Undying Review

Master horror writer Clive Barker has lent his hand to the creation of a computer game and the result is one of the scariest games to come along in quite a while.

In Undying, you play Patrick Galloway, a turn of the 20th century adventurer and expert in the occult.  Your old friend Jeremiah Covenant has invited you to his mansion to help him with a situation most foul.  Years ago his family unwittingly released an evil force and he now fears that it has returned to consume his family.  Jeremiah's two brothers and two sisters have succumbed to the curse, and you must help him in his hour of need before all is lost.  As the game opens, you have arrived at Jeremiah's sprawling mansion with nothing more than a cryptic letter from Jeremiah, your trusty revolver, and a sense of foreboding evil.

You'll soon find that the mansion has been overrun by demons, ghosts, and other creatures of darkness.  Lucky for you, Patrick's experience with the occult has armed with the ability to cast and learn spells.  Between his weapon and spells, Patrick can fight the demonic hordes with a two-fisted attack of lead and magic.

Patrick is also attuned to the spirit world.  As you explore Jeremiah's mansion, he'll sense areas that are spiritually active.  If you cast his Scrye spell at these places, you'll get a glimpse into the past or see a spiritual vision hidden from mortal eyes.

Undying does an incredible job of creating a dark and foreboding atmosphere.  The sound is eerie to the point of being downright creepy and the mansion and its surrounding grounds exude evil.  Every step down a long hallway or over a threshold into a new room will raise your pulse in anticipation of what lies just ahead.  Undying is not overrun with monsters, which keeps the tension high.  It is far scarier to have something drop off of the ceiling behind you in a long hallway than to face wave after wave of foes.  Undying knows how to scare you - just try playing it alone at night with all the lights off.