Can Androids Pray: Blue Review
How do you review a game that you can install, start, and finish in less time than it takes to watch an episode of Friends? I'm not really sure either, but I'll give it a shot and try to keep it as spoiler-free as possible. Can Androids Pray: Blue is essentially a visual novel that tells the story of two crashed mech pilots in the final minutes before their deaths. The entire conversation, which has you choosing dialogue at certain intervals, takes about 15 minutes to get through, and yes, it is interesting. I actually played through twice; I wanted to see how different dialogue choices affected the story. The two different endings I got raised as many questions as they answered, and I found myself thinking about it here and there in the days since I played. I guess that is the mark of a good story - it stays with you.
There really isn't much else to say about Can Androids Pray: Blue. The game is a series of still or panning shots of the terrain and the two crashed mechs, and it has a blocky Out of This World (remember that one?) look to it. The music is understated but works well in the context of the story, and the whole thing seems to run pretty well. My only real complaint with the graphics and sound is there wasn't much to look at or listen to.
I have zero idea what else to say here. Can Androids Pray: Blue is a decently engaging, extremely short branching visual novel that I enjoyed, just not for long enough. If those eShop coins are burning a hole in your pocket and you want a few interesting minutes, go for it. Anyone else can probably skip this one.
Final Rating: 50% - If you've ever wanted to speedrun a game, here's your chance.