Warcraft III: The Frozen Throne Walkthrough & Game Guide

Units

Human Units

Unit: Peasant
Level: 1
Cost:  75 gold  1food
Unit Type: normal
Attack Type: normal
Weapon Type: normal
Armor Type: Medium
Armor: )
Ground Attack: (average base) 5.5
Air attack: none
Cooldown:2.0
HP:220
Heal Regen.: Always
Mana: none
Mana Regen: n/a
Range: melee
Day Sight: 80
Night Sight: 60
Speed: slow (190)
Build Time: 15
Built at: Town Hall
Requirements: none
Hotkey: P
Skills:
Call To Arms-Turns the peasant into a militia

Unit: Footman
Level: 2
Cost: 135 gold 2 food
Unit Type: Normal
Attack Type: Normal
Weapon Type: Normal
Armor Type: Heavy
Armor: 2 (base)
Ground Attack: (average base)
Air attack: none
Cooldown: 1.35
HP: 420
Health Regen.: always
Mana: none
Mana Regen: n/a
Range: melee
Day Sight: 140
Night Sight: 80
Speed: Average (270)
Build Time: 20
Built at: Barracks
Requirements: none
Hotkey: F
Skills:
Defend-reduces piercing damage to the footman by 70% but slows them by 30%

Unit: Rifleman
Level: 3
Cost: 205 gold 30 wood 3 food
Unit Type: Normal
Attack Type: Pierce
Weapon Type: Instant
Armor Type: Medium
Armor: 0 (base)
Ground Attack: (average base) 21
Air attack: 21 ( avg base)
Cooldown: 1.5
HP: 520
Health Regen.: always
Mana: none
Mana Regen: n/a
Range:40 (60 with upgrade)
Day Sight: 140
Night Sight: 80
Speed: Average (270)
Build Time: 26
Built at: Barracks
Requirements: Blacksmith
Hotkey: R
Skills: none (can learn long rifles)



Unit: Priest
Level: 2
Cost: 13 gold 10 lumber 2 food
Unit Type: Normal
Attack Type:  Magic
Weapon Type:  Missile
Armor Type: Unarmored
Armor:  0
Ground Attack: (average base) 8.5
Air attack: 8.5 (avg)
Cooldown: 2
HP: 290 (base)
Health Regen.: Always
Mana: 200 (base)
Mana Regen: .667 (base)
Range: 60
Day Sight: 140
Night Sight: 80
Speed: Average (270)
Build Time: 28
Built at: Arcane Sanctum
Requirements: Keep
Hotkey: P
Skills:
Heal (initiate):  heals a target unit (allied and organic) for 20 hp
Dispel (adept): Removes all buffs/magic within an area of effect (20)
Inner fire (master): Increases a units damage by 10% and armor by 5


Unit: Sorceress
Level:  2
Cost: 155 gold 20 lumber 2 food
Unit Type: Normal
Attack Type: Magic
Weapon Type: Missile
Armor Type: Unarmored
Armor: 0
Ground Attack: (average base) 9
Air attack: (base avg) 9
Cooldown: 1.75
HP: 325 (base)
Health Regen.: Always
Mana:200 (base)
Mana Regen: .667 (base)
Range: 60
Day Sight: 140
Night Sight: 80
Speed: Average (270)
Build Time:  30
Built at: Arcane Sanctum
Requirements: Keep
Hotkey: S
Skills:
Slow (initiate): slows an enemy unit's attack rate 25% and movement 60% for 60
seconds
Invisibility (adept): makes an organic unit invisible for 120 seconds
Polymorph (master): Turns a unit  into a sheep for 60 seconds changing it's armor
type to medium. Can't be cast on heroes or summoned units.


Unit: Spell breaker
Level: 2
Cost: 215 gold 30 wood 3 food
Unit Type: normal
Attack Type: Normal
Weapon Type: Missile
Armor Type: Medium
Armor: 3 (base)
Ground Attack: (average base) 14
Air attack: none
Cooldown: 1.9
HP: 600
Health Regen.: Always
Mana: 250
Mana Regen: .8
Range: 25
Day Sight: 140
Night Sight: 80
Speed: Fast (300)
Build Time: 28
Built at: Arcane sanctum
Requirements: Arcane Vault
Hotkey: B
Skills:
Spell Steal: Steals a buff from an enemy and gives it to a friendly unit, also
takes a harmful  buff from a friendly unit and places it on an enemy unit.
Control Magic (researched): Gives the spell breakers the ability to control an
enemy summoned unit (cost for control is relative to hit points of controlled
unit)
Spell immunity: Cannot be hit by spells or magic damage
Feed back: Causes the spell breaker to destroy 20 (5) mana from a unit per and 1
damage for every mana point destroyed per attack.

Unit: Flying Machine
Level: 1
Cost: 90 gold 30 wood 1 food
Unit Type: Mechanical
Attack Type: Pierce (siege if upgraded)
Weapon Type: Instant (missile if upgraded)
Armor Type: heavy
Armor: 2  (base)
Ground Attack: (average base) none (7.5 if upgraded)
Air attack: 12.5 (average base)
Cooldown: 2.5 (ground if upgraded) 2 (air)
HP: 175
Health Regen.: no
Mana: none
Mana Regen: n/a
Range: melee (ground if upgraded) 50 (air)
Day Sight: 180
Night Sight: 110
Speed: Very Fast (400)
Build Time: 25
Built at: Workshop
Requirements:  none
Hotkey: G
Skills:
Gyrocopter Bombs-allows Fling Machine  to do siege damage to land units
Flak Cannons: Gives Flying Machine area of effect damage to air units

Unit: Mortar team
Level: 3
Cost: 180 gold, 70 wood, 3 food
Unit Type: normal
Attack Type: Siege
Weapon Type: Artillery
Armor Type: heavy
Armor: 0 (base)
Ground Attack: (average base)  58
Air attack: none
Cooldown: 3.5
HP: 360
Health Regen. Always:
Mana: none
Mana Regen: n/a
Range: Minimum:25 maximum: 115
Day Sight: 140
Night Sight: 120
Speed: Average (270)
Build Time: 40
Built at: Workshop
Requirements: none
Hot key: M
Skills:
Flare-shoots a flare that reveals a target area (180) for 15 seconds)
Fragmentation shards: increases area of effect damage of mortars

Unit:  Dragon Hawk Rider
Level: 3
Cost: 235 gold 40 wood 3 food
Unit Type: Normal
Attack Type: Pierce
Weapon Type: Missile
Armor Type: Light
Armor: 1 (base)
Ground Attack: (average base) 20
Air attack: 20 (average base)
Cooldown: 1.7
HP: 700 (base)
Health Regen.: Always
Mana: 300
Mana Regen: .75
Range:  300
Day Sight:140
Night Sight: 80
Speed: Fast (350)
Build Time: 45
Built at: Gryphon Aviary
Requirements: Arcane Vault
Hotkey: H
Skills:
Cloud-makes a cloud that stops buildings with ranged attacks in the area of effect
(30) from attacking for 30 seconds or until the spell is interrupted.
Aerial Shackles-traps an enemy in shackles doing 20 damage for 40 seconds or until
the spell is interrupted
(can also learn animal war training)

Unit: Steam Tank/War Engine
Level:3
Cost: 195 gold 60 wood 3 food
Unit Type: Mechanical
Attack Type: Siege
Weapon Type: Instant
Armor Type: Fortified
Armor: 2 ( base)
Ground Attack: (average base) 50
Air attack: none (25 if war engine is researched)
Cooldown: 2.1
HP: 700
Health Regen.: No
Mana:none
Mana Regen: n/a
Range: 19
Day Sight: 140
Night Sight: 80
Speed: Slow (220)
Build Time: 55
Built at: Workshop
Requirements: Castle
Hotkey: T
Skills:
Barrage: fires 10 rockets doing 25 damage to 10 flying units within range (50)

Unit: Knight
Level: 4
Cost: 245 gold 60 wood 4 food
Unit Type: Normal
Attack Type: Normal
Weapon Type: Normal
Armor Type: Heavy
Armor: 5 (base)
Ground Attack: (average base) 31
Air attack: none
Cooldown: 1.5
HP: 800 (base)
Health Regen.: Always
Mana: none
Mana Regen: n/a
Range: Melee
Day Sight: 140
Night Sight: 80
Speed: fast (350)
Build Time: 45
Built at: Barracks
Requirements: Castle
Hotkey:
Skills:
(can learn Animal War Training)

Unit: Gryphon Rider
Level: 5
Cost: 280 gold, 70 wood 4 food
Unit Type: Normal
Attack Type: Magic
Weapon Type: Line
Armor Type: Light
Armor: 0 (base)
Ground Attack: (average base)
Air attack: 50 avg
Cooldown: 2.2 (ground ) 2.4 (air)
HP: 825 (base)
Health Regen.: Always
Mana:none
Mana Regen: n/a
Range: 45
Day Sight: 160
Night Sight: 90
Speed: Average (270)
Build Time: 45
Built at: Gryphon Aviary
Requirements: Castle
Hotkey: G
Skills:
Storm Hammers-causes the hammers thrown by the gryphon riders to go through the
initial target and on to the next unit, doing damage to both.  This only works for
ground units.