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Mercury Meltdown Remix - Review
System: PlayStation 2
Rated: E
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

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Mercury Meltdown Remix (MMR) is so named because it’s essentially the same as the PSP version of the game redone for the PS2. In light of this I will start out by telling you that if you have the game on PSP then there’s no real reason to pick it up on the PS2. All you’ll really get out of owning both games is a few extra levels with the PS2 versions, so if you really feel like playing Mercury Meltdown at home you may as well pull out your PSP and kick back on your couch. That being said I know that there are plenty of you out there who either don’t own the PSP version of the game or don’t own a PSP in the first place, so let’s take a look at the game from the beginning…

MMR is in some way inspired by the old game in which you used a couple of knobs to tilt a board and maneuver a marble through a maze while avoiding holes in the board. MMR replaces the marble with a viscous ball of silver mercury and the mazes with more elaborate puzzles, but you’ll still need to get the ball from the start to the goal by tilting the puzzle board and letting gravity do the work of moving your ball along.

While gravity is needed to keep your ball rolling, it can be your nemesis as well. The game’s puzzles don’t have any guardrails and if you get too close to the edge you’re liable to send your ball into oblivion. One of the advantages of playing with a ball of mercury is that the ball can be split up into smaller balls and later recombined. If you get too close to the edge, you may leak off some mercury but it doesn’t necessarily mean you’ll take the plunge. As long as you make it to the end with some mercury left you’ll complete the level.

Completing the puzzles involves more than just staying on the paths. There are various traps and contraptions that will conspire to push your ball over the edge or split it up into multiple balls. You may even have to split your ball yourself to simultaneously activate multiple switches. There are also color-coded puzzles that will require you to dye your mercury into various color combinations, moving pathways, ramps, bridges, and more. There’s a lot of variety to the puzzles for a game in which you’re essentially just tilting a board in various directions. The puzzles are all timed, but thankfully you can keep playing after time expires although you won’t receive as high a score as you will by beating the time limit. I say “thankfully” because the time limits are rather aggressive, especially on some of the higher level puzzles.

MMR can be an enjoyable puzzle game, but only for those who don’t mind using their reflexes as much as their minds. Strictly cerebral puzzle gamers may find it too frustrating to try and keep the ball from plunging over the edge all the time. While I’m on the topic of caveats, I should mention that the game advertises that it comes with a set of party games but doesn’t mention that it will take you a while to unlock them and when you do they don’t support multiplayer play. Lastly it seems that MMR was ported directly from the PSP version and as a result the puzzle boards were originally designed for a widescreen aspect ratio. This means that you’ll sometimes feel that you can’t quite see enough of the puzzle to figure out what to do next and be faced with some trial and error that wasn’t found in the PSP version of the game.

In The End, This Game Hath Been Rated: 75%. Mercury Meltdown Remix is a good choice for those who like puzzle games that require you to use your reflexes along with your brains.

 



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