In case you didn’t know, PaRappa the Rapper is the second coming of a game
first released ten years ago in an age when PlayStations came without a numeral
after their name. As far as I know it hasn’t really been updated for this
decade, though, and you get a mere six short levels of gameplay. In fact, more
of the game is devoted to the cutscenes played between the levels than to the
play itself. If you’re not a PaRappa fan of old, it’s hard to recommend paying
as much for this short, quirky rhythm game as you would for a full-fledged PSP
game.
The game tells the story of a teenaged dog that uses the power of rap to woo
a girl that he is sweet on. To win her heart he must overcome a number of
obstacles typically faced by teenaged Romeos – he needs to get a job, learn to
drive, and so forth. The story is told through cartoon-like cutscenes with
characters that have a paper cutout look to them that give the game a certain
amount of charm. It’s definitely not your typical video game in this regard, but
once you eventually get around to the point where you are actually playing the
game that charm will begin to wear off.
The music that the various trainers use to teach PaRappa things like how to
drive a car are all fun and light tunes, but all that you do is repeat the
button presses that you see scrolling across the top of the screen as they rap.
The button sequences never vary for a song, so you lose a lot of the challenge
on each subsequent play. In fact, you could waltz through the game in less than
half an hour if the game wasn’t so sensitive to the timing of the button
presses. I have to think that the game is deliberately finicky just to prevent
you from becoming bored with it in less than an hour. The problem is worse when
you begin to face long sequences of button presses as the exact timing is hard
discern when the button icons appear to overlap as they scroll across the
screen. This is sure to frustrate some players enough that they’ll lose their
motivation to finish the game even though it only takes six songs to do so.
The game has additional content in the form of multiplayer play and song
downloads, but multiplayer is merely Ad-Hoc solo play in which you compare high
scores at the end. The downloadable songs consist of remixes of the songs
already in the game, so we’ll just have to wait and see if enough additional
content becomes available to actually extend the life of the game.
PaRappa the Rapper does have a certain amount of silly charm to it, but
that’s not really enough to make up for the lack of gameplay – especially when
you take into account the fact that the gameplay can be pretty frustrating at
times. If you’re nostalgic for the game or intrigued by its concept, then rent
it for an afternoon and you’ll probably get your fill before the disc is due
back.
In The End, This Game Hath Been Rated:
65%. Old school is not always the best school.