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| [4.4] Knowledge |
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Overview: Sims with the Knowledge Aspiration want to know everything there is
to know about anything. Make sure they have the time to study and
explore every nook and cranny. Their lives are a simple equation:
the more Knowledge, the higher the Aspiration Meter, and the longer
and brainier the life.
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High Scoring Wants: Ask for Homework Help (2,500)
Get A+ Report Card (3,000)
Maximize a Skill (8,000)
Meet Aliens (8,000)
See a Ghost (3,000)
Reach the Top of the Science Career (15,000)
Maximize All Skills (30,000)
Be Saved From Death (8,000)
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Legend
P - Platinum
G - Gold
GR1 - First Green
GR2 - Second Green
R1 - First Red
R2 - Second Red
The six Knowledge Meter Levels for teenagers are:
P Young Genius
G Whiz Kid
GR2 Smarty Pants
GR1 Solid Student
R1 Addled Adolescent
R2 Dense Dunce
The six Knowledge Meter Levels for adults are:
P Savant Supreme
G Impressive Intellect
GR2 Free Thinker
GR1 Brainstretcher
R1 Silly Goose
R2 Incredible Ignoramus
The six Knowledge Meter Levels for elders are:
P Senior Sage
G Wizened Wise One
GR2 Mature Mastermind
GR1 Well Read Whitehair
R1 Decaying Dullardto
R2 Senile Simpleton
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Desperation Action
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If your Aspiration meter remains in the red for too long, the Knowledge Sim
will pull out a ball with a face and mortarboard on it (like Wilson from the
movie "Cast Away"), and will talk to it.
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