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Lost Planet: Extreme Condition Colonies Edition - Review
System: Xbox 360
Rated: T

Index · Screenshots

Player(s): 1
Memory: 124KB
Extra Support: Online multiplayer (2-16), Leaderboards

Very early last year, the original Lost Planet made its debut on the Xbox 360 providing a very unique and quite challenging single player experience along with a few additional online multiplayer modes. Later that year, the PC received an enhanced version with a few extra unlockable characters, then near the beginning of this year, the PS3 got its own exclusive version of Lost Planet with even more enhanced features. The recently released Lost Planet: Colonies for Xbox 360 and PC adds in some of the unlockable characters from the other versions along with new character models, 3 new extra single player modes, 7 new online multiplayer modes and a variety of other enhancements making it the new ultimate version of Lost Planet.

The main single player story mode of Lost Planet remains unchanged in this new version. The action can still get just as intense as you raise the difficulty and, for those wondering, all target marks are still in the same locations. A new single player mode entitled "Trial Battle" leads you through a series of boss battles (a boss rush) from the main game that will change depending on how well you do in each boss battle. If you beat a boss within a specific time limit, you'll be taken to a different boss then would have been faced if more time was taken. The stage bosses and paths are labeled in grids along a diagram in between fights. Trial Battle may be played on any difficulty from Easy to Extreme from the get go. The rise in difficulty never does get truly as hard as the main game difficulties, but it certainly isn't easy. Those that have played through Extreme difficulty on Lost Planet will have the most fun with this mode since it isn't exactly easy on any difficulty thanks to the constant pressure of survival through dodging boss attacks and maintaining thermal energy.

The new "Score Attack" takes the player on a journey through any of the 11 missions from the single player campaign once again but adds in a combo multiplier that will display after destroying an object or enemy. Each object is worth a certain amount of points and the overall score received will increase depending on how many objects or enemies are shot in a row within a give amount of time before the combo gauge falls. This mode finally puts some use into the seemingly useless scattered objects and debris that may be shot around the various missions.

A new "Unlimited mode" allows one to play through any completed story missions with unlimited ammo for each weapon and an overall faster gameplay speed - think Devil May Cry 3: Special Edition on the turbo mode. This mode provides some excellent stress relief and may spoil your attitude toward other modes once you see how much faster the character controls. The main character does not even have any recovery time while shooting a rocket and he doesn't pause long when throwing grenades. There is also no reason to reload. Even though the mode takes much of the challenge away from the game it is a good way to go back and search for the target marks in the higher difficulties.

The extra single player modes are merely a single layer of icing on the cake however since the main attraction is now in the online multiplayer. A total of 10 new weapons, 5 new playable characters, 4 new maps (total of 2 now), and 7 new multiplayer modes have now been added to the multiplayer portion of Lost Planet to go along with the features already in the original Xbox 360 release. Both PC and Xbox 360 version may also play together in cross-platform combat making the player pool even greater online.

 


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