Warcraft III: The Frozen Throne Walkthrough & Game Guide

Orc Units


Unit: Peon
Level: 1
Cost: 75 gold 1 food
Unit Type: Normal
Attack Type: Normal
Weapon Type: Normal
Armor Type: Medium
Armor: 0
Ground Attack: (average base) 7.5
Air attack: none
Cooldown: 3
HP: 250
Health Regen.: always
Mana: none
Mana Regen: n/a
Range: melee
Day Sight: 80
Night Sight: 60
Speed: slow (190)
Build Time: 15
Built at: Great Hall
Requirements: none
Hotkey: P
Skills:
Pillage- allows the unit to gain resources as it damages buildings.  A fully
destroyed building, yields 50% of its original cost.

Unit:  Grunt
Level: 3
Cost: 200 gold 3 food
Unit Type: Normal
Attack Type: Normal
Weapon Type:  Normal
Armor Type: Heavy
Armor: 1 (base)
Ground Attack: (average base)
Air attack: none
Cooldown: 1.6
HP: 700 (base)
Health Regen.: always
Mana:none
Mana Regen: n/a
Range: melee
Day Sight:140
Night Sight: 80
Speed: average (270)
Build Time: 30
Built at: Barracks
Requirements: none
Hotkey: G
Skills:
Pillage- allows the unit to gain resources as it damages buildings.  A fully
destroyed building, yields 50% of its original cost.
(can also learn Berserker Strength)


Unit:  Troll Head Hunter
Level:2
Cost:  135 gold 20 wood 2 food
Unit Type: Normal
Attack Type: Piercing
Weapon Type: missile
Armor Type: Medium
Armor: 0 (base)
Ground Attack: (average base) 25
Air attack: (average base) 34
Cooldown: 2.34
HP: 350
Health Regen.: Always
Mana: none
Mana Regen:  n/a
Range:45
Day Sight: 140
Night Sight: 80
Speed: Average (270)
Build Time: 22
Built at: Barracks
Requirements: War mill
Hotkey: T
Skills:
Berserker Upgrade -transforms all headhunters into berserkers
(can also learn Troll regeneration)

Unit:  Troll Berserker
Level:2
Cost:  135 gold 20 wood 2 food
Unit Type: Normal
Attack Type: Piercing
Weapon Type: missile
Armor Type: Medium
Armor: 0 (base)
Ground Attack: (average base) 25
Air attack: (average base) 34
Cooldown: 2.34
HP: 450
Health Regen.: Always
Mana: none
Mana Regen:  n/a
Range:45
Day Sight: 140
Night Sight: 80
Speed: Average (270)
Build Time: 22
Built at: Barracks
Requirements: War mill
Hotkey: T
Skills:
Berserk-causes the Troll Berserker, but take 50% more damage
(can learn troll regeneration)

Unit: Demolisher
Level: 4
Cost: 220 gold 50 wood 4 food
Unit Type: Mechanical
Attack Type: Siege
Weapon Type: Artillery
Armor Type: heavy
Armor: 2 (base)
Ground Attack: (average base)
Air attack: none
Cooldown: 4.5
HP: 425
Health Regen.: No
Mana: none
Mana Regen: n/a
Range: Minimum:25  Maximum :115
Day Sight:  140
Night Sight: 120
Speed: slow (220)
Build Time: 45
Built at: Barracks
Requirements: Stronghold, war mill
Hotkey: C
Skills:
Burning oil- Allows the demolisher's attack to start a flame strike that lasts for
2.5 seconds


Unit: Shaman
Level: 2
Cost: 130 gold 20 wood, 2 food
Unit Type: normal
Attack Type: Magic
Weapon Type: Missile
Armor Type: Unarmored
Armor: 0
Ground Attack: (average base) 8.5
Air attack: (average base) 8.5
Cooldown: 2.1
HP: 335 (base)
Health Regen.: Always
Mana: 200 (base)
Mana Regen:.667 (base)
Range: 60
Day Sight: 140
Night Sight: 80
Speed: Average (270)
Build Time: 30
Built at: Spirit Lodge
Requirements:
Hotkey: S
Skills:
Purge (initiate): removes all buffs from a target and slows it by 5 for 15 seconds
(5 for heroes).  The slow is only effective on enemy units.
Lightning shield (adept): Causes a shield to form around a target unit doing 20
damage per second to units around it for 20 seconds.
Bloodlust (master): increases an allied unit's movement by 25% and attack rate by
40%


Unit:  Witch Doctor
Level: 2
Cost: 145 gold 25 wood 2 food
Unit Type: normal
Attack Type: magic
Weapon Type: missile
Armor Type: Unarmored
Armor: 0
Ground Attack: (average base) 12
Air attack: (avg base) 12
Cooldown: 1.875
HP: 315 (base)
Health Regen.: always
Mana: 200
Mana Regen: .667 (base)
Range: 60
Day Sight: 140
Night Sight: 80
Speed: Average (270)
Build Time: 30
Built at: Spirit Lodge
Requirements:
Hotkey: W
Skills:
Sentry ward (initiate): summons a stationary ward for scouting that is invisible
and lasts for 600 seconds or until destroyed.
Stasis Trap  ward (adept): summons a stationary and invisible ward that stuns  all
enemies within the area of effect (50) when activated when an enemy is near.
Healing ward (master): summons a stationary ward that heals 2% of a unit's health
per second.   These do not stack, at last 30 seconds or until they are destroyed

Unit: Spirit Walker
Level: 2
Cost: 195 gold 35 wood 3 food
Unit Type: normal
Attack Type: magic
Weapon Type: missile
Armor Type: Unarmored
Armor: 0 (base)
Ground Attack: (average base) 19.5
Air attack:  19.5 (average base)
Cooldown: 1.75
HP: 500 (base)
Health Regen.: always
Mana:300 (base)
Mana Regen: 1 (base)
Range: 40
Day Sight: 140
Night Sight: 80
Speed: Average (270)
Build Time:42
Built at: Spirit Lodge
Requirements: Keep, Voodoo Lounge
Hotkey: T
Skills:
Corporeal/ethereal form
Spirit Link (initiate)- Links 4 units together distributing 50% of the damage that
one takes across the spirit link with the other 3 units (prevents effects of focus
firing)
Disenchant (adept): removes all positive and negative buffs within an area ( 25)
and deals 250 damage to summoned units.
Ancestral Sprit (master): Raises a dead tauren from the dead with full health
(does not work with Tauren chieftain or hero taurens).

Unit: Raider
Level: 3
Cost: 180 gold 40 wood 3 food
Unit Type: Normal
Attack Type: Siege
Weapon Type: Normal
Armor Type: Medium
Armor: 1 (base)
Ground Attack: (average base) 25
Air attack: none
Cooldown: 1.85
HP: 610
Health Regen.: Always
Mana: none
Mana Regen: n/a
Range: Melee
Day Sight: 140
Night Sight: 80
Speed: Fast (350)
Build Time: 28
Built at: Bestiary
Requirements: none
Hotkey: R
Skills:
Ensnare-causes an enemy to be immobile for 15 (2.5 for heroes) seconds (air units
are brought to the ground)
Pillage- allows the unit to gain resources as it damages buildings.  A fully
destroyed building, yields 50% of its original cost.

Unit: Kodo Beast
Level: 4
Cost: 255 gold
Unit Type:
Attack Type:
Weapon Type:
Armor Type: ?
Armor: 1
Ground Attack: (average base) 18
Air attack: 1
Cooldown: 18
HP: 1.44
Health Regen.: always
Mana: none
Mana Regen: n/a
Range:50
Day Sight: 140
Night Sight: 80
Speed: Slow (220)
Build Time: 30
Built at: Bestiary
Requirements:
Hotkey: K
Skills:
War Drums

Unit: Troll Bat Rider
Level: 4
Cost: 160 gold 40 wood 2 food
Unit Type: normal
Attack Type: siege
Weapon Type: missile
Armor Type: Light
Armor: 0 (base)
Ground Attack: (average base) 11.5
Air attack: none
Cooldown: 1.8
HP: 500
Health Regen.: Always
Mana: none
Mana Regen: n/a
Range: 30
Day Sight: 140
Night Sight: 80
Speed:  Fast (320)
Build Time:25
Built at: Bestiary
Requirements: voodoo lounge
Hotkey: B
Skills:
Unstable Concoction-the bat rider explodes and deals 900 damage to all air units
within the area of effect (20)
Liquid Fire-allows the bat rider to throw liquid on buildings that take damage
over time and attack 80% slower.
(also benefit from troll regeneration)

Unit: Wind Rider
Level: 4
Cost: 265 gold 40 lumber 4 food
Unit Type: Normal
Attack Type: Pierce
Weapon Type: Missile
Armor Type: Light
Armor: 0 (base)
Ground Attack: (average base) 40
Air attack:  (average base) 40
Cooldown: 2
HP: 600
Health Regen.: always
Mana: none
Mana Regen: n/a
Range: 45
Day Sight: 160
Night Sight: 80
Speed: Fast 320
Build Time: 35
Built at: Bestiary
Requirements: stronghold
Hotkey: W
Skills:
Envenomed Spears-gives a poison effect to the wind rider's attack.  A unit hit by
an envenomed spear takes an additional 4 damage per second for 10 seconds.


Unit: Tauren
Level: 5
Cost: 280 gold 80 wood 5 food
Unit Type: Normal
Attack Type: normal
Weapon Type: Normal
Armor Type: Heavy
Armor: 3 (base)
Ground Attack: (average base) 33
Air attack: none
Cooldown: 1.9
HP: 1300
Health Regen.: Always
Mana:none
Mana Regen: n/a
Range: melee
Day Sight: 140
Night Sight: 80
Speed: Average (270)
Build Time: 50
Built at: Tauren Totem
Requirements: Hotkey: T
Skills:
Pulverize
Gives the tauren a  25% chance of dealing an area of effect attack (25/35 dealing
60/30 damage)