It's called Minit because it's over in a minute. Always and without fail, you have sixty seconds before the world ends and your game along with it...
Minit is a lot like a Gameboy version of a Legend of Zelda game. You have two-color, 8-bit graphics, a top-down perspective on a world made of discrete areas that you explore one rectangle at a time, and plenty of puzzles and secrets. The difference here is that you are caught in a time loop caused by a curse that ends the world but then winds back the clock to sixty seconds before the world ends. When this happens, though, the entire world is not completely reset to the way it was sixty seconds prior. Items that you've collected will remain in your possession on the next go-round, and quests that you've completed will still be complete.
The gameplay will be familiar to anyone who's played a classic Zelda game or one of the many clones inspired by those games. Exploration is a big component of the gameplay, and you'll always be searching for new ways to remove the obstacles impeding your progress. The discovery of a sword, for example, means that you can hack away at the patches of think grass that once blocked your way. There are also hostile creatures roaming the world, but the enemies you encounter are easily enough dispatched by moving next to them and pressing the attack button. There are NPCs to be found who may offer quests or helpful advice, and luckily they all speak quickly given the ever-present ticking of the game's doomsday clock. You'll also occasionally find new places to call home, places at which you'll reappear once the world ends and that will save you the time it took to reach them from your prior shelter.
The underlying game itself isn't especially challenging - you could probably push your way to the end pretty quickly if it weren't for the fact that your game keeps ending every sixty seconds. The ever-ticking clock has a big impact on that, though. Every game is a speed run with little margin for error, and the farther afield you need to run the smaller that margin. You'll have to carefully remember where you saw everything because it could take you a long time to find your way back to something when each wrong turn could mean that you'll have to start the whole trek over again a minute later.
Minit is a great example of taking something that's been around forever, adding an innovative twist to it, and coming up with something new, innovative, and fun. There's more here than a generic clone on a timer, though. It took some skill to design puzzles that are a little tricky, but not so much so that the time limit makes them impossible to solve, and to pack a little game world full of secrets to discover. Don't let the simple retro look fool you, Minit is an interesting and innovative game that's likely different that anything else that you've played recently.
Final Rating: 86% - Minit gives you a minute to win it, and if you don't, it gives you another minute.