LEGO Indiana Jones 2: The Adventure Continues Review

LEGO Indiana Jones 2: The Adventure Continues is a continuation in more than one way. It continues the Indiana Jones saga by including Indy's latest, The Kingdom of the Crystal Skull, in the game (I won't comment about the film itself here, but you if you're curious you can see what I thought of it here).  It continues the stories in the original Indiana Jones trilogy by building levels based on scenes in those movies that didn't make it into the first LEGO Indiana Jones game. And lastly, it continues using the same core gameplay mechanics that have been in place since LEGO Star Wars came out all those years ago. There are some new things to be found here, but if you've ever played a LEGO game before then you're already familiar with most of what LEGO Indiana Jones 2 offers.

LEGO Indiana Jones 2 is structured somewhat differently than previous LEGO games. The single hub level that links to all of the other levels has been replaced by a mini hub for each episode. You select the episode that you want to play from the main menu and then are transported to the hub for that episode. LEGO Indiana Jones 2 is a little stingy in the way it opens up these hubs, though. When you first play the game you'll have to play your way through the opening act of Kingdom of the Crystal Skull before anything else is opened up to you, and once you do the only episode unlocked will be for Raiders of the Lost Ark.

The chapters in the game are shorter than they were in the last LEGO Indiana Jones, and even Kingdom of the Crystal Skull is an abbreviated version in comparison. It is good to see some of the scenes from the original trilogy that didn't make it into the first game such as Indy's time in Katmandu in the first film even if they do get shorter treatment this time around. The core platform-focused gameplay hasn't changed - you still break things apart to gain LEGO pips, bash enemy mini figs, and build things with bricks to help solve puzzles. In this game there seems to be a greater emphasis on puzzle-solving, which is welcome, and the puzzles are a little more involved than before. They aren't anything that will have you scratching your head in bewilderment, but you may have to think about the solution for a minute or two.

LEGO Indiana Jones 2 puts a great emphasis on boss battles as well. Rather than simply a fight against an enemy with a high level of health, the boss battles are multistaged affairs in which you'll need to discover the boss' weakness at each stage or solve a puzzle to uncover a way to damage him. I liked the fact that was more to the boss battles in this game, but I can't say the same thing about LEGO Indiana Jones 2's emphasis on vehicles.