Command & Conquer Generals Game Guide

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|                 |                                         |                 |
|                 |          3.20)  GLA Structures          |                 |
|                 |                                         |                 |
|                  -----------------------------------------                  |
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|                          |  Cost  |     Requirements     |  Power Required  |
|        Arms Dealer       |--------|----------------------|------------------|
|                          |  2500  |     Supply Stash     |        0         |
|-----------------------------------|-----------------------------------------|
|The Arms Dealer structure is the   |                                         |
|GLA version of the War Factory.    |Produces:              Cost:             |
|Vehicles and several upgrades are  |                                         |
|purchased from it, and damaged     |   Technical                 500         |
|vehicles can be repaired when sent |   Radar Van                 500         |
|back to the Arms Dealer.           |   Scorpion                  600         |
|                                   |   Toxin Tractor             600         |
|                                   |   Quad Cannon               700         |
|                                   |   Marauder                  800         |
|                                   |   Rocket Buggy              900         |
|                                   |   Scorpion Rockets         1000         |
|                                   |   SCUD Launcher            1200         |
|                                   |   Bomb Truck               1200         |
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|                          |  Cost  |     Requirements     |  Power Required  |
|         Barracks         |--------|----------------------|------------------|
|                          |   500  |         None         |        0         |
|-----------------------------------|-----------------------------------------|
|The Barracks is used to train GLA  |                                         |
|infantry units.  It's also required|Produces:              Cost:             |
|before you can construct base      |                                         |
|defenses such as Stinger Sites and |   Rebel                     150         |
|Tunnel Networks.  You can heal     |   Terrorist                 200         |
|injured infantry by sending them   |   RPG Trooper               300         |
|back to the Barracks.              |   Hijacker                  400         |
|                                   |   Angry Mob                 800         |
|                                   |   Capture Building         1000         |
|                                   |   Jarmen Kell              1500         |
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|                          |  Cost  |     Requirements     |  Power Required  |
|       Black Market       |--------|----------------------|------------------|
|                          |  2500  |        Palace        |        0         |
|-----------------------------------|-----------------------------------------|
|Black Markets are the source of    |                                         |
|several GLA upgrades, and they also|Produces:              Cost:             |
|produce 20 credits every few       |                                         |
|seconds.  Due to their high cost,  |   Radar Scan                500         |
|they're generally not too practical|   Buggy Ammo               1200         |
|as far as a source of income goes. |   Junk Repair              2000         |
|                                   |   AP Bullets               2000         |
|                                   |   AP Rockets               2000         |
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|                          |  Cost  |     Requirements     |  Power Required  |
|      Command Center      |--------|----------------------|------------------|
|                          |  2000  |         None         |        0         |
|-----------------------------------|-----------------------------------------|
|The Command Center is where many   |                                         |
|of the GLA General's Powers are    |Produces:              Cost:             |
|deployed from.  You can also train |                                         |
|Worker units from it.              |   Worker                   200          |
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|                          |  Cost  |     Requirements     |  Power Required  |
|        Demo Trap         |--------|----------------------|------------------|
|                          |   400  |      Arms Dealer     |        0         |
|-----------------------------------|-----------------------------------------|
|Demo Traps are powerful explosives |                                         |
|that can be detonated by proximity |Produces:              Cost:             |
|or manually.  They're also stealth.|                                         |
|The blast will kill infantry and   |   Nothing                  Nothing      |
|light vehicles and severely damage |                                         |
|heavy vehicles.                    |                                         |
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|                          |  Cost  |     Requirements     |  Power Required  |
|          Palace          |--------|----------------------|------------------|
|                          |  2500  |      Arms Dealer     |        0         |
|-----------------------------------|-----------------------------------------|
|Palaces are the source of several  |                                         |
|upgrades, though arguably their    |Produces:              Cost:             |
|most important use is defense.     |                                         |
|They can hold five infantry units, |   Arm the Mob              1000         |
|which can fire out of the windows  |   Toxin Shells             1000         |
|just like any garrisoned building. |   Camouflage               2000         |
|Note, however, that they can't see |   Anthrax Beta             2500         |
|stealth like most base defenses,   |                                         |
|and they're easily stolen by a     |                                         |
|Black Lotus if you're not paying   |                                         |
|attention.                         |                                         |
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|                          |  Cost  |     Requirements     |  Power Required  |
|        SCUD Storm        |--------|----------------------|------------------|
|                          |  5000  |        Palace        |        0         |
|-----------------------------------|-----------------------------------------|
|Allows you to launch a series of   |                                         |
|highly destructive missiles every  |Produces:              Cost:             |
|five minutes.  These things are    |                                         |
|extremely devastating, especially  |   Nothing                  Nothing      |
|if you have more than one of them  |                                         |
|at once.                           |                                         |
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|                          |  Cost  |     Requirements     |  Power Required  |
|       Stinger Site       |--------|----------------------|------------------|
|                          |   900  |       Barracks       |        0         |
|-----------------------------------|-----------------------------------------|
|Stinger Sites are small sandbag    |                                         |
|bunkers supplied with rocket troops|Produces:              Cost:             |
|that will fire at ground and air   |                                         |
|targets.  While generally effective|   Nothing                  Nothing      |
|against vehicles, they're helpless |                                         |
|against infantry and anything that |                                         |
|can pick off the men inside it.    |                                         |
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|                          |  Cost  |     Requirements     |  Power Required  |
|       Supply Stash       |--------|----------------------|------------------|
|                          |  1500  |         None         |        0         |
|-----------------------------------|-----------------------------------------|
|The Supply Stash is the primary    |                                         |
|source of funds for the GLA.  Since|Produces:              Cost:             |
|each Worker only collects 75 units |                                         |
|of money with each trip, you'll    |   Worker                   200          |
|want to keep several of them at    |                                         |
|each Stash to collect money faster.|                                         |
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|                          |  Cost  |     Requirements     |  Power Required  |
|      Tunnel Network      |--------|----------------------|------------------|
|                          |   800  |       Barracks       |        0         |
|-----------------------------------|-----------------------------------------|
|Tunnel Networks come with two      |                                         |
|rocket men and are armed with a    |Produces:              Cost:             |
|light machine gun.  Most units can |                                         |
|enter a tunnel network and exit it |   Nothing                  Nothing      |
|at any other tunnel network, and   |                                         |
|while inside, they will be healed. |                                         |
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Walkthrough




Units


Structures


Upgrades


Generals