Overall Game of the Year Fallout 3

This one was tough to decide. Very tough. Both Patapon and No More Heroes inspired a kind of "gotta play it every second of every day" mania in me that I haven't truly experienced all that often, and my first inclination was to call it a draw between these two games for 2008's top prize. But after mulling it over for a few days, I came to the conclusion that personal tastes aren't everything and the clear victor in this contest is Bethesda's Fallout 3. I may have loved Patapon and No More Heroes to death, but Fallout 3 threatened to literally change the whole industry when it came to what people should expect out of their video games.

A few months ago, a co-worker told me that he had played Elder Scrolls III: Morrowind for almost two years straight. As I said before, the Elder Scrolls series were never a favorite, so two years seemed a bit excessive. But now that I've played Fallout 3 (and continue to play it), I can see where he was coming from. Fallout 3's scope is so massive that it rivals MMORPGs like Everquest and World of Warcraft in the sheer amount of things to do and accomplish, and when viewed from afar can even make your real-life, day-to-day world look linear, boring and primitive. There were games in 2008 that I enjoyed more than this one, but none of them even come close to what Bethesda had done in creating an entire new world for players to explore in Fallout 3.

So that's it. If the transition from 2007 to 2008 was any indicator of where games are going, than the jump from 08 to 09 should be nothing less that world shattering. But for as long as developers keep giving us princesses to save, heads to rip off, footballs to throw, cars to race and strange new lands to explore, we at gamerstemple.com will keep playing these games and letting you, the reader, know what is worth your time and money and what is not. Thanks for reading and we'll see you back here in 365 days (unless it's a leap year).

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