Pet Alien is based on the short-lived Cartoon Network series of the same name.
In the TV series, Tommy is a 12 year old boy who lives in a lighthouse who
befriends five odd aliens who crash land on his lighthouse. However, the game
takes the action away from the setting in the cartoon series and moves it into
space, which may, ahem, alienate fans of the show. Tommy and the aliens are
kidnapped by a race of robots that want to put them in their zoo and it’s up to
the aliens to work their way through the robots’ ship to rescue Timmy.
While you probably think that this is all the set-up for a platform or
action-adventure game, Pet Alien is neither. In fact, it’s a puzzle game in
which you move from one room to the other with the goal of getting to the exit
in each room. Standing in your way are a number of traps and inconveniences of
the moving walkway, colored keycard, and floor mine variety, and this is where
the aliens come in. Each of the five has his own specialty which conveniently
can overcome a particular type of trap. One can smash down barriers, the next
can hover-jump over mines, another can run the wrong way down conveyer belts,
one can push boxes, and the last can grab out of reach objects with his tongue.
Each plays the same role in every puzzle, performing their specialties with all
the pizzazz of a colored keycard.
When you have a five-trick pony at your disposal to get passed five kinds of
obstacles, you have a game that can’t help but make you feel like you’re
repeating yourself. There a few other things that you have to watch for such as
automated robots patrolling the puzzles, but overall each puzzle is more a
matter of determining what order you need to do things rather than deciding
what needs to be done. This results in some trial and error gameplay that is
more tedious and frustrating than it is challenging and enjoyable.
To mix things up a bit the game puts a boss battle in your way every so often.
These feel out of place, though. You spend a little while pushing boxes and
grabbing keycards and then suddenly you’re hopping around to avoid boss
attacks. Platformer fans will get tired of the puzzles before ever reaching a
boss battle and puzzle fans will be frustrated by the sudden shift from mental
to physical dexterity.
It’s hard to determine just who would enjoy this game. The short-lived cartoon
series didn’t have many fans and even if you are one you’ll probably be
disappointed. The game is pretty devoid of personality and doesn’t really do
anything with its license. The puzzles are too frustrating for young gamers as
a single slip-up puts you back to the very beginning of the puzzle. On the
other hand, they’re too much an exercise in trial and error to please puzzle
fans. This game will probably draw even fewer fans than the TV series on which
it is based.
In The End, This Game Hath Been Rated: 50%.
Owning pet aliens is not as exciting or interesting as it sounds.