PK is the superhero alter ego of Disney's Donald Duck. If you haven't
seen PK walking around Disneyland, it's probably because he's a European import,
a star of his own comic book on the other side of the Atlantic. PK Out of
the Shadows begins with a lengthy opening sequence that explains the origin of
PK, so you'll be on page one so to speak if this is your first introduction to
him.
It all begins when Donald takes a job as a night security guard at a new
high-rise purchased by his Uncle Scrooge. Bored on the job, Donald mutters
to himself that he'd much rather be a superhero. He is overheard by a
supercomputer which appears as a floating green orb with a duck head inside.
The computer decides to grant Donald's wish and equips him with a high-tech
glove/shield that is filled with an assortment of gadgets. Meanwhile,
aliens have decided to conquer Earth and capture all of its scientists, so the
supercomputer sends Donald, er, PK out to stop them. No, I didn't make all
of that up.
After the intro, the game begins and you'll be in familiar platform
territory. PK can run and jump, and his Transformer (the power glove
thing) can fire little balls of energy that take out the enemies you encounter.
The game has a target lock for your blaster that allows you to maneuver and
dodge enemy fire, but enemies rarely give you much trouble anyway. They
have a penchant for remaining in one spot and firing at you at a slow and
regular clip.
As you make your way through the game you'll get new enhancements for the
Transformer, but for the most part they allow you to get through the various
barriers that block your way. There's not much of a puzzle element to
getting through the barriers as the Transformer always seems to activate the
enhancement needed. The auto-targeting feature will even identify the few
breakables in the game, so all you need to do is press the target lock button
whenever you walk into a new room.
Out of the Shadows is a pretty straight-forward and linear game, and doesn't
give you any room to explore on your own. The levels look adequate enough
with a suitable comic book feel, but they're repetitive and unimaginative.
At times it appears that the level designers were using cut and paste tools to
create the levels. As you make your way through the game you'll sometimes
think that you have double-backed on your route, only to realize that the next
level looks identical to the last. You'll get used to it once you realize
that it's impossible to get yourself lost on the game's linear track.
The game feels as if the designers only wanted to put enough effort into the
game to make it adequate and passable. The graphics look OK, but there are
clipping problems and camera issues when you're in tight quarters or near
corners. The cutscenes have a comic book look and use transitions that
look like comic panels, but they are fuzzy and blurry as if you were playing a
PS One game on your system. The music is a generic techno track that is
slow and very repetitive. And you already know all about the level
design...
In The End, This Game Hath Been Rated:
55%. With so many good platformers available, pass on this one unless
you really, really like Donald Duck or PK.