Feast or Famine (iOS) Review

Author
Ned Jordan
Date
3/8/2013
In Short
Isn't it about time that prehistoric cave art inspired a game?

Feast or Famine? The answer to that question is a matter of your hunting skills in this side-scrolling arcade runner. As you run across the prehistoric landscape, you must use your spear or other weapon to kill both fowl and fauna in an attempt to stay on the feast side of the equation. Tapping the left side of the screen will send a projectile at your potential dinner, with the location of your tap determining the angle of your shot. Hit your target and it turns into a tasty morsel of meat which you will chow down on the run. Go too far between meals, though, and you'll starve.

The specter of starvation isn't the only obstacle in your path, though. The landscape is littered with obstacles and pits that you must try to avoid by tapping the right side of the screen to jump. In a welcome touch, failing to clear an obstacle isn't necessarily immediately fatal, although you'll lose precious time as you scramble to get running after your prey again.

Fail to eat for too long of a stretch of time and you'll expire, but if you manage to eat enough to survive the run to the end of the level you'll be scored from one to three stars based on your hunting prowess and the time it took you to reach the end of the level.

Also scattered about the levels are bones to be collected that act as the game's currency. These bones can be exchanged for power-ups which have been designed with a nod towards the humorous and absurd, as amply evidenced by the ray gun available for purchase. The costs of the upgrades are on the high side of average for games with in-app purchases, meaning that they are affordable if you play a fair number of games but are definitely designed to tempt you to pay cash as a tax on your impatience.

Feast or Famine is an enjoyable game based on gameplay alone, but what really makes it stand out is its presentation and art style. The prehistoric vibe is brought home by its petroglyph inspired graphics that make your character and the animals you hunt look like a cave painting come to life. Everything else, from the game's menus to its loading screens, has a unique and refreshing look which really helps the game to stand out from the huge crowd of iOS games.

There's only one issue with the game that prevents me from recommending it to everyone, and that's the way the weapon throws are controlled. Controlling the angle of your shots is a bit too difficult and a bit too spotty when tapping the left edge of the screen. Perhaps added as a way to compensate for this issue, you can also hold your finger down on the screen to freeze the action and more precisely adjust your shot angle. However, doing so really breaks the rhythm of the game and doesn't seem to slow the starvation meter correspondingly. This issue isn't a deal-breaker, but it can be annoying. Luckily there's enough style and personality to the game that arcade gamers and runner fans will be able to look past this issue.

Final Rating: 86 %





Transmitted: 7/16/2018 8:13:30 PM