wants


General Fears


Aspirations


Jobs - Adults


Jobs - Teenagers & Elders


Building a House


Objects