The dearth of Transformers games of the years has been pretty surprising. Giant
robots bristling with weapons that can instantly change into other vehicles?
Come on, that just screams “video game”. Well for whatever reason the wait is
over thanks to Atari’s Transformers, and you can finally take control of the
Autobots as they battle the evil Decepticons. The wait may have been a long one,
but it was worth it as Transformers is an enjoyable game sure to please fans of
the toys and TV series.
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| The expansive jungles of the Amazon. |
In Transformers, you control the Autobots as they journey to Earth to stop the
latest Decepticon plot. It seems that a long lost class of miniature
transformers known as minicons has been discovered to have made their way to
Earth where they are available to whoever can find them first. What makes the
minicons of such great interest to Autobots and Decepticons alike is the fact
that transformers can equip minicons to gain the benefits of new weapons and
abilities. Obviously, the minicons must not fall into the hands of the evil
Decepticons and it is up to you and the Autobots to stop them.
Before entering a mission you’ll be able to select to play as one of three
Autobots. Optimus Prime is slow but strong, Hot Shot is fast but fragile, and
Red Alert is balanced between the two. At first you won’t have any minicons
available, but as you play through the game and discover minicons you’ll be able
to select which ones to equip your Autobot with before entering the next
mission. The minicons provide a wide range of weapons and abilities that include
guided missiles, shielding, sniper rifles, and thermal vision. You can equip up
to four minicons at a time, mapping each one’s effect to one of the shoulder
buttons. Each requires a certain amount of power to equip and there is an
overall limit to the power that you have to equip minicons, so you’ll have to
make some choices between the stronger minicons as you won’t be able to equip
them all at once. There is an element of strategy beyond “bigger is better” when
selecting your minicons. Some are better suited to particular missions than
others and when you equip multiple minicons from the same class you get a boost
in the capabilities for the ones of the same class. Once you have selected your
minicons you’re ready to hit the warp gate and drop down to Earth for your next
mission. Once on the ground you’ll receive the mission briefings and objective
updates via radio communications with the mothership.
You control your transformer from a third person perspective. As mentioned
earlier you control minicon weapons by using the shoulder buttons, and if you
find your self surrounded by lots of enemies and are low on energy you can
unleash a basic melee attack. You also have a jump button, but the transformers
jump about as well as you’d expect a giant metallic robot to jump. And they
wouldn’t be transformers if they didn’t transform, so you can press a button and
instantly turn Optimus Prime, Hot Shot, and Red Alert into a truck, race car,
and rescue van respectively. However, you’ll find that you won’t be doing that
much transforming during the game as your transformer can not attack when in
vehicle form (other than trying to run enemies over). You’ll use the vehicular
form when you need to move over a large distance quickly or jump over wide gaps,
but otherwise you’ll spend most of your time as a robot. Over all the control
scheme works really well, but movement will take a little getting used to. The
game models the fact that you have a lot of weight behind you so directional
changes are a little sluggish as you try to overcome all of that momentum you’re
generating.
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