Submarine Titans Review

In the not too distant future, a comet strikes the Earth and virtually wipes out all life on the planet. Small groups of humans survive by moving into installations under the sea. Eventually, they form two rival factions: the White Sharks and Black Octopi. As they make themselves busy by resolving their differences through force of arms, they discover that a new life form was "hitchhiking" on the comet. They soon find themselves in conflict with this mysterious new race, the Silicons. This is the world of Submarine Titans.

As you might have surmised by now, the action in Submarine Titans takes place under the sea. You must locate deposits of metal and corium to mine, which will give you the resources you need to build production and research centers, which give you the units you need to smite your enemies - Submarine Titans owes a lot to the real-time strategy games which have come before it. However, the game is not entirely derivative and does bring some welcome additions to the table. The first of these is Computer Assistants. Computer Assistants can be programmed to take care of some of the more mundane aspects of real-time strategy gaming (i.e. resource collection and base defense). The AI of the Computer Assistants is well-programmed, and a player can switch control over to the Assistants without fear that they will mismanage his/her empire into the ground.

Another innovation is the ability of units to move at different depths. This brings a pseudo 3D aspect to this otherwise 2D game. While the varying depth levels do not seem to have a significant effect on combat, they have the benefit of allowing you to move your forces more quickly through chokepoints in the terrain. In standard 2D rts games, units would get stuck in a traffic jam of sorts in such situations - now your subs can disperse themselves throughout the game's five levels and pass over and under each other. The varying depth levels also allow your submarines to hide themselves below rock outcroppings to lay in wait for passing enemies.

Submarine Titans also introduces user-defined unit formations. You no longer have to settle for the handful of formations provided by a game's designers - you can now define a whole host of your own custom ones. In addition to the formations, the game's AI itself is customizable. The player can design new AI opponents from scratch or modify the game's existing opponents using a specially designed macro language. Players can even trade their custom designed AIs or pit them in battle against each other to see which is superior.

The game also comes with a scenario and campaign editor which will allow players to design and share their own battles or maps.