Command & Conquer Generals Game Guide

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|                 |                                         |                 |
|                 |          3.30)  USA Structures          |                 |
|                 |                                         |                 |
|                  -----------------------------------------                  |
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|                          |  Cost  |     Requirements     |  Power Required  |
|        Air Field         |--------|----------------------|------------------|
|                          |  1000  |    Supply Center     |        1         |
|-----------------------------------|-----------------------------------------|
|Air Fields can produce aircraft as |                                         |
|well as some upgrades for them.    |Produces:              Cost:             |
|Damaged aircraft can be completely |                                         |
|repaired while on the airfield.    |   Rocket Pods               800         |
|                                   |   Raptor                   1400         |
|                                   |   Laser Missiles           1500         |
|                                   |   Comanche                 1500         |
|                                   |   Stealth Fighter          1600         |
|                                   |   Aurora Bomber            2500         |
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|                          |  Cost  |     Requirements     |  Power Required  |
|         Barracks         |--------|----------------------|------------------|
|                          |   600  |         None         |        0         |
|-----------------------------------|-----------------------------------------|
|The Barracks is your source of     |                                         |
|infantry units.  Injured infantry  |Produces:              Cost:             |
|will be fully healed if they're    |                                         |
|sent back to the Barracks.         |   Ranger                    225         |
|                                   |   Missile Defender          300         |
|                                   |   Pathfinder                600         |
|                                   |   Flash-Bang Grenades       800         |
|                                   |   Capture Building         1000         |
|                                   |   Colonel Burton           1500         |
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|                          |  Cost  |     Requirements     |  Power Supplied  |
|   Cold Fusion Reactor    |--------|----------------------|------------------|
|                          |   800  |         None         |        5         |
|-----------------------------------|-----------------------------------------|
|Cold Fusion Reactors provide power |                                         |
|for your base to function.  Without|Produces:              Cost:             |
|sufficient power, many structures  |                                         |
|won't work, and your radar will be |   Control Rods             800          |
|non-functional.   The Control Rods |                                         |
|upgrade will double the amount of  |                                         |
|power provided by the reactor.     |                                         |
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|                          |  Cost  |     Requirements     |  Power Required  |
|      Command Center      |--------|----------------------|------------------|
|                          |  2000  |         None         |        0         |
|-----------------------------------|-----------------------------------------|
|These structures are your only     |                                         |
|source of Construction Dozers, so  |Produces:              Cost:             |
|you'll want to make sure you have  |                                         |
|one at all times if possible.  It's|   Construction Dozer       1000         |
|also your source of Radar, and many|                                         |
|special General's abilities are    |                                         |
|deployed from it.                  |                                         |
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|                          |  Cost  |     Requirements     |  Power Required  |
|      Detention Camp      |--------|----------------------|------------------|
|                          |  1000  |    Strategy Center   |        0         |
|-----------------------------------|-----------------------------------------|
|The Detention Camp structure lets  |                                         |
|you use the Intelligence ability   |Produces:              Cost:             |
|every two minutes, which will let  |                                         |
|you see the entire map for a while.|   Nothing                  Nothing      |
|It will not reveal stealth.        |                                         |
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|                          |  Cost  |     Requirements     |  Power Required  |
|     Particle Cannon      |--------|----------------------|------------------|
|                          |  5000  |    Strategy Center   |        10        |
|-----------------------------------|-----------------------------------------|
|This building uses a lot of power, |                                         |
|and with good reason - it generates|Produces:              Cost:             |
|a massive bolt of power that slices|                                         |
|through anything in its way.  You  |   Nothing                  Nothing      |
|can use it once every four minutes,|                                         |
|provided you're not low on power.  |                                         |
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|                          |  Cost  |     Requirements     |  Power Required  |
|  Patriot Missile System  |--------|----------------------|------------------|
|                          |  1000  |  Cold Fusion Reactor |        3         |
|-----------------------------------|-----------------------------------------|
|Patriots are the USA's base defense|                                         |
|structure.  They fire missiles at  |Produces:              Cost:             |
|ground and air targets, and are    |                                         |
|very effective against vehicles.   |   Nothing                  Nothing      |
|They're almost completely worthless|                                         |
|against moving infantry, though.   |                                         |
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|                          |  Cost  |      Requirements      | Power Required |
|     Strategy Center      |--------|------------------------|----------------|
|                          |  2500  |War Factory or Air Field|       0        |
|-----------------------------------|-----------------------------------------|
|The Strategy Center is primarilly  |                                         |
|used to purchase upgrades, but it  |Produces:              Cost:             |
|can also initiate a few battle     |                                         |
|plans.  Bombardment will increase  |   Drone Armor               500         |
|the firepower of your units and    |   Advanced Training        1500         |
|deploy a cannon from the building, |   Composite Armor          2000         |
|Hold the Line will increase the    |                                         |
|armor rating of your units and add |                                         |
|armor to the building, and Search  |                                         |
|and Destroy will increase the      |                                         |
|visual range of your units as well |                                         |
|as enable the building to see      |                                         |
|stealthed enemies.                 |                                         |
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|                          |  Cost  |     Requirements     |  Power Required  |
|      Supply Center       |--------|----------------------|------------------|
|                          |  2000  |  Cold Fusion Reactor |        1         |
|-----------------------------------|-----------------------------------------|
|Supply Centers are used to collect |                                         |
|resources for you to fund your     |Produces:              Cost:             |
|operations.  They come with one    |                                         |
|Chinook and can build more.  It's  |   Chinook                  1200         |
|best to build the center as close  |                                         |
|to a supply pile as possible, and  |                                         |
|it's usually best to have two      |                                         |
|Chinooks operating for each center.|                                         |
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|                          |  Cost  |     Requirements     |  Power Required  |
|     Supply Drop Zone     |--------|----------------------|------------------|
|                          |  2500  |    Strategy Center   |        4         |
|-----------------------------------|-----------------------------------------|
|Each Supply Drop Zone will call in |                                         |
|a paradrop of supplies every two   |Produces:              Cost:             |
|minutes  that will drop 1500.  With|                                         |
|a large number of these, you can   |   Nothing                  Nothing      |
|make a ton of money very fast.     |                                         |
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|                          |  Cost  |     Requirements     |  Power Required  |
|       War Factory        |--------|----------------------|------------------|
|                          |  2000  |    Supply Center     |        1         |
|-----------------------------------|-----------------------------------------|
|The USA War Factory is used to     |                                         |
|produce USA vehicles and upgrades. |Produces:              Cost:             |
|Damaged vehicles can be completely |                                         |
|repaired by sending them back to   |   Ambulance                 600         |
|the War Factory.                   |   Humvee                    700         |
|                                   |   Crusader                  900         |
|                                   |   Paladin                  1100         |
|                                   |   Tomahawk                 1200         |
|                                   |   TOW Missile              1200         |
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Walkthrough




Units


Structures


Upgrades


Generals