Gangs of London brings the London underworld of The Getaway games to your PSP
for a little organized crime action on the go. Like its home-based brethren,
Gangs of London recreates the streets of London and lets you go about your
nefarious activities in the shadows of the city’s landmarks such as Big Ben. As
suits a city the size of London, there’s a lot of gameplay packed into the game.
Unfortunately it’s not all that engrossing and is ultimately too repetitive…
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| Guns on the streets of London. |
The main mode of play has you selecting one of five diverse gangs and playing
a series of missions to help expand your gang’s power at the expense of the
others. Each mission opens with a comic book style cutscene that sets the stage
for the mission and gives you a glimpse into London’s seedy underbelly. These
opening cutscenes and the ones that follow a successful mission are
well-produced and are a highlight of the game. It’s just too bad that the action
that occurs in between isn’t as interesting.
There are plenty of different stories leading up to each mission, but they
all boil down to a few basic mission types and without the intros you’d be
hard-pressed to tell one mission apart from another. There are car chases in
which you’re either the pursuer or the pursued and on-foot missions in which you
basically kill everybody you see until you run out of enemies. And then there
are the stealth missions. These are memorable not because they are exciting or
challenging but because they are incredibly frustrating. The game’s controls
work pretty well for driving, not so well for shooting, and are downright
miserable for stealth. The game camera is just too difficult to manage for you
to get a good look at the guards around you and time your dashes across rooms
and hallways. You’re stuck moving blindly through the levels which just doesn’t
work well when the point is to avoid detection. Why are gangsters sneaking
around anyway? Don’t they shoot first and ask questions later? Anyway, the
camera controls are an issue in the gun battles as well, but this is mitigated
somewhat by the target lock system. You just need to spin a little pushing the
lock button until you lock on, shoot until your target drops, and then lock onto
the next guy. Repeat until everyone is dead. I probably don’t have to tell you
that this quickly gets repetitive.
The game packs in a lot of other modes of play for when you’ve reached your
frustration point with the story mode. The first is called Gang Wars and it
plays a lot like the board game Risk. You’re in charge of a gang and you must
move around your gangsters in an attempt to capture every territory on the
board. Of course your rivals will be trying to do the same. It’s a simple little
game that makes for a small diversion when you’re in the mood for some strategy
gaming, but it’s not something that you’ll find yourself drawn back to a lot.
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